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Just A Girl
11-14-2005, 16:03
Well I origionaly bought RTW when it was released,
I did not like it,
and i sold it on to a freind,

He did not like it either And sold it back to me For less money,

Well i just installed the game,
And spent the last 20 mins Yelling at the dumb bint who kept telling me stuff i already knew,

After almost boring my self to tears i was forced in to a battle.
What A tedious and Utterly Annoying battle it was,
the infantry were as fast as the cavalry,
They also acted like cavalry Charging then falling back and then charging again,
Mean time theres some Guy in the top corner of my screen telling me what to do,
So i decided not to listen to him and helped win the battle in my own way,
by now I was Almost in tears with boredome.

but now i was allowed to moove
Great i thought,

Il take that setelment,

Then the stupid cow pops up again, Telling me to go do what i was about to do,
GAH!!!!

Any way i found out you can swich her off, and i decided to walk north Where i found a smaller barbarian setlement,

Ok i said to my self il take this place over,

so i lined up my catapult thing and got my men ready,
i told my catapult to attack the enemy;s within the wall,

I went to make a coffe.
When i came back most of my opponents were dead,
So the catapult was told to attack the gate,
It fell in 2 shots.

I then stormed the settelment and had a heroic victory, 1 loss.

Guess i should have shot the towers,

At this point I again quit the game,
And uninstalled it.

This game sux some thing chronic,
I dont know how you guys can play it after playing games like stw or mtw,

The thing is like treacle on a cold day,
the units look nice and moove well enough But Honestly,
The game play sux,
The battles Are a joke
The ai is retarded,
And the infantry act like cavalry,.

Im sorry about this post,
But damn that game sux, And i just wasted a good hour or so on the damn thing,

I hope that ca get their acts together or stop making the total war games,
cos if they keep progressing in this manner,
i think Mickey mouse's magical advanture would be a better game than this trash.

Drusus Magnus
11-14-2005, 17:03
Your text looks like a poem.

Anyhoo, just turn off the advisor and try to exchange the game for another or something.

Ragnor_Lodbrok
11-14-2005, 17:16
Yes... very interesting... what are you trying to tell us?

Just A Girl
11-14-2005, 17:18
Yes... very interesting... what are you trying to tell us?


Just had to vent some steam.
Playing that for an hour prety much ruined my day.

zukenft
11-14-2005, 17:27
Ah! you forgot 2 fundamental things that made RTW enjoyable:

1. Patch

2. Modding

BalkanTourist
11-14-2005, 17:47
I remember how I used to dread and expect every battle in MTW with utter anticipation. The battles in RTW are simply annoying. There is no tactics involved. Infantry can outrun cavalry. Skirmishers charging infantry. British general unit is worthless. The game is just a pure eye candy.

Just A Girl
11-14-2005, 17:51
the game play is just to slow for me,

I see an aproaching unit of oponent's, and i can go make a coffe and read a book then come back and their about 1/2 way their,

Its really slow, And i probably shouldnt but if i compare that battles to Shogun tw,
Their a joke,

I was vs the ai And they sent a group of men to cross a bridge, i told my archers to shoot at them...

What do you think the oponent did?

Well it used all of its inteligence and Ran back and forth on the bridge whilst geting shot,
In shogun
they would have stormed over the bridge.
then id have FRANTICALLY tried to find a unit to counter the attacking units,

I would have lost my archers by the time i could have counterd their attack,
I really think rome Went a bit far in making the game New player freindly,

It gives players to much time to think and make decisions Which takes the exitement out of the game,

Attacking setelments is Just So easy its laughable,
those catapult things make it even Easier.
"i wasnt to happy about them in MTW either"

Theres NO way i should be able to take a setelment with only 1 loss.
yet i can, which means to give the ai any chance at all i haft to auto calc my battles,
And whats that leave behind?
1 boring game thats what.

