View Full Version : F.E.A.R review
Just got it yesterday and it's a rain-out day today. Gotta love it. ~D
Comes on 5 CDs. The DVD version was $10 more. I got the CD version.
Installs cleanly and quickly. Requires CD key but no Steam sort of weirdness or Web authentication.
Long load times to get into the game and long loads to play first time around. Replays load much quicker.
The eye candy is gorgeous. ~:eek: We're talking Doom 3 graphics at least. But it costs - my AMD64-3000/512/9800Pro runs this thing at 800x600x32 with the options at 50% or less of max with decent FPS (not great though). At 1024x768, which is what I play everything else at, it's unplayable. (I can run Far Cry at 1024x768 with most things maxed. Don't even think of doing that here.) But even with the settings lowered and at 800x600 it's pure Haagen-Dazs. Can't imagine what it would look like at 1600x1200 with full settings. It would take an FX-57 with twin GF7800s and bucket load of RAM.
Standard shooter fare. You see them - they see you - you shoot each other. Great firefights though. Good AI, great sound, and really thumpy feeling weapons fire. Has a nice edge to it. The bulllet time feature is nice, though not original. Makes for some incredible scenes though with arms and legs and heads flying through the air, dust and debris, smoke and fire everywhere, all in slo-mo, very cool.
Some neat scenes with the little Ring girl. The story seems good enough so far. Nothing too special. But there are a few good chills and weird moments to make you sit back and :inquisitive:. Things just... happen, sometimes. Gives the whole thing a nice freaky quality. This is a game for nightime and headphones. Also, the language is seriously nasty.
Pros: Insane graphics. Great sound. Thumpy guns. Very explicit in sight and sound. Freaky. Nice small details here and there. Easy install.
Cons: Huge CPU and video card demands. Max settings are unrealistic for now. Some long load times. Standard shoot 'em up - jump and run - collect health packs and guns kind of game.
All in all: If you've got the hardware, it's a lot of fun.
Bob the Insane
10-19-2005, 19:40
Cool, now i am all excited...
I have the DVD version sat here on my desk at work ready to go... ~D
Only another 5 hours before the working day is done... :help:
My AMD64 3200 and 6800GT could handle the demo at 1024x768 with settings on medium without any trouble so I am hopeful the game will be like that too...
When I put it to max setttings it looked soooo sweet, but every time something affected the dynamic lighting the machine would lose it for a few seconds!! and was generally choppy, but medium looked cool too!
Geoffrey S
10-19-2005, 20:39
That demo killed my computer.
I've heard the full game is real cool to start off with, but doesn't really evolve; it just plays the same throughout, rather like Doom 3. Any truth to those statements?
Haven't gotten that far yet. Still in the early stages.
Like I said, it seems to be a standard shooter, but it's a really cool standard shooter. ~:smoking:
Uesugi Kenshin
10-20-2005, 00:35
Okay, now the big question should I buy Quake IV or FEAR? I have the money to buy both, but since HOI2 is already eating my time, along with my AP's and I am going to get BI soon I only want to get one. FEAR looks awesome but so does Quake IV, anyone have an opinion?
I'll probably end up comparing the PCGamer reviews of the two games to decide, but your input would be appreciated.
Have you faced one of the really big powered armors yet Beriut? (like the one at the end of the demo). If so what was it like?
I'll probably end up comparing the PCGamer reviews of the two games to decide, but your input would be appreciated.
PC Gamer, who I have come to trust as far as reviews go, gave FEAR 92%. They gave Q4 70%. They said Q4 is Doom 3 graphics and no play value really.
Have you faced one of the really big powered armors yet Beriut? (like the one at the end of the demo). If so what was it like?
Not yet - not yet. Maybe soon though. ~D
Uesugi Kenshin
10-20-2005, 03:43
Hmmm maybe I'll have to look closely at that article, I only skimmed it today. Thanks for pointing that out. It might be FEAR then, damn my friends I won't spend $50 just because all of them are for LAN's. Besides I can probably convince them otherwise.
