View Full Version : Battle Front II Review.
Mongoose
11-06-2005, 19:39
NOTE:This is for the PC version. Consoles may be different. Also, some players claim that the PC controls are bad and that
Quick Intro to BF1
BF1 was a Star wars FPS. The game worked alot like Battle field 1942, with spawn points that you can capture by clearing out the enemies around them and then waiting afew seconds. One you captured one, you and your team could re-spawn there and use it like the starting spawn points. The game had four factions:
The Empire, rebels, Clones and droids. there were always two factions per map, and always the smae era(You can't play clones VS empire, for example)
The game had AI bots, and up to 32 players per side. There were 4 modes. Galatic conquest which was a campaign version of the game, and there was also instant action, an open version where you would just select a map and then play it. MP, lan or online, was the focus.
The game allowed you to fly ships(X-wings, tie-fighter etc.) and use AT-ATs and other vehicles. Most of the fighting was on foot, how ever. there were jedi, but they weren't playable. The classes were as folllows:
Standard infantry (blaster rifle)
Rocket infantry(Rocket launcher)
Sniper(Sniper rifle)
pilot(Pistol, can give health and ammo, can repair ships mid flight)
Extra class(Destroyer droid, jet trooper, etc)
(Battle front II review(Broken into sections, will be finished later)
Space battles.
The Space battles are, arguably, the biggest new feature. They consist of Two capital ships(One per side) And two smaller frigates per side. The capital ships have five rooms: A hanger, which has the fighters and shuttles. the main room, which consisted of the computers for the ships larger turrets, as well as the auto defense main frame. The other three rooms had other systems such as the life support and the engines plus the shields.
All of those systems can be destroyed by boarding the enemy ship and using weapons such as the rocket launcher or a aonther heavy weapon.
The hanger has the following, using the rebels as an example.
-Bomber (y-wing)
-Light fighter (a-wing)
-All purpose fighter (x-wing)
-Shuttle(Such as the clone gun ship...don't ask...)
Each ship plays it's won role in the battle. heavy fighter with more fire powerare used to attack the larger ships, light fighters are used to attack other fighter. shuttles can act as mobile spawn points once they are landed in the enemy hanger(Which means that once you land, you have large amounts of reinforcements in addition to the 3-4 co pilots and passengers) The flight controls were pretty good, and you are best off using a mouse and keyboard rather then a joy stick(at least it think so... haven't tried using the isde winder with it yet)
The classes are smaller for space battles, just the marine(blaster rifle, plus rocket launcher) or the pilot(Smaller blaster, and a heavy weapon) there are only two modes: assault, in which you gain a certain number of points to win(Shooting down fighters, blowing up part of the enemy ship) Or capture the flag, where you take a container in space and fly it ot a certain point. sadly, the capital ships can't be completely destroyed. You can destroy the frigates, how ever.
OK, so those are the basics. now to the more interesting part. NOTE:the following is a description of a an onlinr game, not SP.
You start the game in the main room or hanger. There other players, either running to the hanger or manning the turrets. If you are a marine, You want to either take a ride in the assault shuttle or stay back to defend the ship. If you are a pilot, You should pilot the assault shuttle or use a fighter. If you are able to get past the enemy turrets and fighter, you can land in the hanger of the enemy capital ship and plant weapons on the major systems.
it's always a good idea to make sure that there are afew marines around, other wise you get gunned down by the enemy marines pretty quicklyThere are also small auto turrets, but they aren't much of a problem~;p
the flight controls, although good, aren't quite up to the standards of older flight games such as X-wing alliance.
Most of the people online were fairly good at the game, and there were very few l337 kiddies(Though, that could change! Don't take that as a promise or anything...)
It can be annoying when you are in a shuttle and the main pilot flys into the hanger wall as you are boarding the enemy ship But to be fair, i've done that by mistake afew times~:mecry: the AI is bad too, often stealing a ship and then flying right into a wall... There goes the spawn point.
Thats it for space battles. The rest will be finished later. This is my first review, any ideas for improvement?
Papewaio
11-07-2005, 02:32
Is there a map based on the Star Destroyer capturing another ship... start of Episode IV... love to play the rebels or the stormtroopers boarding the ship :D
Is there a map based on the Star Destroyer capturing another ship... start of Episode IV... love to play the rebels or the stormtroopers boarding the ship :D
Capture the Tantive IV. First chase it, then board it. Nice.
What are the frigates like? Small capitals? Or are they just lumbering heavy gun platforms?
Mongoose
11-07-2005, 05:21
Is there a map based on the Star Destroyer capturing another ship... start of Episode IV... love to play the rebels or the stormtroopers boarding the ship :D
As kraxis Already said, yes. when you play the 501'st campaign, you get to play the level...though you get it in all the other modes as well. How ever, you i don't think you get to chase it. Just the infantry part. in alot of the levels, you get to fight in space before attacking on land, but the tantive IV isn't one of them.