Im realy dissapointed with this situation,

Maby if i went and increased all unit moovment speed by 60% and cav moovment speed by 90%
(cos cav can bearly even catch fleeing archers)
It may become a bit more exiting,

The ai Also decides to place all its men in 1 spot so i can Easily slaughter them with my catapult.

the Only redeeming factor is the way armys depoly in regards to where you came from when you attack.
I think thats a good idea,

But apart from that i cant beleve people gave this game Such good ratings,
All I can imagine. Is the people who rated the game
never played shogun or mtw,
becous if you compare even 10 seconds of battle in rome to 10 seconds of battle in the other 2 games, you see how Slow and boring RTW battles really are,

No wonder Most auto calc their game,

Im sorry to be raining on your parade like this,
But it really is true,

The rome Battles Suck compared to stw or mtw.

Next time maby theyl spend less money on the GFX and concentrate on game play.


To sum it up,
RTW Was made to be New user freindly, Becous of this You have Way to much time for decision making,
The difrence between RTW and STW battles can be compared to Going in to a corner at 100mph on a rusty ugly motor bike that shakes you to hell.
and going through the same corner On a really Nice looking bike with stabelisers attached doing 10 mph.

One of them May look nice But it simply is not fun.

Viking
11-14-2005, 18:56
It`s all a matter of taste.

Sir Chauncy
11-14-2005, 19:27
Just out of interest, which infantry units were running as fast which cavalry units? What type of town where you assaulting with who and against which army?

Personally I think the battles in this game are bit slow to start and over too quickly, but that could just be me.

The assaults on towns can be fantastically easy when attacking a little fort or an exercise in pain if attacking the Epic scale walls.

I think it could just be that expectations were built too high, after all, the game does [I]look[I] fantastic and if any part of the game doesn't reach such sparly standards then it really shows up. I have to say that I have never seen the AI do the things you say : running backwards and forwards across a bridge under arrow fire seems just plain silly. In the BI game I have played I have seen the ememy start to attack me and draw back to lure me across the bridge, walk its archer units to the edge of the river and swim some cavalry across at the extreme edges of the river to try and flank me.

Sounds like you may need to tell your game off and buck it's ideas up :)

Sardo
11-14-2005, 19:32
That's the first time I've ever heard anyone complain about the battles being too slow.
Anyway, correct me if I'm wrong here, but it sounds as though you neither patched the game nor bothered to try and make it past the Prologue (at least that's what the 'annoying advisors' bit seems to suggest. At any rate, after turning off the advisors I've never had trouble with all the things you mention. Sorry to hear that yours was not such a pleasant experience.

Seasoned Alcoholic
11-14-2005, 19:35
Just out of interest, which infantry units were running as fast which cavalry units? What type of town where you assaulting with who and against which army?

Think JAG is referring to the Prologue (tutorial) campaign, aka the Sons of Mars.

SMZ
11-14-2005, 20:14
Well I origionaly bought RTW when it was released,
I did not like it,
and i sold it on to a freind,

He did not like it either And sold it back to me For less money,

ehh? why did you buy a game you didn't like twice?

you may want to try getting the newest patch for said game, and playing the "Imperial Campaign" instead of the introductory one... you'll stilll likely find things that could be worked on - but your experience should be much better

gardibolt
11-14-2005, 23:19
Yeah, I'm not getting why you thought the game would be different the second time around. You didn't like it, fine. But why buy it again if you didn't like it and expect the experience to be somehow improved??~:confused:

HarunTaiwan
11-15-2005, 02:29
Perhaps she needs to use the triple speed button to speed up the units getting to battle.

I agree the battles are easier than STW or MTW, but I also have to say that in the ancient period there were a lot of routs with 11 dead Romans and 11,000 dead Armenians, etc.

Game play is still a problem though.

antisocialmunky
11-15-2005, 02:55
Wow, if you put your rant in iambic pentameter and set it to Ballad of Green Berret, you could make rallying theme for those who have major issues with RTW.

