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View Full Version : units produced in 2 years?



scsscsfanfan
10-18-2002, 05:53
when I use the max unit size of 200/120/80, all the units will take 2 years to produce - excepte the Royalknights. Is this has to be the case? It make the game slow. Any chance to change the production time?

Lord Krazy
10-18-2002, 06:20
yes because they are worked out on a
base modifier ,like everything else in the game that has to do with stats.

So after mentioning this four times today
I think a stats thread is order
seen as lots of of ppl are lacking
in the wargame macro type base stats
that make the whole thing possible
in the first place.

you can change this but you will
remove all perspective of proportion
if you don't do it accross the board
cost ,income ,support and so on

The patch will be out soon
and it will change things
so don't waste too much time
on this one.

LK

scsscsfanfan
10-18-2002, 06:43
thanks LK, as I replied you on the other thread, could you give us a tut on the base strength thing? or this will become more clear on the coming patch?

Soapyfrog
10-18-2002, 21:41
There is a Production time stat, but it is an integer.

I tried changing it to 0.5 but no go (it assumed the prod time was 0).

I think if you play with huge units you are stuck with double prod time, unless someone can come up with something REALLY clever!