It's kind of crazy in the campaign. As soon as you go in, there is a fire storm(Lots of blasters and rockets~:eek: ) that will quickly almost destroy anything dumb enough to run ahead of the group. What i really like about the level is that you get to play as Darth Vader at some point. Nothing beats tearing your way through clumps of Rebel scum with a Light saber :cool:
What are the frigates like? Small capitals? Or are they just lumbering heavy gun platforms?
The second one, unfortunatly.
I've been playing more tonight, and i've noticed afew things. I love the new ban system. Some idiot named "The force" was destroying our fighters by planting heavy weapons on them~:angry: Very few made it out of the hanger.
What did i do? I gunned him down:knight: (I had to. barely any of our ships were making it out and many of the doomed ships had pilots) and asked him to stop. didn't work...so i started a ban vote.To put it one way, The force is not with us~;p
There were other problems as well. There aren't enough skilled pilots to fly the boarding crews into the enemy capital ship, so often enough you will stuck on a galatic bus ride to hell. if the shuttle makes it to the enemey hanger, the AI passengers would take it and fly it into a wall, thus getting rid of the spawn point~:joker:
That said, the game is very reasonable for the most part. the shuttles are mostly well used and the AI isn'ttoo stupid most of the time. but 1/3 of the time or so, some one is going to mess up and fly into a hanger wall or get shot down by fighters. And that's pretty good for an online game these days. The AI thing dosen't happen too much either, but when it does, well, there isn't really any thing quite like it.
:hide:
Edit: I also noticed the remote rockets you can use as the shuttle co-pilot. You basicly control it as a ship and fly it into something...but you don't die. They Aren't as powerful as i wish they were, and it takes quite afew to take down large capital guns.
PS:What are you guy getting it for? PS or console? The systems can't play together.
Also, i will add a review if ground combat tomorrow, just need to play alittle more...
Leet Eriksson
11-07-2005, 06:34
I say, what is the maximum amount of players allowed in one game? is it 32 still or did they increase the count?
Steppe Merc
11-07-2005, 13:07
I can't wait to get this game (never got the first, but wanted to), but I'll wait till my little brother gets it for Christmas. ~;)
Oh I didn't know that there was mission to capture the Tantive IV... I just said what came to mind.~:)
Sounds cool though. And since I'm off for a massive LAN game night tonight I will ask if we can't play a few games of Battlefront II instead of the usual Battlefield II.
Mongoose
11-07-2005, 16:47
I say, what is the maximum amount of players allowed in one game? is it 32 still or did they increase the count?
That depends on the platform. Consoles can't support as many, but PC supports up to 64. But, to be honest, im not usre the game can really handle that many. the space battles could though.
I can't wait to get this game (never got the first, but wanted to), but I'll wait till my little brother gets it for Christmas.
What platform? I suggest PC. We could from a clan! Though some people don't like the controls for the PC version, and you might have trouble getting it to work. Why not try the PC version, and if it dosen't work, trade it in for the Xbox one?
Oh I didn't know that there was mission to capture the Tantive IV... I just said what came to mind.
Sounds cool though. And since I'm off for a massive LAN game night tonight I will ask if we can't play a few games of Battlefront II instead of the usual Battlefield II.
It's fun, but hard. You run out of stromtroopers fast, so it's a rush to capture the Control point before the clock runs out.
EDIT:
afew notes in ground combat:
The game has been speed up. certain classes such as drodeka(Sp?) Need ot be unlocked. This applies to the other special classes as well. they also added a limit on the number of certain troops.
afew levels were removed from the game. Geneosis spire, bespin(Though there are city levels like it to replace it)
Rhen var(Both of them...) and dune sea.
They changed alot of controls for flight, so i can understand why dune sea got cut out. they made a new Geneosis level, and it is infantry based, not air craft and tank based. There are only two CIS tanks, and only one republic one. the level is in a different part of thr planet, not the spire. They removed the clone gun ships.
Droidekas need to be unlocked? How? Capture a certain control point or something?
The only thing the Seperatist had for them was the Droideka. The SBD was simply too slow and weak, the normal BD was weak and not worth much...
Mongoose
11-08-2005, 17:21
Droidekas need to be unlocked? How? Capture a certain control point or something?
The only thing the Seperatist had for them was the Droideka. The SBD was simply too slow and weak, the normal BD was weak and not worth much...
No, it's fairly simple. Just get eight points(Onekill =one point, One control point = 5 points IIRC) and you can use it:charge:
I guess they thought that there were too many elite units around~:handball:
BTW, the game seems rebalanced in other ways. I've noticed that on kashyyyk, the CIS has Five tanks, VS only two repbulic tanks. I think that the CIS tanks are stronger, but they can't move to the side...
Not that i've played the level much, just once in instant action to look at the starting weapons.
NOTE: Playing LAN MP on ceratin levels, the AI will not use the tanks. Hoth? Yes. Kashyyyk? No. but thats not a problem online or with a large number of People in a LAN game...
EDIT: Here is a screen shot of a campaign space battle. The current objective is to destroy the rebel transports before they escape yavin 4.
https://img302.imageshack.us/img302/8289/screenshot00033wb.jpg (https://imageshack.us)
dat il learn em teh bust da deeth starr!
