View Full Version : Creative Assembly IN-GAME changing of settlement names!!!
Some dude at TWC found out you can actually edit the name of a settlement in the middle of the game... discovered by total accident apparently, did anyone already know about this?
http://www.twcenter.net/forums/showthread.php?t=35445
(BI only, apparently.)
GreatEmperor
10-15-2005, 16:54
Too bad it doesn't work in RTW
Hehe... Goodbye to some old names... Perhaps I will even begin to rename some cities in the honour of my greatest leaders and generals.
Sheepopolis sounds good...
Sheepopolis sounds good...
Kraxonia = Constantinople...
professorspatula
10-15-2005, 17:40
Eburacum = Tesco
I've always wanted to sack and raid a supermarket. I shall take my hordes and pillage it forthwith. All the cornflakes and other goodies will be mine!
BobTheTerrible
10-15-2005, 19:28
I wonder, if you rename an settlement and the AI takes it from you, will they rename it to its old name?
ChaosLord
10-15-2005, 20:14
This is great, nice find by that guy. I've been renaming all my conquered cities to the names of fallen family members. My capitol is now Boz(Thessalonica).
Yukon Cornelius
10-16-2005, 09:52
I foresee the coming of Bartertown.
King Ragnar
10-16-2005, 10:08
I read somewhere it was also possibleto rename legions, anyone know about this?
Dutch_guy
10-16-2005, 11:01
I read somewhere it was also possibleto rename legions, anyone know about this?
and if it is... how to do it ~:)
:balloon2:
Kekvit Irae
10-16-2005, 11:05
Rome: PedoBear
Constantinople: Isthisloli
Ravenna: Lolinternet
Athens: Sage
Thesselonica: sup4chan
Alexandria: Omgsauceplz
It's fun playing with city names :tongueg:
I discovered this in my first campaign. I kept renaming my saxon settlements to later viking colonies. Ebarucum became Jorvik, for example.
Mouzafphaerre
10-16-2005, 11:44
Some dude at TWC found out you can actually edit the name of a settlement in the middle of the game... discovered by total accident apparently, did anyone already know about this?
http://www.twcenter.net/forums/showthread.php?t=35445
(BI only, apparently.)
.
Thanks! :2thumbsup:
.
ChaosLord
10-16-2005, 17:54
Rome: PedoBear
Constantinople: Isthisloli
Ravenna: Lolinternet
Athens: Sage
Thesselonica: sup4chan
Alexandria: Omgsauceplz
It's fun playing with city names :tongueg:
Hah, funny names. I didn't know anyone else around here went to 4chan.
Kekvit Irae
10-16-2005, 23:34
Hah, funny names. I didn't know anyone else around here went to 4chan.
age for truth
:tongueg:
NodachiSam
10-17-2005, 00:52
That is pretty darn cool! ~:cheers:
The entire world now knows of the many famous battles fought around the aptly named Hordus Magnetum.
The entire world now knows of the many famous battles fought around the aptly named Hordus Magnetum.
Formerly known as Campus Iazyges???
Nice name!
Rodion Romanovich
10-18-2005, 18:36
This is irresistible, Rome will now be known under one of the names:
- Barbaria
- Hunnopolis
- Vandalia
or why not Paris? ~D
Intrepid Sidekick
10-19-2005, 11:06
It was a somewhat late change to the game that didnt get in to the manual.
Sorry.
Intrepid Sidekick.
It was a somewhat late change to the game that didnt get in to the manual.
Sorry.
Intrepid Sidekick.
Erm.. anything else? ~D
rebelscum
10-19-2005, 11:43
What about re-naming unit names?
SomeNick
10-20-2005, 05:17
Renaming units and cities would be very cool. And generals etc.: )
Is the link only for BI and if so is there a topic for doing it on RTW 1.2/1.3?
Thanks :duel: ~:cheers:
I rename my by alphabetical order, with a b c from there on. So much easier for me to know ~:cheers: ~:cheers: ~:cheers: ~:cheers: ~:cheers:
Emperor Aurelius
10-20-2005, 21:08
Hey I dont have BI but whoever does try changing a unit name the same way you tried changing the city name.~:)
I guess this would be the
and a few surprises we haven’t told you about just yet! ~;)
Well I conquered Athens with my goths and renamed it after me.
