Red Harvest
10-21-2005, 05:26
If you want to increase the challenge of the game, while not doing anything too hokey/gamey, and being more realistic, give this "ironman" rule a try:
Allow only 1 army unit transport per boat.
Now that the AI doesn't build large navies, and there are powerful pirate fleets, the naval aspect is different. Massive invasions by the AI are reduced. But a crafty human player can still sneak armies past on quick hops using a single boat, or a couple. So try to be *realistic.* In real life, naval invasions were a nightmare. It was a HUGE undertaking to land a large army in hostile territory. You couldn't do it with a handful of boats, you needed a massive navy. So play by a rule that CA should have used from the start. Match the army size with the navy size. Now logistics really matter. Assembling a full stack of ships is really expensive. Assembling a half stack is very risky if you can only land half an army.
I've been doing this as Carthage and it is a big challenge to get into Italy this way. I even had trouble holding Cordoba, because I couldn't ferry enough troops in on time, when the AI decided to attack. Result is that funds are very tight on VH/VH.
Allow only 1 army unit transport per boat.
Now that the AI doesn't build large navies, and there are powerful pirate fleets, the naval aspect is different. Massive invasions by the AI are reduced. But a crafty human player can still sneak armies past on quick hops using a single boat, or a couple. So try to be *realistic.* In real life, naval invasions were a nightmare. It was a HUGE undertaking to land a large army in hostile territory. You couldn't do it with a handful of boats, you needed a massive navy. So play by a rule that CA should have used from the start. Match the army size with the navy size. Now logistics really matter. Assembling a full stack of ships is really expensive. Assembling a half stack is very risky if you can only land half an army.
I've been doing this as Carthage and it is a big challenge to get into Italy this way. I even had trouble holding Cordoba, because I couldn't ferry enough troops in on time, when the AI decided to attack. Result is that funds are very tight on VH/VH.