I thought that i would add afew more. This was made possible by the new sprint feature:charge:
On one hand, there weren't any human defenders to stop me, just the Weak AI(Instant action). On the other hand, if it were online, i would have had human players helping me.:D
Starting in the Hanger:
https://img27.imageshack.us/img27/3117/screenshot00154uk.th.jpg (https://img27.imageshack.us/my.php?image=screenshot00154uk.jpg)
Taking off:
https://img27.imageshack.us/img27/959/screenshot00161hj.th.jpg (https://img27.imageshack.us/my.php?image=screenshot00161hj.jpg)
Flying low to avoid the fighters:
https://img27.imageshack.us/img27/7017/screenshot00175pq.th.jpg (https://img27.imageshack.us/my.php?image=screenshot00175pq.jpg)
Almost there....
https://img27.imageshack.us/img27/7808/screenshot00184cm.th.jpg (https://img27.imageshack.us/my.php?image=screenshot00184cm.jpg)
In!
https://img27.imageshack.us/img27/2842/screenshot00198mz.th.jpg (https://img27.imageshack.us/my.php?image=screenshot00198mz.jpg)
Heading to the defense mainframe...
https://img27.imageshack.us/img27/4811/screenshot00208bd.th.jpg (https://img27.imageshack.us/my.php?image=screenshot00208bd.jpg)
The droids don't like it when you land in their hanger...
https://img39.imageshack.us/img39/4898/screenshot00212sj.th.jpg (https://img39.imageshack.us/my.php?image=screenshot00212sj.jpg)
I'm at the auto defense main frame...
https://img39.imageshack.us/img39/120/screenshot00221db.th.jpg (https://img39.imageshack.us/my.php?image=screenshot00221db.jpg)
The gun ship has been avenged!
https://img39.imageshack.us/img39/5697/screenshot00235hl.th.jpg (https://img39.imageshack.us/my.php?image=screenshot00235hl.jpg)
Going to need an enemy ship.
https://img39.imageshack.us/img39/974/screenshot00257cw.th.jpg (https://img39.imageshack.us/my.php?image=screenshot00257cw.jpg)
Heading home:
https://img39.imageshack.us/img39/4086/screenshot00267wl.th.jpg (https://img39.imageshack.us/my.php?image=screenshot00267wl.jpg)
Papewaio
11-08-2005, 20:49
So did you get your ticket validated...~;)
Nice screenies... what is your rig setup?
Mongoose
11-08-2005, 22:37
I think they tried to tow my ship with a rocket launcher~:eek:
System specs?
512 MB of RAM.
Windows XP, service pack 2.
NVIDIA GeForce4 Ti 4200 with AGP8X
Intel(R) Pentium(R) 4 CPU 1.80GHz. Speed: 2389 MHz.
Runs great~:cool: But some users say that it dosen't work on perfectly good machines, and that it's a console port with bad controls.
i actaully like them more then in BF1, but you can change them. Not much lag, but i've gotten small 4 seconds spikes, but they don't happen very often. So far only once or twice. But, them again, only playing iwth the defalut video options. Im not usre why you want want to trun them up though, the game looks great even with the more advanced stuff turned off. Shadows are very good at bringing a game to a lagging, painful halt...
EDIT:
###############################################################
---------------------------
Supported Operating Systems
---------------------------
To be able to play STAR WARS BATTLEFRONT II, you must have Windows
2000 or XP installed and configured correctly, and your computer
hardware must be DirectX 9.0c compatible.
---------------------------
Minimum System Requirements
---------------------------
--------
Computer
--------
Required: 100% DirectX 9.0c compatible computer
---
CPU
---
Required: Intel Pentium 4 1.5 GHz or AMD Athlon XP 1500+
Recommended: Intel Pentium 4 2.8 GHz or AMD Athlon XP 2800+
------
Memory
------
Required: 256 MB RAM
Recommended: 512 MB RAM
-------------
Graphics Card
-------------
Required: 64 MB 3D Graphics card with Hardware Transform and
Lighting (T&L) Capability
Recommended: 128 MB 3D Graphics card with Hardware Vertex and
Pixel Shader (VS/PS) Capability
----------
Sound Card
----------
Required: 100% DirectX 9.0c compatible Audio Device
------
CD-ROM
------
Required: 8X Speed CD-ROM drive
Recommended: 16X Speed CD-ROM or DVD-ROM drive
------------
Input Device
------------
Required: Keyboard and mouse
Supported: Joystick or Gamepad
-------
DirectX
-------
Microsoft DirectX 9.0c is included on this CD. You will be
prompted to install DirectX during the installation of this
game if this or a more recent version isn’t already properly
installed on your system.
NOTE: DirectX may require the "latest" updates for your
operating system. This may also include the latest drivers for
your motherboard, sound, and video hardware.
------------
Installation
------------
Installation requires 3.77 GB of free hard drive space. We
recommend that you have an additional 500 MB of free space
available after installing the game for save games and
Windows file caching.
