Log in

View Full Version : A few questions.



Jo_Beare
10-29-2002, 07:10
1. Is it possible to mod artillary to make them movable?

2. Is it possible to influence what crusades start out with or what kind of crap soldiers they pick up? The reason I say that is that crusades seem to pick up peasants, archers, and spearmen without any being in a standing army. I thought it would be cool if more fanatics and crusading knights would join the crusade even if they are not in a standing army.

3. The current tech tree for castles are a little retarded.(Statement) Would it be better to have it more linear? Example - you would have to build ring wall before the catapult towers and the catapult towers before the citadel. You wouldn't be able to go directly form castle to citadel. You could then shorten up the time to build citadel by the amount of time it takes to build the two previous upgrades. To me it seems like such a waste of time and money to build these little add ons, if a few years down the road I am going to upgrade the keep to a castle or the castle to a citadel. JMO

I am working on my spam-cade mod. All catholic factions can crusade. Every faction has a chapter house and three crusade markers. Every province has a cardinal and a church for the catholic factions. Of course the muslims will need likewise units and buildings. I think it will be cool unless I get excommunicated first. http://www.totalwar.org/ubb/eek.gif

JoBeare