Just A Girl
11-15-2005, 09:12
well i bought the game for £50
Sold it for £35
bought it back for a £5
so now Ive only played £20 for the game,

I knew i hated the game, but atleast this way i technically got £30 back on it and still have the game,
(Maby this could be a reall money spinner for me LOL)

I dont think il be trying BI jut yet,
(ive already seen the 2 mile long bug list)

The ai would have a torrid time in fooling me to cross a bridge when its un safe,
(been playing STW to long for that)
"if only it could learn to anticipate my style of battle or have a better style its self"


But the BIGEST problem i have with the game Is The Thinking time you have.
The exitment of split second decision making Is gone,
You have MASSES of time.
"this could be becous of those guys on the tv having to tell their freinds what to do."

also it dosent seem to matter that much who you attack with what,
you seem to come out best any way,
I remember from the 1st time round I just Could not loose a battle,
Even if i left the room My men would have beaten the opponents.

at 1 point when i 1st owned the game,
I had a battle vs the ai the ai had eliphants and everything.
all i had were some archers a few of those spear throwing guys. And one of those big catapults,
I deployed half way up the hill,

And that was about it, The eliphants didnt die to fast, but they never arived at my men, I beleve there was 1 skirmish when i sent my men down hill to draw the ai in to my arrow fire,
(the ai didnt hesitate and ran up hill in to a hail of flaiming arrows and red hot bolders.)
Theres just no exitment in the game.

The patches dont address any problems i have with the game as i installed them last time.
Infantry still think their cavalry,
cavalry are still just as slow as the infantry.

and the ai is still as dumb as any one or thing could possibly be.

But atleast i have my beloved shogun to play :)
"AHHH Blissfull Lovley Exiting Shogun.... I love you my little shoggy poo"

Butcher
11-15-2005, 13:00
Erm, regarding AI.. check out the new 1.3 patch for HOI2 for good AI.

PSYCHO V
11-15-2005, 14:32
~D Ah yes.. good old HOI2

Slug For A Butt
11-15-2005, 15:51
well i bought the game for 50
Sold it for 35
bought it back for a 5
so now Ive only played 20 for the game,

Dammit, you spent 50 on it? Did they see you coming?

Oh, and my personal opinion is that STW bored me to tears after playing MTW. I prefer the diversity of units that MTW/RTW offer.

Butcher
11-15-2005, 16:05
~D Ah yes.. good old HOI2

Now there is developer support.. incidentally, a minor bug was found 4 days after the 1.3 release, and already 1.3a is in the works.~:cheers:

Puzz3D
11-15-2005, 16:26
But the BIGEST problem i have with the game Is The Thinking time you have.
The exitment of split second decision making Is gone,
You have MASSES of time.
STW/MI v102 is a very fast game, and the tactics are razor sharp. It was designed for above average players, and I think the game is running even faster than it did back in 2002 because the computers are faster now. RTW/BI could easily seem like a slow game in comparision especially when the armies are walking, but combat was resolving too fast in RTW v1.2. I think that's been corrected in RTW v1.3 at least if you use large unit size. I would say there's still a little too much time pressure at the height of the battle in RTW/BI with 20 units to control. Players talk about anticipating enemy unit placement before the battle starts as the most important tactic in RTW. In STW, making proper unit matchups is what's important.

The kind of player that RTW/BI is aimed at can't handle STW/MI because you have to make very good RPS type decisions very quickly. The RPS in RTW/BI is very weak by comparision which incidentally hurts the AI because, if you notice, the AI is trying to make RPS matchups but they aren't as effective in RTW/BI as they are in STW/MI. RTW/BI is more about flanking, but the AI doesn't protect its flanks.



also it dosent seem to matter that much who you attack with what,
you seem to come out best any way,
I remember from the 1st time round I just Could not loose a battle,
Even if i left the room My men would have beaten the opponents.
The Rock, Paper, Scissors (RPS) is quite weak, but the AI used in RTW/BI is designed for a strong RPS system.



the ai didnt hesitate and ran up hill in to a hail of flaiming arrows and red hot bolders.
Theres just no exitment in the game.
I'm convinced that the AI has been made more aggressive in the sense that it will make frontal charges even when it has the weaker unit. Of course, the human player doesn't have to do anything to win when that happens. It never did this in STW or even MTW. Also, the AI doesn't seen to assess potential losses from ranged fire. So, with highly effective ranged fire such as that from artillery, it's a disaster for the AI. The AI can do a considerable amount of damage to the human player if it has artillery since it's movable in RTW/BI. STW/MI doesn't have artillery, but the overpowered muskets do detract from the gameplay.