-------------------
Multiplayer Support
-------------------
2.4 GHz or faster CPU recommended for Dedicated Server.
Internet/LAN: Supports 2 to 64 players
-------------------------------------
Internet Connectivity for Multiplayer
-------------------------------------
Required: DSL, Cable, or faster connection
---------------------
Video Cards Supported
---------------------
For a list of supported video cards at the time of release,
please refer to the Troubleshooting Guide
###############################################################
From the read me file. Note that "Minimum System Requirements" Means that "It will run the game for 15 minutes, lag for 10, and then CTD ~D
My dear... That looks mighty good.
I'm watching Episode VI now... Perfect moodsetter to look at this.
I love that there are turrets ready and so on... But can you fly the capitals and control the big guns, or is that seperate? Damn I would always be an ISD rudderman. "Helm, take us towards that Rebel Cruiser, it is weakened, lets finish it off." "Yes Admiral Kraxis."
Those spots on the capitals you can see while a clone, are they weakspots or the compartments (if they are that doesn't it mean long hallways?)?
I like the fact that now you can't just bail out and return to the fight on the ground... Now you die when shot down. I really hate it when I finally shoot a plane or helicopter down in BF I, Vet or II, and they just bail out and escape after blasting half my team to bits.
Mongoose
11-09-2005, 06:05
Kraxis
No, you can't~:mecry:I don't think that The cap ships move muc anyway. The smaller ships do though. How ever....
Did you see the room in the screen shot where i was taking out the auto defense main frame? it has afew computers, those aren't there for eye candy. Funny story...I was playing BF1 as an AT-ST on endor, when i saw afew ewok traps. i was thinking "Haha!! those morons wasted time on pointless eye candy! the traps don't add to the level at at all! I can just alk right past them and nothing will happen."
*BAM*
~:joker:
Anyway, back on topic, there are afew computers that you can use, just like a turret on one of the land levels. It brings you to a turret on the ship, either one of the main cannons or a smaller gun. If You use them right, you can take down enemy fighters. Some fire slow, so they can only really attack shuttles.
Note: If you see an enemy fighter launcing a missle at you, get out of the turret! If it blows up, you are going down with it.
Noe two: You can't capture CP's on captitla ships. you CAN knock out the systems on them and make getting out of the hanger a living hell for the pilots though.
One thing i realized is that Space battles are fun at first, but can get slightly repetive after awhile. they are mostly the same(The levels differ from each other a little, but not very much). Though they get boring in instant action, Playing against humans never really gets old~;p
The AI is still weak.Again, Not a problem when you're playing online. The SP campaign seems to have a little scripting, and the levels are (un)balanced set to make it hard(On elite)
Mongoose
11-09-2005, 17:27
Kraxis
No, you can't~:mecry:I don't think that The cap ships move muc anyway. The smaller ships do though. How ever....
Did you see the room in the screen shot where i was taking out the auto defense main frame? it has afew computers, those aren't there for eye candy. Funny story...I was playing BF1 as an AT-ST on endor, when i saw afew ewok traps. i was thinking "Haha!! those morons wasted time on pointless eye candy! the traps don't add to the level at at all! I can just alk right past them and nothing will happen."
*BAM*
~:joker:
Anyway, back on topic, there are afew computers that you can use, just like a turret on one of the land levels. It brings you to a turret on the ship, either one of the main cannons or a smaller gun. If You use them right, you can take down enemy fighters. Some fire slow, so they can only really attack shuttles.
Note: If you see an enemy fighter launcing a missle at you, get out of the turret! If it blows up, you are going down with it.
Noe two: You can't capture CP's on captitla ships. you CAN knock out the systems on them and make getting out of the hanger a living hell for the pilots though.
One thing i realized is that Space battles are fun at first, but can get slightly repetive after awhile. they are mostly the same(The levels differ from each other a little, but not very much). Though they get boring in instant action, Playing against humans never really gets old~;p
The AI is still weak.Again, Not a problem when you're playing online. The SP campaign seems to have a little scripting, and the levels are (un)balanced set to make it hard(On elite)
EDIT: I should also add that you can tell the bots(On land levels) what to do, but it's really hard to use.
*Edit*GAH! I meant to edit the other reply, not quote it!!!!!! GAH!
Ahh I suspected as much. Though I would of cours have loved to park my ISD outside their hangar, just waiting to blast their shuttles to bits.
You can't board the frigates with shuttles?
And do you have lots of hallway battles inside the cap ships? I mean are there little hallways between the rooms or are they directly connected? Can they get confusing to navigate?
You mentioned that Droidekas are unlockable after six kills, is this also how Jedis are included?
Mongoose
11-09-2005, 22:36
Kraxis
No, you can't land in them. The frigates just hover around and attack other ships. Blowing them up is fun though. I hope that they will allow the frigates to be more like the capital ships in future BF games.
No. just one main room with doors. The doors lead 4 other rooms, all of which have some sort of important system such as the shields. Not much chance of getting lost.