It looks so much better now :bow:
I guess this would be the ~;)
Well I conquered Athens with my goths and renamed it after me.
It looks so much better now :bow:
So you now hold sway over the magnificent Goth city of TB666???
anyone know that the ai will change the city name back to it original if they conquered from you?:help:
So you now hold sway over the magnificent Goth city of TB666???
No, I named Athens after my first name in real life.
Don't know of you can use numbers.
Maybe I should try it, I just captured Constantinople so it would be a good chance to try it.
antisocialmunky
10-21-2005, 12:16
So you now hold sway over the magnificent Goth city of TB666???
TB666? Makes me think of "We are Borg, resistance is futile."
TB666? Makes me think of "We are Borg, resistance is futile."
~D
Indeed! I just couldn't help but ask. The ball was positioned right for my left leg.
Mouzafphaerre
11-11-2005, 12:08
.
anyone know that the ai will change the city name back to it original if they conquered from you?:help:
:bump:
No, they won't. Neither rebels nor major factions.
I wonder if it can be scripted...
:thinking2:
.
So no news on whether you are able to rename Legions or not? I'd personally love that more then cities as I'd be able to see the "Imperial Guard" route the rebel scum, the "Rough Riders" charge down the Huns, a unit on the field just seems so much better then an idle city.
Geoffrey S
11-12-2005, 20:00
It was a somewhat late change to the game that didnt get in to the manual.
Sorry.
Certainly no need to apologize! Half the fun of playing a game comes from finding neat little undocumented features, such as this or the famous battle sites, that don't actually affect gameplay but add a personalized feel to a game.
I wonder if it can be scripted...
Good point. It would make it possible for a mod like EB to have accurate names for settlements if they're conquered by a different faction.
Kekvit Irae
11-12-2005, 20:31
So no news on whether you are able to rename Legions or not? I'd personally love that more then cities as I'd be able to see the "Imperial Guard" route the rebel scum, the "Rough Riders" charge down the Huns, a unit on the field just seems so much better then an idle city.
Hmm... Vahallan Ice Warriors (swordsmen) and Ogryns (Hounds of Culann) would be favorite names for me
Mouzafphaerre
11-13-2005, 00:57
.
I've noticed:
LABEL_CHARACTERS:FALSE
LABEL_SETTLEMENTS:TRUE
in the preferences file. Characters are seemingly kings/generals and agents.
Might be worth trying if adding those parametres into the vanilla (1.3) preferences works. Also, that LABEL attribute seems worth checking for scripting.
.
Mouzafphaerre
11-13-2005, 01:05
.
Here are my names for the Frank settlements. Corrections (Latin and Frankish if available) appreciated:
Imperium Frankorum (used to be Vicus Franki)
Burkhardsburg
Merovaegsburg
Campus Merovaeum (renamed Merovaea upon growth)
Campus Tancredium
Adgandestria
Nova Adgandestria
~:)
.
.
I've noticed:
LABEL_CHARACTERS:FALSE
LABEL_SETTLEMENTS:TRUE
in the preferences file. Characters are seemingly kings/generals and agents.
Might be worth trying if adding those parametres into the vanilla (1.3) preferences works. Also, that LABEL attribute seems worth checking for scripting.
.
I have myself enabled it, but never considered it to be some sort of 'name changer'. So have you tested it?
Mouzafphaerre
11-13-2005, 03:04
.
GAH! The lines are already there in the vanilla prefs but I think it doesn't work there. I may be wrong though. Will report the next time I play my Greek campaign. ~;)
.
Alexander the Pretty Good
11-13-2005, 03:16
Those lines in the preferences.txt file are (to my knowledge) for the little name label under characters (generals, assasins, spys, diplomats, ships) and settlements. When set to true, you always see the name under the object. When false, you only see it when it is clicked in.
Mouzafphaerre
11-13-2005, 03:49
Those lines in the preferences.txt file are (to my knowledge) for the little name label under characters (generals, assasins, spys, diplomats, ships) and settlements. When set to true, you always see the name under the object. When false, you only see it when it is clicked in.
.
Pretty logical. In which case :gah2:
.
Alexander the Pretty Good
11-13-2005, 03:56
Indeed.
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