Well keep me posted on those things! That first one had a great entrance!
Sounds awesome. My comp should be able to handle it no probs in theory 'cos I can run Far Cry, Doom 3, Battlefield 2 etc. full settings on 1024x768.
Definatly gonna get this (don't really fancy 5 discs so the DVD version is in my sights.)
So Beirut would you say it was better than Far Cry? because FarCry is one of my all time favourite games and if it is better then ~D .
Cheers
So Beirut would you say it was better than Far Cry? because FarCry is one of my all time favourite games and if it is better then ~D .
Cheers
Not yet.
Far Cry had that great open structure. This doesn't.
Thanks,
I jsut got FEAR (DVD version) while at college today and I must say it is truly amazing. The FMV sequences are great and it runs like a dream. There are some occasions where it makes you jump out of your seat (but don't want to give too much away ~;) ).
Overall this is a brilliant game and I strongly reccomend this to anyone. Trust me it's worth it.
I personally give it 94%, awesome. ~:)
Bob the Insane
10-20-2005, 20:38
I got the DVD edition too and have now played through a fair chunk of the SP game...
Settings, you have to take a deep breath and jump in... I tried playing with the setting and while the "test" ran okay the game itself ran slower and slower... So finally I just hit auto detect and boom everything started running great and still looks pretty... But with my rig I normally play anything and everything on 1280x1024 with max gfx details. Here it is 1024x768 with quite a few items on medium. With a AMD64 3200 and 1GB RAM I found the the the computer setting to medium worked best. Note you can set it to max in the "test" and it seems to make no differences but it does make a huge difference in game.
The mechanics the of FPS are excellent... Loud, explosive and dynamic with mucho collateral damage. The rooms and corridors you have firefights in will never be the same again!!
The melee combat is a nice feature but for the way I play not really intergal to the gameplay and personally I think it will be like leaning in FPSs is now. You don't notice it until a new game leaves it out...
The weapons are all effective and how you fight is really more a matter of personal choice (and available ammo) rather than dictated by the game...
Given that the concept is fighting you way through various warhouses and office building the maps are pretty good (though constrained by the limited number of locations). While pretty linear the level design is pretty good with loads of detail. Just stop to look around once in a while, even the office you are spending 2 seconds passing through and will not see again is very detailed...
The story seems okay so far, and as others say is pretty intense at the start and then turns into a drip feed during the action.
The scariness is pretty good, much like the original half-life the tension level is pretty high and only rarely is it broken with an actual scare...
The next bit us a bit spoiler..ish (but not much really)!!
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I don't want to give too much away but the ghostly stuff is handled well and become less scary (but never any less creepy) as the story unfolds... Mind you I have no idea how near the finish I am so that could all change...
So far it has been a great shooter in the style of half-life. The horror in it is not overwhelming but is it builds tension and is pretty creepy. There is a definite lack of variety in the enemies. The clone soldier's uniforms do change a little between levels and you get to fight some regular guards too. You tend to come acorss a more heavily armoured guy in the set pieces but never more than one at a time so far and pretty much the same guy.
The invisible ninja's where fun but only in one small section so far and the reality of fighting them was nowhere near as bad the the tension built up while searching the darkened offices and waiting for them to appear...
Final note, I am playing on Moderate difficulty (the default). It appears the difficulty only effects how accurate the enemy are and how much damage they do.
Overall it is good fun in the half-life style...
My thoughts so far:
Weapons: There are some cool weapons in this game. That said, anything cooler then an assault rifle has Resident Evil ammo problems - not enough. Much like I hear half life 2 did, they give you a cool weapon and enough ammo for one boss, then you don't get any more ammo for a long long time, and in the case of 1 weapon, I haven't found any more ammo for it since.
Combat: Combat is cool, because the enemy squad AI is pretty good. Which is really good, since 95% of the game is you and your assault rifle versus squads of grunts. There are occasional varieties - light armor, the occasional power armor or bot, but those tend to be short bursts, then right back to squads again.