Actually, Droidekas require 8 points, so you have to take out 8 clones, or 3 clones and one Control point :rifle:
Jedi have their own system. There can only be one per side at a time, and it goes to either
-Best player
-Worst player
-random
Depending on how the host sets the game. the host also sets the amount of time it takes for the jedi to the useable again.
there is a meter for how long you can play as one, and if some one shoots you down, you can't respawn as a jedi.
You get a message "You can now play as Darth Vader. F1 to acept, F2 to decline. then you are brought back to a spawn point, and can go back as Darth Vader.
To be honest, and the jedi are good too, but i like Boba Fett more. One head shot takes down any enemy, and you have a flame Thrower plus wrist rockets, and a jettpack. how, and you alos get det packs, which are used by palcing them and then hitting the secondary button again ot set them off
:charge:
Steppe Merc
11-09-2005, 23:56
Sorry, we'll probably be getting it for Xbox, though I would probably prefer PC, but I have to let my brother get it, so I can get more of my own stuff. ~;)
So Boba is a 'Jedi' character? Or is he something entirely different that is also unlockable, and thus something all the factions gets (with different characters of course)? He sounds rather good I must say.
Hmmm... Frigates, I really liked the idea of them. But if you select to be in one how do you get out again and is it a limited spawnpoint or something? I mean if two people select to be Frigate captains of the same ship what then?
I'm a little disappointed about the main room with doors. I had hoped there would be something like a long hallway with rooms on the sides so that actual fluid combat can take place inside ships.
Mongoose
11-10-2005, 02:10
So Boba is a 'Jedi' character? Or is he something entirely different that is also unlockable, and thus something all the factions gets (with different characters of course)? He sounds rather good I must say."
he is fun to play as. Nothing quite like roasting yoda on the "All hero" map(The assault version of mos eisly*):charge:
He works exactly like the jedi characters.
Hmmm... Frigates, I really liked the idea of them. But if you select to be in one how do you get out again and is it a limited spawnpoint or something? I mean if two people select to be Frigate captains of the same ship what then?
Allow me to clarify:
Frigates are mobile, solid AI controlled gun ships that hover around the map. Unlike Capital ships, you can't enter them or spawn at them. Some what disappointing:sad:
I'm a little disappointed about the main room with doors. I had hoped there would be something like a long hallway with rooms on the sides so that actual fluid combat can take place inside ships.
me too. what i also dislike is the fact that you can't take a ship. The best you can do is spawn camp so ruthlessly that they can't even get to the fighters, At which point they stop being pilots, switch to marines, and drive you off the ship.
*You can spawn as a hero, no hero timer, and there can be more then one type runnig around(Five yoda's VS 5 Darth Vaders~:eek: )All Dark side characters VS All Light side characters.
Sorry, we'll probably be getting it for Xbox, though I would probably prefer PC, but I have to let my brother get it, so I can get more of my own stuff. ~;)
Tell him that XBOX has fewer players online, and no space battles ~D
Steppe Merc
11-10-2005, 17:20
Tell him that XBOX has fewer players online, and no space battles ~D
Wait, they don't have space battles? ~:eek:
Or is that just a "white lie"? ~;)
jeffreyLebowski
11-10-2005, 19:04
the xbox version has space battles just like all the other platforms. the only difference is that the xbox version can only host 32 player games and has better controls. that's about it.
xbox live play is surprisingly laggy, however... i almost wish i could play it on PC, but with an xbox controller. oh well, it's still a damn fine game for any star wars fan boy. the fact that it covers all 6 star wars films alone makes it worth the money.
Mongoose
11-10-2005, 20:26
Wait, they don't have space battles? ~:eek:
Or is that just a "white lie"? ~;)
um... it's true. Infact, the Xbox version isn't even a game! It's just a slide show of pictures from the PC version~D Just joking. ~:)
the xbox version has space battles just like all the other platforms. the only difference is that the xbox version can only host 32 player games and has better controls. that's about it.
xbox live play is surprisingly laggy, however... i almost wish i could play it on PC, but with an xbox controller. oh well, it's still a damn fine game for any star wars fan boy. the fact that it covers all 6 star wars films alone makes it worth the money.
I don't think that the PC controls are bad, and you can change them as i've said before. How ever, trying ot get the right set of controls is difficult. I found that even adjusting a little can make it eaiser, such as using WASD instead of the arrow keys.
Muska Burnt
11-11-2005, 07:25
pc version vs. playstation 2 verision?
which one should i get?
Mongoose
11-11-2005, 17:26
pc version vs. playstation 2 verision?
which one should i get?
Depends. I heard that the PS2 Lags more with split screen, and has only about 24 players online. So, if you have a good system, then go for PC.
Evil_Maniac From Mars
11-11-2005, 21:45
What should my minimum KBPS be for Internet gaming?
