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Jagger
10-19-2002, 09:02
The best way to learn to Mod the units is to download a sample unit. You can look at each file included for the unit to get an idea of which files need to be created. Most of the work is pretty straightforward. Doing the stats adjustment on the Crusader_Prod_Unit file is the trickiest. A little mistake there and the game won't start. Although you do get an error message which helps to isolate the problem.

You can download a sample unit here:
http://www.totalwar.org/MTWFiles/

The serbianhussar file is a good download with all the files. He does modify the actiondidy file which is apparantly not necessary. I think all the others are necessary.

Located here: http://www.totalwar.org/MTWFiles/recent.shtml



[This message has been edited by Jagger (edited 10-19-2002).]

Lord Krazy
10-19-2002, 14:52
you do not "need" the uniticons for the battel.It's jus nice to have.
The only error you can make
in the prod11 apart from putting
stupid stats is to spell something
wrong that is different to the rest
of the files it's meant to match
which could be using the wrong
case and changing the tad delimination
which is the main problem most everyboby
that writes to me has anyway.
To avoid this copy and paste for
spelling and only paste over the letters
not the white space inbetween as this is
how you mess up the tabbing get my

point ? Hope so .

re ga rd s ,


Lord Kraz y .

barocca
10-22-2002, 11:39
bump worthy...
http://www.totalwar.org/ubb/biggrin.gif