That said, it's actually quite fun. The AI is fun, slomo makes things very interesting, and blowing peoples heads off with a shotgun never gets old.
Melee...well, it's hard to find time for a bicycle kick when 6 guys are shooting at you, no matter how cool it is.
Graphics: Pretty good. Not bad at all. But certainly not good enough to merit the requirements. I've got a pretty good system (3200+AMD@2.5Ghz, 6800gt, 1 Gb RAM) and I'm still stuck turning most options down and playing at 12x10. It really does seem like the game should look a lot better for how much power it's demanding.
As for the horror elements, I don't find it scary at all...but then, I don't think I've ever found a video game scary save for a few moments in the original silent hill.
It's not a bad game at all - like I said, I'm enjoying it quite a bit. But it really could've used a bit more variety, maybe some system shock style freeform +RPG elements, and definitely needed some heavy optimization or to show what it's using all that power for.
I don't feel ripped for $40, but I'd be hesistant to recommend it till it drops in price some.
dont know about you, but im running everything on max settings on my rig, seems RAM and Vid card are the main needs in this game, lots of textures etc..
im running
AMD 2600
X800 pro
1.5gig RAM
running the game in 1280x960 all settings maxed, perfect FPS rate etc, i guess an extra half gig of ram on most high end machines will be the trick
anyway, to the game... well what can i say, ive played the first 4 scenario bits so far, and im loving it, its intense, creepy and just well balanced between areas where nothing happens and areas where it all happens, one thing i love in this FPS is the lack of enemies in the levels, i mean each new area you keep wondering if something is going to shoot you or if your gonna have one of those wierd psycho bits.
Definatly a late night game, but i dont think i could sit playing more than an hour or thereabouts just because of the level of intensity of the game, but that said, after youve had some cool off time, you remember how awesome it was, and want to head back, but always with some caution till an hour or two later.
As for the slow mo and melee combat, i think its really well implemented, just once you figure out how best to use them in combo. One fight i charged a group of three enemies in slow mo, shot the first one to bits, seccond one was a nice roundhouse followed by a gun butt bash, the last one i turned and swapped to dual pistols and just blew the guy away, was real intense, but the fact i have flashbacks of it really show how much the elements stand out
As for MP has anyone tried it out yet?
I havn't tried MP yet as I am too far engrossed in SP. It is utterly amazing. As you say the Slow Motion and melee features are well done and offer brilliant variety to the already fantastic game.
I don't really want to go into too much detail about the levels as I don't want to spoil it for anyone who wants a nice surprise but the detail on the level design is awesome and overall it is brilliant. :bow:
Bob the Insane
10-21-2005, 16:55
Finished it last night...
Ending is very good if a little weird!!!
I still think is it like a scary version of half-life...
Tried the MP, hectic, loud and fast with some pretty good maps...
The SlowMo games are great... MP is just as fast, bloody and destructive as combat in SP...
If I finish it as quick I'm going back for a refund. ~:)
Oh how I want it. It sounds awesome, I love creepy shooters. I guess I will have to wait for the x360 ~:mecry:
Uesugi Kenshin
10-24-2005, 03:13
It is for the PC.....
And yes it looks great, I'm not getting Quake IV. Too bad, it looked really good, but the review was far too negative for me to choose it over FEAR.
Voigtkampf
10-24-2005, 06:03
I have found out what fear is... Oh, dear... :scared:
Played for a 15 minutes so far, but already scared and impressed. Very, very nice.
I have three questions:
1. How long is it? Is it like a 8 - 10 hours long kind of deal?
2. How is the multiplayer gameplay?
3. How many people are online playing multiplayer right now?
I have found out what fear is... Oh, dear... :scared:
Played for a 15 minutes so far, but already scared and impressed. Very, very nice.
Could we press you for a review dear sir :bow:
Completed it yesterday. ~:) And I must say it's a sort of wierd ending but I don't wanna give anything away.
The only negative aspect of this game in my opinion is it's replayability. Sure I guess multiplayer would be fun but the singleplayer just finishes too quick for my liking.