The patches dont address any problems i have with the game as i installed them last time.
Infantry still think their cavalry,
cavalry are still just as slow as the infantry.
I think it's just infantry with a high charge bonus that acts like cavalry. I actually haven't noticed this in my RTW v1.3 battles.

Some skirmishers do run too fast relative to cavalry. All the running speeds are a little too high from a realism standpoint, but you can't slow them down without a complete rebalance of fighting speed and ranged unit effectiveness.


and the ai is still as dumb as any one or thing could possibly be.
That's why good multiplayer is important, but RTW/BI falls short on that as well. As far as I can tell, everyone who was on the RTW v1.2 beta team has stopped playing RTW. That tells you something because these were all dedicated players who had been around a long time.

GreatEmperor
11-15-2005, 16:52
Did you try to beat the AI on Very Hard? I can tell ya, there's challenge when you put it on very hard.

Viking
11-15-2005, 20:07
Perhaps she tried it after installing 1.2...

AquaLurker
11-16-2005, 07:49
My advice, don't waste ur time on AI go online and get your butt kicked around, then you will want more online action and start kicking butt. BI is the better online RTW game with a major flaw...8/10 games lag, you need a host with a powerful computer and good connection.

One thing I don't get about BI and RTW 1.3 is...I can play games like Fear and BF2 online smoothly, does BI demands more from our graphic cards? Or just bad programming from CA or Gamespy???

Prodigal
11-16-2005, 14:33
Change options to quick win for the first "dentist-chair-needle-approaching-the-gum-this-won't-hurt-a-bit" game, v.easy, v.easy so you can finish it ASAP.

In strat map hit the space bar, this will move the units about quickly rather than making you watch them take 10 seconds to crawl across the map.

OR

Google Rome Total Realism, download their patches & then play. Much more fun, & even better music. Also it does away with that horse sized enema of an intro game. Which I confess annoyed me as I only got the game so I could kill romans.

Kaldhore
11-16-2005, 16:41
Im afraid cafine has alot to answer for, after reading all those angry statements about how RTW is crap compared to MTW and STW. Thats a load of bull.

Ive played every game from Vanilla to fully patched - when they were first released. The AI in ALL of them isnt that great (yea including STW).

Out of them all I think MTW is the best but not by that much. STW was easy Im afraid. Sure the battles lasted longer, but I used to speed it up anyway.

Dont glorify the past cos this game didnt live up to your expectations. In my opinion the AI has got better in the last patch - just yesterday I had a routing enemy Gen of 5 horsemen come back from the border ( I stopped chasing him) only to weave his way through my lines and decimate half a group of archers I had firing on a group of hedgehogged spearmen. I was very happy to see that.

Kamikazi Generals no longer charge my front lines....

Oh and btw in history settlements WERE taken with minimal losses, sometimes none. It depended ont he general.

I remember in MTW Placing just 1 stack of Byzantines in the Area just before horde showed up, and I beat all of them with just that stack. Thats more improbable that taking a settlement with only 1 loss.

Besides Im glad of the graphics in RTW I didnt pay all that money to play a jumped up version of the by far old graphics of STW.

Dont get me wrong - Ive been a dedicated fan of all the TW games. I just hate seeing constant incorrect comparisons.

And please dont compare this to real time strat games like C&C etc...
Thats just sick... :P

Just A Girl
11-17-2005, 04:22
Im afraid cafine has alot to answer for, after reading all those angry statements about how RTW is crap compared to MTW and STW. Thats a load of bull.

