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Omegamann
10-10-2002, 21:01
Hi,
does somebody know how the "Units this unit is fearfull of" statistic actualy effects a unit in battle.
I assume it will penalize the moral of the unit when the feared unit is in close proximity, but I would like to know if somebody has details on this.

I think only using it to make cav fear camels might be wasting a potentialy powerfull battlefactor.

In a fictional mod we could use it to create units that frighten certain other units, like demons or undead.
Goblins could be affraid of dwarfs for example.

Even in historical mods the fearfactor could be used for notoriosly dreaded units even if they were only dreaded by certain other units.

Know if we could just get a "Hated unit" stat,the possibilities would be edles...

barocca
10-10-2002, 23:51
it does indeed have an impact,
unsure of the exact numerical value,
it is in the Strategy Guide (i think)

is 4am here, and i'm not about to turn the light on to find it...GF will slaughter me if i do...

Omegamann
10-11-2002, 19:56
hope you can help me out wenn the sun is up again http://www.totalwar.org/ubb/wink.gif

barocca
10-11-2002, 20:21
page 54

-4 if Striker is afraid of Target

+2 if Target is afraid of Striker

Omegamann
10-11-2002, 22:08
Quote Originally posted by barocca:
page 54

-4 if Striker is afraid of Target

+2 if Target is afraid of Striker[/QUOTE]

OK, so fear only factors in combat not proximity.
May I ask to what parameter the + or - is applied?
I assumed its moral but I find it interresting that it would boost the attackers moral.