Voigtkampf
10-25-2005, 09:30
Could we press you for a review dear sir :bow:
Unfortunately, I don't think I will find the time; I am currently finishing my Barbarian Invasion review, and I am also doing an EVE Online review. I might get to do the review of F.E.A.R. in next week, but others will have enough reports by then. Thank you for your expressed confidence in my humble skills, though. :bow:
Kekvit Irae
10-27-2005, 16:12
Even at minimum settings, it still runs like a turtle. The scares are few an inbetween, if ever. The graphics are about on par with Half-Life 2 and Doom 3 without being as smooth. The gameplay leaves something to be desired (nothing really new was added except the slo-mo).
My opinion: I should have gotten Quake 4 instead.
Just finished it.
One thing that is very important as far as I saw, is to let the game auto-decide the settings. Made for a much smoother game and it still looked great.
Some levels near the end are lacking a bit, but others are dynamite. Style and graphics are fantastic, though the combat sometimes is less than stellar and devolves into whack-a-mole style shooting at times.
All in all the game is quite linear but still a very, very cool shooter. Unique in many ways, run of the mill in others. Replay value is low IMHO, but the multiplay (which I don't) could be very good.
Maybe it's just me, but with the headphones on and the lights off, there are some seriously freaky moments near the end. Cinematic and immersive. I've never experienced that level of apprehension in a game before.
The ending is... neat. ~;)
Bob the Insane
11-03-2005, 16:43
Playing through on extreme difficulty and so far things aren't so bad... Maybe it is all the practice going through on Regular and playing MP but the AI don;t seem to be too much harder. They are more accurate in firing back at you but that is about it... Maybe I will have to wait until the ATC offices to really see the game getting much harder...
Second time through the scares aren't really there anymore as you know what is coming though the sound can still be creepy...
Maybe it's just me, but with the headphones on and the lights off, there are some seriously freaky moments near the end. Cinematic and immersive. I've never experienced that level of apprehension in a game before.
The ending is... neat. ~;)
Headphones is a must-have for FPS, makes the game much more intense.
So far I`ve only played the demo, and it`s damned good! l`ll have to get this game for sure.
Thanks for not giving the ending away. ~;)
Just a quick note on this, if you are unlucky you can have some graphical glitches (like black dots appearing on the surface of polygons) with some ati cards. Seems it's a problem with the Doom 3 engine's compatability.
Pity really, cos otherwise it runs great. :(
One thing that is very important as far as I saw, is to let the game auto-decide the settings. Made for a much smoother game and it still looked great.I set mine to max and found it would chug badly in parts, but the biggest problem seems to be stuttering caused by drive churning- even with 1gig of RAM. Taking the textures down to medium from max seemed to cure that and then just to keep a consistent framerate I turned off smooth shadows and scaled back AA and AF by 1 increment from their max settings. So far, it seems to run pretty good.
I think the textures are far and away the biggest resource hog.
Just a quick note on this, if you are unlucky you can have some graphical glitches (like black dots appearing on the surface of polygons) with some ati cards. Seems it's a problem with the Doom 3 engine's compatability.
Pity really, cos otherwise it runs great. :(
It may pay to sit down and experiment with drivers for a while.
I've had several experiences with different Nvidia drivers for different Nvidia cards and some with ATI.
A newer driver does not always improve things, it may only speed up one game (because of some arms race to obtain the best FPS in some popular game or benchmark, thereby compromising something else), it can even display graphics wrong in some game that worked great with the older driver. Try other drivers or a tweaktool.
Since it is a software problem and not hardware, it's possible that it can/will be fixed (even a hardware 'fault' could be fixed to some extent by software). Both ATI cards, F.E.A.R and the Doom3 engine are popular enough.
Are the dots on about every polygon Butcher?
I just got the game last week... And boy it has been great!
I'm totally in love with the atmosphere. I guess the devs have played a lot of System Shock 2 and Thief 3, as a lot of things do seem similar.