Mongoose
11-11-2005, 22:35
What should my minimum KBPS be for Internet gaming?
http://www.fileplanet.com/promotions/Battlefront2/SWBF2_home.aspx#
Alright, now for the actual review of the space battles(the first post was mostly just the info itself):
Intro- There are two modes, assault(Reach a certain number of point, 4 with a vehicle, i for a the pilot or a marine, and more for one of the systems on the ship) The other mode is Capture the flag, in which you take a flag in the middle of the map and return in to the out side of the enemey capital ship. Unlike land maps, there are only two classes; the marine and the pilot. Marines get a rocket launcher, and a blaster rifle~D Pilots get a commando pistol and some weapons for taking out the systems inside the ships. they also auto heal the ship they are in.
Review
The first time you see one of the space battles, they look very impressive. How ever, that feeling goes down after awhile. The main probelms with the battles are:
1:When you destroy a system on the ships, it dosen't effect gameplay. It only gives you points. How ever, the auto defense main frame is different AFAIK, and knocking it out seems to be very help full.
2:You can't take over enemy vessels or blow up the capital ships. Only Knock out the systems and gun down the pilots beofre they get to the ships.
3:The insides of the capital ships are way too small, just a large hanger and a main room with doors leading to smaller one with the main systems.
4:You can't pilot the capitla ships or the smaller support ones, only the shuttles and the fighters.
5:Im not sure, but when some people lag and use the thrusters on the ships, it's as if they can teleport across the map. Dosen't help them much in assault, but it's bad when they can use it in Capture the flag because they just grab it and lag their way to the flag point~:(
6:Some poeple are "n00bs", and fly the shuttle. into the hanger wall for no reason...when your in it.
7:Space battles are not very different from each other, and can get reptitive.
The positive side is:
1:Though you can't fly the captital ships or smaller support star ships, you can use the turret on the larger ones.
2:You can destroy the smaller support ships.
3:When you get some good players together, boarding the enemy can be alot of fun.
4: When some one takes a ship of of the hanger, it respawns before they die. That way, there are plently of ships ot go around. dosen't work that way with shuttles, though.
5:Not many teamkillers, and it's very easy to boot them.
Over all, 7.5/10. fun, but they aren't what they could be, yet...
IrishMike
11-24-2005, 03:15
Just got this game yesterday and I agree with mongoose up there on everything he said.
Perhaps we could get a few guys together and get a clan. I play under the name ColdKnight on there too.
Mongoose
11-25-2005, 23:55
Just got this game yesterday and I agree with mongoose up there on everything he said.
Perhaps we could get a few guys together and get a clan. I play under the name ColdKnight on there too.
My name is Matix8888.
Some comments on the campaign(You play as a clone trooper, then as a storm trooper as part of the 501'st legion) The spoiler alert isn't really needed, but i just wanted to be safe~D. As long as you've seen EP3, it won't be anything new.
Baiscly, it's the same as instant action, but with one difference; the maps are based on objectives. You have a very limited amount of reinforcments and you need to be fast if you expect to win. The goals are things like "Capture the north CP", "Destroy the turrets", and they don't give you much freedom. You can't, for example, destroy the turrets before you get the CP(You can try, but they won't take damage)
It can be quite annoying some times becasue you can't save mid level, and playing the same level ten times in a row might be too much for some people(Including me). Miss one objective? Too bad; Back to the start.
There are only two settings, normal and elite. The AI on your side seems dumbed down on purpose to make it harder, but the enemey AI isn't that bad. kind of cheesy IMO. There are about 18 maps that you play on. One more thing that i should add is that when you play in SP, the points oyu get add up. after you have tons of awards, you get too many bonuses and you might want to consider starting a new profile if you want to replay the campaign(Starting a new profile dosen't delete saves)
Score: 6-7/10, but BF was never really about the SP. It lost points due to:
1:Not quite enough levels.
2:Cheesy difficulty
Afew more notes on online issues i've seen...
1:When team damage is off, you can't hurt your self. that means that you can put a mine right ontop of some and they die but you don't.:veryangry:
2:way too many severs have player select teams. This means that their are always 15 players on one isde and 5 on the other. Very annoying. this was never a problem with BF1, What have the admins running the severs been drinking?
3: It can be hard to find a full sever with auto assign and team damage on. Luckily, there are usually afew around.
Craterus
11-26-2005, 22:14
I got this game for PS2 today, and I have only played the first SP level and training, but so far, I'm really enjoying it. I'm not used to the controls yet (L1 = grenade but on most other PS2 games, it's sniper zoom. That's always annoying and I killed a few fellow squad members at the start of the first battle.) but I'm having fun.
Alexanderofmacedon
12-02-2005, 04:23
I rented it with a friend when I spent the night at his house and I don't know about BF II. I probably did not play it long enough, but I don't know. After the first one, I was expecting so much more than what I got. Oh, well!~:)
Mongoose
12-03-2005, 04:27
I rented it with a friend when I spent the night at his house and I don't know about BF II. I probably did not play it long enough, but I don't know. After the first one, I was expecting so much more than what I got. Oh, well!~:)
What platfrom? The main advantage that BF1 has is that some of the maps were better. Modders should be able to fix that in 6 months... i look forword to playing Rhen Var again.