Ive played every game from Vanilla to fully patched - when they were first released. The AI in ALL of them isnt that great (yea including STW).

Out of them all I think MTW is the best but not by that much. STW was easy Im afraid. Sure the battles lasted longer, but I used to speed it up anyway.

Dont glorify the past cos this game didnt live up to your expectations. In my opinion the AI has got better in the last patch - just yesterday I had a routing enemy Gen of 5 horsemen come back from the border ( I stopped chasing him) only to weave his way through my lines and decimate half a group of archers I had firing on a group of hedgehogged spearmen. I was very happy to see that.

Kamikazi Generals no longer charge my front lines....

Oh and btw in history settlements WERE taken with minimal losses, sometimes none. It depended ont he general.

I remember in MTW Placing just 1 stack of Byzantines in the Area just before horde showed up, and I beat all of them with just that stack. Thats more improbable that taking a settlement with only 1 loss.

Besides Im glad of the graphics in RTW I didnt pay all that money to play a jumped up version of the by far old graphics of STW.

Dont get me wrong - Ive been a dedicated fan of all the TW games. I just hate seeing constant incorrect comparisons.

And please dont compare this to real time strat games like C&C etc...
Thats just sick... :P


Well i dont agree that the AI in mtw or vi is better than STW,
In MTW and RTW. if you use a catapult to attack the opponents,
80% of the time they moove More men to the area your decimating to strengthen their lines,
Only so they get decimated 2.
(thats MTW and RTW ai for you)

The nearest mistake stw did comparing to this is, SOMETIMES, it will leave men in gun fire range,
and wont moove them, (that agrivates me to)
"but atleast STW is not Totaly Idiotic, And it does not moove more men to the place where Every 1 els is getting shot"

On a plus side though, Ive began playing the campaign side of rome a bit more now though,
And its not to Bad, I like the deployment and ambush side of things,
I have a hard time reading most of the text though as its tiny, (i use a tv not a monitor) But that is not the games fault,
I supose i like the campaign map aspect of things,
"Its A little bit to much like heroes of might and magic for me,"
but i supose if i dissliked it for that there wouldnt be anything i liked about the game.
it really is a shame about the game play in battles,

Shure i have all the best gfx settings. smoke, High building detail, highe effects, high shaddow detail, high Grass detail, No slowdown at all, so that cant be bad,
But is it worth it?
i haft to scroll in as close as i can to see any benafit of these graphical improvemnts,
And i dont care what you say,

I should not have enough time to go scroll up close to wach my cav charge in to the side of a unprotected opponent unit and watch his men go flying (funny as it is)

if i wasted my time like that in shogun I could ashure my self of defeat,

The battles in RTW have become more of a slide show than a real Exiting battle.
click on your man.
Send him over their,
(OOh look at the pretty grass get cut)
Few people go flying
(a couple of laughs here and their till novelty wears off)
And then youve won this battle you didnt even need to do anything to win. And its a Heroic victory.

When i 1st got STW i had to auto calc battles becous I could NOT win,
In RTW i haft to auto calc battles becous I cant loose,

I still play STW, And By no stretch of the imaginition Are RTW battles More difficult.
I can Actualy loose a battle in stw.
But their still not as good as real players in MP,
So saying play RTW MP for a good game, Is just a dumb sentance,
I play STW for a good game, And play STW online for a great game,

So why play RTW sp for a bad game, and Suffer the pains of game spy to Try and make it playable?

Beauty is only skin deep.
As this game Moset definatly prooves.

p.s
Game Is on hard, (although i beleve the proloug was stuck on some other setting)
and Why would any 1 Buy a game and play it on easy and waste ALL their money,

AquaLurker
11-17-2005, 10:10
But their still not as good as real players in MP,
So saying play RTW MP for a good game, Is just a dumb sentance,
I play STW for a good game, And play STW online for a great game,

So why play RTW sp for a bad game, and Suffer the pains of game spy to Try and make it playable?