I was getting so freaked out that I was almost jumping around when I accidentally bumped things down from the tables, before knowing that I could do that from a rather long distance (thought I had ghost trailing me).
The best pro I can find, outside the atmosphere has to be the AI. I am constantly getting outflanked and whacked from behind. Sure you can still lay relatively easy traps and get in situations where the enemy tries to hide behind a standing table. But their actions in a firefight seem very professional. Working together to pin you down, then flanking you or covering an attacker.
Some of the weapons are downright cool! The shotgun is normally a weapon I stay away from, I'm an assault rifle guy, but the sheer power of the shotgun is absolutely immense, too much for me to ignore it. Also that odd railgun weapon... Well the effects of it is simply too good to be true.
It seems each weapon is likeable to everybody. Not all are equally good, but those that aren't have an advantage in coolness or wowfactor.
A lot of positive stuff can also be said about the dual pistols... Never have I thought pistols could be that precise or powerful.
Also the enemies are cool.
I usually guage a game on the enemies. Most games have a whole lot of enemies to make sure you don't get tired of them. But FEAR only has a handful, and only two that you meet in any numbers for any lenght of time (at least until where I have got to). But those single enemies are armed differently and use their weapons to their fullests. Shotgunmen advance and attack aggressively, assault riflemen hang back and keep you pinned down. SMGmen love their grenades (and they are fast ones).
But I'm afraid my most beloved enemy only comes in a handful of cases. He is tough, he hides, he is melee, he is hard to spot and best of all he is very intelligent. He retreats after a few strikes.
The first time I met him I thought he was part of some ingame cutscene, so I got very surprised when I suddenly lost a lot of health but had no idea where it came from... A most superb enemy and I would love for him to return later, as after getting ambushed by single enemies (yes they are good enough to take you on 1v1), I was on my toes, barely able to advance fearing he would strike from the shadows. Lovely!
Oh my GOD!!!
I think I'm finally nearing the ending, and now it is getting downright scary to play. Not just wierd or interesting or freaky... No it is scary! That girl is... she is... I can't say it without saying too much, but she is quite a thing.
It has by now reached the levels of The Cradle in Thief III and then some, it ha matched System Shock II when it was most scary and then some... I don't think I have been this shook up for many years.
In fact I was playing right now, but it became too much for me. Never experienced that before.
How do people come up with this stuff?
Well it might not be so bad if it wasn't 10 to 3 in the morning and I'm sitting with those ear-thingies to keep my GF from waking up.
Anyone who likes a good shooter and scary stuff should get this at once!
Btw, my favourite enemies made a short comeback, and they are truly remarkable enemies. Well thought out and very interesting in concept.
Are the dots on about every polygon Butcher?
Well, here's a word of warning to you all: F.E.A.R melted my passive cooled X800, then my fan cooled X850.
It melted the X800 cos I didn't have an adequate airflow though the case, and it melted the X850 as the ati drivers don't wind the fan up until it gets really hot (to keep it quiet).
So i got atitray tool, to mess about with fan speeds with my replacement X850 and it solved the problem, and now runs perfectly.
The game itself wasn't worth the hassle by a long way, replayability is pretty low. The problem I found is that you end up using the GPMG and shotgun pretty much exclusively, due to the scarcity of ammo, which renders the 'cooler' weapons redundant. This is a problem, because after all the 'shocks' are gone, that is what will be the thing to draw you back. Or not, as the case may be.
The game itself wasn't worth the hassle by a long way, replayability is pretty low. The problem I found is that you end up using the GPMG and shotgun pretty much exclusively, due to the scarcity of ammo, which renders the 'cooler' weapons redundant. This is a problem, because after all the 'shocks' are gone, that is what will be the thing to draw you back. Or not, as the case may be.
Well, how many FPS games out there are good on replayability? COD, COD II, Max Payne (I and II)? Not too many. The length, the AI and scares make for a very good first timer, just like the others mentioned (though FEAR is much longer).
While I somewhat agree on the weapons I have found a lot of Penetrator ammo, and that weapons is decidedly cool.