Papewaio
12-29-2005, 04:46
Got it for Xmas on PC and have been playing split screen BFII on my friends playstation... alot of fun fighting each other... sniper duals can be nasty particlularly as not all the scenary is solid... flowers for instance may block line of sight, they don't block sniper shots, which was cool when I shot my mates sniper in the side of the head when he ducked for cover.
AI is not super smart, the best it does is occassionaly having troopers that weave rapidly across the map, it will sprint across some areas, mind you I have had a bit of success shooting guys with snipers in the head as the run sidewards to my position across the map at maximum zoom.
Played a fair amount as a sniper on PS2 in cooperative split screen... however snipers do not fair very well on a lot of maps nor do they do well against other human players that move around... unless both of you have a sniper in which case the duals can be interesting...
On the PS2 we are now playing against each other in random campaign mode... the planets are going back and forth, space battles take forever and after 3 hours of constant battling we have managed to maintain the status quo of planets... just rearranged them slightly... some planets have inherent bonuses... if you attack the wookie planet and you are the imperials you can expect to see lots of wookies defending with the rebels...
Steppe Merc
01-04-2006, 02:11
My little brother got it for Christmas, and I really like it. But our second controller's broke, which sucks. And a few innaccuracies bug me (the V wing should be an intercepter, it's deffenitly not a bomber). And there needs to be more different types of ships, primarily capital but also fighters (where's the Tie Defender? Or the B wing? Skipray Blastboat?). And there are a few innacuracies with the clones (wrong markings on the wrong classes). For example, the heavy trooper should be the red shock trooper seen with Palpatine, the commander should look like a commander with the ARC skirt and gear, etc.
Besides that, it's really good.
Papewaio
01-04-2006, 02:32
Actually the color markings by the end of the clone wars was not uniform (pun intended). Particular units had particular colour codes... naturally the personal bodyguard of Palatine had a healthy dosage of red.
Clone troopers were fully encased in hard white armor, their identical faces concealed behind a t-shaped visor. In the first units, color-coded flashes on the armor denoted rank, with green troopers being sergeants, blue being lieutenants, red being captains, and yellow being commanders. The clones designated for command duty were specifically trained in that capacity. By the end of the war, color-designation came to signify not rank, but individual units, who often became more customized with mission specific gear and armor modifications. Units such as the Galactic Marines, the Shock Troopers, the Attack Battalion and the Star Corps had distinct armor variations that made them stand out.
Like Papewaio, I got this for Xmas (for PC). I was kind of dubious about it, since Battlefield 1942 wasn't my cuppa at all. However, I gave it a try last night and, waddya know?- so far at least, I really like it. Probably because my demands for 'realism' (whatever that is) are much lower for fantasy/sci fi games.
So: should I think about picking up the original SW Battlefront? Mongoose mentioned that some of the maps are better. That alone might make it worth it, but are there any other advantages or just interesting differences? Which Jedi / heroes make an appearance? (I noted in a post above that they aren't playable- I think I might actually prefer that.)
Papewaio
01-05-2006, 06:37
You can turn off heroes in the game.
Been playing a few XL games lately... rather interesting.
The linear main campaign is about the best I have seen, more due to its filling in star wars backstory and nod to fans out there.
The simple campaign system is more fun. I like deciding what to buy fleet/bonus/unit type. And then deciding which system to attack... defending Hoth against Imperial troops is a treat.
Steppe Merc
01-05-2006, 19:37
I know it's customized armor. But they have captian's armor as normal troops which wouldn't happen, and the Clone Commander is a Galactic Marine which has is a specific group that all has that sort of armor, but the Marine's captian would be unique.
Mongoose
01-05-2006, 20:45
So: should I think about picking up the original SW Battlefront? Mongoose mentioned that some of the maps are better. That alone might make it worth it, but are there any other advantages or just interesting differences? Which Jedi / heroes make an appearance? (I noted in a post above that they aren't playable- I think I might actually prefer that.)
BF1 had afew things going for it. Most of the maps that it shipped with it were edit with some good exceptions(Hoth, Rhen Var, geonosis and bespin platfroms)
but since it's been out for awhile, there are some great add on maps maps.http://www.gametoast.com/modules.php?op=modload&name=CmodsDownload&file=index
For what ever reason, most of the good maps from BF1 were either cut or replaced with ones that weren't as good.
Some of them are unbalanced, but playing with 2-3 other players and trying to beat the over powerd team is fun.
But if you want to play online, BF2 is better. Mostly because almost no one plays BF1 anymore(or at least ont when i log in):laugh4:
Also, alot of the Fist person views are better done, and the vehicles have a good first person mode(In BF2, they're completely gone)
Vehicles in BF1 were stronger, and probably unbalanced. It wasn't really a problem in Single palyer, but getting spawn edited by an AT-AT gets old fast.
If you don't want to wait for the BF2 mods(The First person views, huge maps weapon packs and other addons are already being planned. It'll probably be afew more months before any are released. 3 months and up for the maps though:wall: ) Then BF1 is worth it.
Neither are very close to the movies. BF1 was probalby a little more creative though. the only things theat bugs me about the units is that some classes will be the swamp trooper skin, but the others look the same as before....
