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View Full Version : Playtesters wanted



Kekvit Irae
10-13-2005, 04:45
If anyone wants to do a little playtesting for me, here's KekvitMod Classic (minus the factions):
http://www.kekvitirae.com/KekvitMod/KekvitModClassic.zip
http://www.kekvitirae.com/KekvitMod/KekvitModGraphics.zip

Please note that playtesting is more testing than playing. I expect a full report of any problems anyone finds.

Kekvit Irae
12-05-2005, 22:18
Anyone?

Just A Girl
12-05-2005, 23:07
whats it do?
and how much playing would I be expected to do becous I can tend to be a lil busy,

is it for VI or mtw only?

Kekvit Irae
12-05-2005, 23:30
It's essentially all the changes from my main (and horribly broken) mod here (http://www.kekvitirae.com/KekvitMod/), minus the buggy new factions.

Any amount of playing is useful, though the factions I'm most concerned about are the English (Knights of Saint George) and Italians (Genoans and Venetians).

Ciaran
12-06-2005, 11:34
Some more general info about the mod would be nice. Even reading the features and FAQ section isn´t exactly helpful in terms of learning what the mod´s supposed to do.

Do I need both files? What new graphics are there?

tutankamon
12-06-2005, 11:46
I could help with some playtesting but it would be great if you toldus what kind of mod this is, what have you changed and so on..~;)

Ciaran
12-10-2005, 10:51
All right, I DL´d the two files from the first post, unzipped and placed them into the MTW directory, but I can´t get the units ~:confused:
As I know from the XL and MeTW mod, I should be seeing additional periods in custom battle or campaign selection...nada. Dito, none of the new units show up (tested with the English and their St Georgs Knights). What may I be doing wrong?