Besides, because of the amont of shotguns and GPMGs you can actually use the other weapons until you run out, then switch back to whichever you dropped. I have done that often enough.
Well, how many FPS games out there are good on replayability? COD, COD II, Max Payne (I and II)? Not too many. The length, the AI and scares make for a very good first timer, just like the others mentioned (though FEAR is much longer).
For me, no FPS is replayable.
Anyway, the ending of F.E.A.R. is a masterpiece. ~;)
Arguably a spoiler, read at own risk:
On the other hand, it feels like all the creepy hours you spent in front of the computer screen was completely waste of time. :juggle2:
F
Anyway, the ending of F.E.A.R. is a masterpiece. ~;)
I agree.
When that huge explosion was coming towards you I felt like a rat in a small cage. I was running back and forth across the street trying to find cover.
F.E.A.R. is a masterpiece among FPS IMO.
Good AI, great story and scary.
And what is best is that it runs great on medium on my machine :2thumbsup:
For me, no FPS is replayable.
A few are, at least to me. Such as the old Jedi Knight games, and if you stretch the FPS genre a bit then Deus Ex could also be added. And most certainly System Shock II was replayable as the various classes.
The Thief games were also quite replayable, not because they were new each time, but because it was a different concept to the shooting all the time. There were quite a few ways of doing what was needed (not as in the requirements of the mission, but how you got there).
I don't know if anyone has tried Vietcong, but I find it so replayable it is almost perennial. Every 4 months or so, I fire it up again. Partly, I like the authenticity and the fun story/campaign - it's a little gauche, but still fun, almost like an RPG. Partly, it is fairly challenging for a fairly clueless FPS player like me. It gets the balance between realism and fun just right IMO. I go back to Ghost Recon occasionally, but it is less forgiving (one shot, one kill - including you).
I bought Vietcong 2 but was very disappointed. The lag on my computer makes it no fun - and apparently, it's not just my computer.
FEAR sounds like it might be worth me picking it up - anything that compares with System Shock 2 has great potential, IMO.
Vietcong was horrible.
The idea is good but it was badly executed.
I had huge trouble in getting it to run smoothly and I wasn't the only one.
And on top of that it was fairly buggy.
Don't even get me started on VC2.
FEAR was a great game but it had very little replay value for me. I repeated some sections just to fool around with the slomo but I didn't touch it once I competled it. HL2 had quite a bit of replay value because of the grav gun.
I thought the story and characters in FEAR were very thin. It had great graphics and sounds, but I just didnt find it very engaging.
BelgradeWar
03-11-2006, 11:25
From what I heard from friends, it's horror atmosphere is unmatched. But I simply don't like to get my hair gray playing a game, I want to relax...gimme COD and let my brain rest from strategies:)
KukriKhan
03-19-2006, 01:44
The demo played fine. Son traded a friend for the 5-cd version, but couldn't get it to launch on his machine. He brought it over here today, to try it on Dad's (my) super-dooper alienware.
No dice. After 40-minute install time, it never got past the Sierra logo movie, just black screen for 4-5 minutes before we gave up and tried again, 3-4 times. Uninstall/reinstall = nojoy. First game I've not gotten to run on this rig. I think disc #5 might be munged up.
Jason's friend said it was a great game - but after playing thru twice, he felt "done", hence the trade. I guess that speaks to replayability.
I must strongly disagree with the statement that the ending of FEAR is a masterpiece. I felt highly disappointed by the ending, which I do not think it's even fit to be called.
More specifically:
Fettel does not even put up a fight. No explanation is given for this. It is a complete cop-out and non-event. His death is totally unfufilling and asinine in my view. Renders the whole game pretty much pointless, I say. Not being able to save the blonde girl is also just as disappointing. Not having a chance to makeout with your girlfriend, like the game promises you earlier on, was the most disappointing thing of all. They should not have said you get to makeout with her later and then fail to deliver! I still have no idea why Alma was trying to kill you at the end. Doesn't make any sense at all to me.
