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Epistolary Richard
11-14-2005, 11:08
How does one mod the criteria for faction emergence?

I see that it can be set by date in the descr_events file, however I understand that the Romano-British emerge on the capture of a city (or ownership of a city by a non-WRE faction).

Is there a new file laying this out?

alpaca
11-14-2005, 13:42
No, you either have to use descr_events.txt or spawn_on_rebellion.
The Romano-Brits are hardcoded.
However I hope that it would be possible to use the console_command event to emerge a faction, and that CA adresses this in their modding faq.

Mouzafphaerre
11-14-2005, 13:56
.

The Romano-Brits are hardcoded.
:hanged: :ballchain: :gah2:
.

Epistolary Richard
11-14-2005, 19:02
Hmmm... thanks alpaca. That is much as I feared.

Where's this spawn_on_rebellion used?

Does that cover all of the emergent factions - I think the slavs in descr_events, WRE & ERE rebels spawned on rebellion and RB hardcoded. Are there any other hardcoded emergent factions out there?

alpaca
11-14-2005, 19:14
It's used with the Goths/Ostrogoths
I don't know the difference between spawns_on_revolt and shadowed_by, you'd have to do a few tests on this

Epistolary Richard
11-14-2005, 19:17
Thanks :thumbsup:

Tittils
11-14-2005, 23:20
I think the region that the Romano-British can spawn in have the "britain" hidden resource. So you can probably change what regions you want them to spawn in.

dclare4
11-15-2005, 00:43
Is there a way to make them not spawn but be there at the start? In other words to make them a normal playable from the start faction?

Clare

Epistolary Richard
11-15-2005, 00:47
Yes, that's not a problem. You can have 20 factions in BI from the start.

dclare4
11-16-2005, 07:39
I thought that the Romano-Brits and others were hardcoded and only entered on event or rebellion?

Clare

Epistolary Richard
11-16-2005, 09:35
No, have a look in descr_sm_factions, it's defined in there. They're marked as spawns_on_event, spawns_on_revolt, shadowed_by etc. It seems that only the RB event (should you choose to use it) is relatively hardcoded.

But you do need to add a map and an image in order to make them playable. Have a look at this:
https://forums.totalwar.org/vb/showthread.php?t=55192

GrimSta
11-21-2005, 00:07
if you want to play as the RB i would recomend Kscott's (formally King of Atlantis) Pax Britannia X mod, tis great.