You can turn off heroes in the game.Right, but I would like to play along-side and against heroes, not play as one, which I believe you can do in BF1(?)
The simple campaign system is more fun. I like deciding what to buy fleet/bonus/unit type. And then deciding which system to attack... defending Hoth against Imperial troops is a treat.That does look really fun. I'm working on a little half text / half ultra-simple animation rpg to tie the BF games and the quick combat mode of X-Wing Alliance into a unified whole for me. Kind of my own SW Galaxies, with a focus on interaction with the heroes and villains of the first trilogy. (Is it possible to make your own rpg and still be surprised by the responses of the characters you meet? I don't know... Obviously a random component is neccessary...) So it will probably be awhile before I have time to really get into the game, but I'm looking forward to it.
...there are some great add on maps.Cool, another great link.:2thumbsup: Question answered: those maps make it definitely worthwhile to get BF1, and this...
...the vehicles have a good first person mode...which should provide an added degree of immersion, just ices the cake.
Mongoose
01-06-2006, 06:32
But remember: most of BF1's advantges are temporary. In 6 months, the mod tools for BF2 will be out, along with the user made maps.
"Right, but I would like to play along-side and against heroes, not play as one, which I believe you can do in BF1(?)"
Yes, but they're kind of boring. mostly becuase they're invincible, as far as I know.
For the PC version in BF2, there aren't any AI heroes, excpet for the all-hero map (Mos eslily, assualt mode)
But remember: most of BF1's advantges are temporary. In 6 months, the mod tools for BF2 will be out, along with the user made maps.Good point, I'll have to see how cheaply I can pick up BF1.
Yes, but they're kind of boring. mostly becuase they're invincible, as far as I know.That is no good, not at all- where's the fun if they are invincible?!?
For the PC version in BF2, there aren't any AI heroes, excpet for the all-hero map (Mos eslily, assualt mode)On the player's team; there are enemy AI heroes of course. (I know you know that, I just mention it in case somebody who doesn't have the game is reading this and might get the wrong idea.)
I assume that all this means that in BF2, in singleplayer, there is only ever one hero per side on the map at any one time. (Except for that Mos Eisley assault mode.) I guess the designers didn't want things to get out of hand, but still it seems kind of dumb. I mean, in the movies there is more than one hero per side involved in battles all the time! In the game Han Solo and Chewbacca or the infamous siblings Luke and Leia never fight side by side?!? Except for that Mos Eisley map, where they might be confronted by an anachronistic General Grievous?!? I think the designers missed the boat on that one.:no:
Mongoose
01-08-2006, 01:08
Good point, I'll have to see how cheaply I can pick up BF1.
That is no good, not at all- where's the fun if they are invincible?!?
On the player's team; there are enemy AI heroes of course. (I know you know that, I just mention it in case somebody who doesn't have the game is reading this and might get the wrong idea.)
In Instant Action, I've yet to see an AI hero. Maybe I just need to look closer:inquisitive:
Lanemerkel1
01-08-2006, 04:07
the only real fun I have is when I'm playing the Clone Wars Campaign (Droids: Sniper, Clones: Soldier) or the Empire (Soldier)
In Instant Action, I've yet to see an AI hero. Maybe I just need to look closer:inquisitive:Dammit, mongoose, unless I am suffering from the same vision problem:dizzy2:, I think you are right. I just spent half an hour trying to generate an enemy AI hero (even going so far as to assign heroes to the best team and then repeatedly bouncing grenades off walls at myself:wall: ). Nothing. I am pretty sure you are supposed to encounter enemy AI heroes in battles, but I'm durned if I know how to adjust the "Hero" settings whereby it will actually happen. Perhaps somebody knows how to tweak those settings so it will work.
So my apologies to anyone who might have been misled by my false assumption and what I said about enemy AI heroes in that previous post.:oops:
I've duked it out with AI heroes in instant action, but on the Xbox version.
Mongoose
01-08-2006, 23:33
Dammit, mongoose, unless I am suffering from the same vision problem:dizzy2:, I think you are right.
I've duked it out with AI heroes in instant action, but on the Xbox version.
Yep. That's more or less what I've heard at the lucas Arts forum, but it's a pretty bad froum and there are alot of trolls around, so I wasn't quite sure if it was true or not.
Rats, that is one of the things I was looking forward to in this game. Perhaps it will be fixed in a patch...
Also, I find the "Assault" map / mode isn't to my taste (extreme understatement). I mean, two Darth Vadars standing beside each other: lame! About the only way it will be playable for me is one on one, with no respawning.
Steppe Merc
01-15-2006, 16:13
Agreed, I like that map, but I was so pissed to see another Boba Fett I had to kill him.
...I like that map,...Yeah, I wasn't sure of my terminology and kinda muddled what I was saying: I like Mos Eisley too*, just not the assault mode.
*But it would be really cool if it wasn't a ghost town, if on all the town and city maps there were a few non-combatants around, at least at the start of the battle. Or even some audio, say the sound of the band from the cantina, market noises, etc. Well, you've got to dream, right?
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