I must strongly disagree with the statement that the ending of FEAR is a masterpiece. I felt highly disappointed by the ending, which I do not think it's even fit to be called.
Game spoiler below. Don't read it if you don't want to know.
Last chance. Don't read if you don't want to know.
Fettel does not put up a fight because he's your brother. He's trying to help you understand who you are and help direct you to Alma who is your mother. I think Alma wants to kill you to make you like her and Fettel. If you listen to the small remarks made throughout the game, everything is explained. The latest PC Gamer explained the whole game.
For me F.E.A.R. was an excellent romp the first time around. Can't see doing it again. Off to EB for a trade I guess.
Somebody Else
03-19-2006, 13:22
Same here - entertaining whizzing through the first time, but there isn't enough in it to play again. I've traded it in for credit against Oblivion...
Plus, it's not exactly a tricky storyline to work out...
Alma being the character's mother comes in pretty much the first chapter, Fettel being the brother comes... well, actually somewhere around mid-way I think...
Fettel does not even put up a fight.
And that my friend.....is a masterpiece. So completely unexpected.
What I am not that fond of, is , that Alma is still alive after the nuclear explosion. The game feels pretty much pointless when she enters the chopper. And even more if you listen to the end-conversation.
And that my friend.....is a masterpiece. So completely unexpected.
What I am not that fond of, is , that Alma is still alive after the nuclear explosion. The game feels pretty much pointless when she enters the chopper. And even more if you listen to the end-conversation.
Well I for one completed missed he was his brother. I was hoping for a good fight out against legions of heavily armoured troops.. And her appearing on the chopper was just daft, cos it just didn't make sense..
Damn... when does Fettel show up? The last humans I saw were zombiefied clones. And we can all agree that it is Harlan Wade that is the guy that get splattered all over the screen by Alma.
Where did I miss him?
Btw, I thought it was pretty clear he was your brother and Alma your mother. At least you can make that connection later on.
So, do you think she came to waste you in the end, or was she merely 'invisible' again? As with Alice Wade.
Damn... when does Fettel show up? The last humans I saw were zombiefied clones. And we can all agree that it is Harlan Wade that is the guy that get splattered all over the screen by Alma.
Where did I miss him?
Btw, I thought it was pretty clear he was your brother and Alma your mother. At least you can make that connection later on.
So, do you think she came to waste you in the end, or was she merely 'invisible' again? As with Alice Wade.
Fettel is the fourth last person you kill. When you`ve killed him, you will find three soldiers behind and to the left of him, hanging with their heads; and that should be the 'zombified clones' you saw. Perhaps you thought Fettel was a clone.
I`m not sure if the connection was clear, as I shortly after I had completed the game read Wikipedia in order to clarify things, and see if I had missed something(I did miss Leo Jankowski's coment about "the New Guy": "-It feels like he looks straight through me." I thought of it as interesting).
I have no clue about what Alma will do.... Her appearance didn`t make much sense to me, but it provided for a good gross.
Would like comments from others on this point.
By alice wade, I supose you mean the deal in that elevator, another thing that I missed. Think I`ll check if I have any saves shortly before this.
Hmmm, that must be it.
Where is that comment meant to be? I can't seem to make the connection. But it fits with all those in-and-out experiences you suffer.
Playing it all drunk in a dark room was quite scary...
The very end was brilliant, made me jump. :)
Storyline is particularly deep too... I think I got most of it but some of this spoiler stuff is new to me.
Where is that comment meant to be? I can't seem to make the connection. But it fits with all those in-and-out experiences you suffer.
In fact, it`s in the very beginning of the game. I read about it on Wikipedia, and then replayed the beginning and found it. It`s after you have been beaten down by Fettel, and you return to Jankowski and Jin. If you wait in the stairs before that room, you will hear their conversation.
I don`t think there is a connection between this and that Alma is The New Guy's mother; but what I said was that I checked on wikipedia after I had completetd the game, such that I am not sure how much that connection(Alma being TNG's moth.) stood out to me. I just gave the comment as an example of things that I didn`t notice. ~:)
I got the game from a friend and played it through. In terms of action and suspence this game has it all going for it. I did tire of the same sort of surroundings all the time half way through, however.
Quid
That's the only bad thing I have to say about this game, its repetetivness (sp?:book:). Plus the length of the game is a bit of a let-down, but other than that FEAR is awesome.
Just to let you know, the latest 1.03-1.04 patch is out.
You can download it here (through xfire): http://www.xfire.com/files/1645/
I bought it, played it, sold it on eBay three days later!!!
Damn game screwed up my comp :furious3: :furious3: :furious3: I had to take it for repairs :wall: :gah:
I enjoyed the game immensely. The only possible gripe I have is the lack of ammo for some guns...more play time with the bullpup would have been appreciated. Just so you know, I do believe an expansion is in the works, will probably expand on the surprise end scene.
Heh. That sounds awesome.
Was gonna start a new thread, but good I found this :)
Thinking of finally getting my hands on F.E.A.R., but ya see, really.... I don't know if I can stand this game. I mean, I can watch horror movies and such, etc., but playing an immersive GAME that does supreme justice to its name is just... I dunno. I've played the demo a while back, and I was SPOOKED OUT! The scene where you go down some ladder where there's water, ARGH!!! Or the part where you walk through a hallway and suddenly(!).... ARGH! :fainting: The atmosphere was so "REAL" I felt this crazed constant chill going down my brain during that part.
I wanna play it, but simultaneously I don't wanna :sweatdrop:
I played and finished it about 6 months ago, on my computer which had to run everything quite low. When I got my new computer in November I got the game out again and played it and could run almost everything on high. The only thing I didn't like was the last level because
I thought it got rather silly with the millions of ghosts as they didn't seem to have much relevance to anything. And the last bit in the chopper frustrated me too because I was expecting a lot more after it, but it just ended.
Though I do believe it is a great game overall, I don't seem to get very affected by freaky games, movies sure, but not games for some reason. Even though I only played it at night I felt at least a little safer knowing I could blast anything that popped out at me. There were pleanty of times when I jumped, but I got over the initial fright and moved on. I find movies like the Grudge 2 a lot scarier, because they can set you up for a big fright much more than a video game can.
But thats just my opinion. :2thumbsup:
Though I do believe it is a great game overall, I don't seem to get very affected by freaky games, movies sure, but not games for some reason. Even though I only played it at night I felt at least a little safer knowing I could blast anything that popped out at me. There were pleanty of times when I jumped, but I got over the initial fright and moved on. I find movies like the Grudge 2 a lot scarier, because they can set you up for a big fright much more than a video game can.
But thats just my opinion. :2thumbsup:
Vampire:Bloodlines was about the only game that was truly "scary" in parts that I've played (Hotel anyone?). A close runner-up would probably be SilentHill2. :2thumbsup:
Kekvit Irae
01-16-2007, 09:28
I had to force myself to finish FEAR. It just wasnt scary enough, and it was just a standard FPS game. There are great games out there with some great scares (Silent Hill and Resident Evil, anyone?). But if you truely want a great game that will scare the bajeezus out of you, get a PS2 and get the Fatal Frame series (Project Zero to Europeans). Resident Evil and Silent Hill isnt all that scary because you have weapons we all are accustomed to, like shotguns, sidearms, rifles, etc. In Fatal Frame, you have no such weapons to defend yourself. You only have a camera.
As for FEAR, there was only one part in the game with a "jump out of your chair" scare, and that was in the office building with the stealth assassin jumping through the window. It was... disappointing, to say the least.
Heh, I don't understand how some of you people aren't so much affected by horror games. I mean, you're the one who's playing it in first-person mode, you're the main character and you have to do everything. A game (horror or not) can have a good way of immersing the player into it, more than a movie, for the simple reason you are the player (if properly presented of course).
Anyway, I've read good stuff about everywhere. I think I'll order it. I mean right now, then it should arrive tomorrow evening or so. Gonna be great :laugh4:
*looks around frightened* >.>
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