Erh because you already have the game... & you are not happy with the ai...maybe try selling it again if it really bugs you?

Honestly I play STW too and the only reason it was difficult is that the AI has the same unit type (therefore not much advantage) as you and if you start with poorman factions, every battles counts and we all like that, great challenge.

RTW units are alittle more diverse and rome always have the better units plus they get more money. Makes everyone else looks like wheat for the harvest.

I have played all TW series and all I can say is RTW has way better and more dynamic battle system which the AI can't cope with but it gives a way better MP battles experience, we just have to wait for CA to deal with the lag in the next patch hopefully.

STW=basically every one uses the same thing, when egage the soldiers in the back line just stand around while the front guys fight, no attempt of pushing or overlapping was seen from the back guys, IMO very static very unrealistic. Not to mention the lame scissior paper stone model for battles. Limited tactics limited advantage, no element of "phycis", AI doesn't need to be brillant, player does. It "was" great for its time no doubt.

MTW=STW with more diverse units and new features, more enjoyable then STW.

"Patched" RTW=dynamic battles engine & more diverse units with some elemets of phycis and a little more realisim=more creativity in terms of tactics from human player=doomed for AI with zero creativity. Only challenge, endless hordes from richer factions. Better play MP if you are looking for tactical challenge.

BI=Cross between MTW and RTW, lesser diversity in terms of units but AI is still struggling with a human tactician, you get the message I hope. Quite a number of MTW MP fans like it very much.

Like you I think the AI is crap in tactics so I wouldn't waste my time on the AI, but the strategy AI is not bad considering that the campaign map is more complex for it.

But like others say, you can try RTR mods the AI is much a little better because of the darth formation I think, and you will hate want to fight horse archers army in that game.

Enjoy.~:cool:

Viking
11-17-2005, 18:26
Well i dont agree that the AI in mtw or vi is better than STW,
In MTW and RTW. if you use a catapult to attack the opponents,
80% of the time they moove More men to the area your decimating to strengthen their lines,
Only so they get decimated 2.
(thats MTW and RTW ai for you)

I don`t recognise that AI, not in RTW at least. The AI will either stay out of rang(if it`s outnumbered) or advance on you.

KRALLODHRIB
11-17-2005, 20:24
Just a girl,

I'm no fanboy and like to call a spade a spade when I see 'em. And while this game may have its flaws, considering the level of intelligence required of players in most other games out there, I believe that your criticisms are a bit harsh (I'm not quite sure how many times I've reiterated this observation to players).

RTW provides initiates to Roman history two crucial lessons:

1st, in regards to the Empire itself and the overall strat map, that it was never homogenous and rarely at peace. Thus sustaining/governing an empire is really a quite complex thing, beyond the scope of any game to adequately capture, but RTW sure makes such ambitions enjoyable!

2nd, and most important to fans of the TW series, it schools players in the value of, with the tactical level screen, flanking and enevelopment.

The subtleties of RTW must be discovered with time. Certainly one must come to them in one's own time. And I wouldn't expect this to be everyone's cup o tea (especially those not used to being labelled armchair generals), but for those with a love of specific Roman tactics, the details of military history, the units and weaponry, and the incredible battles, this is their cup o tea.
~:cheers:

Dagobert II
11-17-2005, 22:31
Hey all;

Then again, the game can only be as good as it gets, but if you
really want to get hammered, I'd try the camera in realism settings
where you only get the viewpoint as the general! (Or is that only in BI?)
Now that was very challenging...

Otherwise, I think Just a Girl, that you may have been playing at a setting too low for your experience. Thats why it was boring.
~:rolleyes:

C-F
11-18-2005, 01:28
Hi,
At first I had quite a similar thinking, just the other way around. I thought it was just another one of those 'hack and slash' ,'FPS', 'trigger pusher' type games.
I admit, I was wrong.
I wholeheartedly agree with KRALLODHRIB and,

I like the strategic part
I like that you actually have time to think both in campaign mode and battle
I like that you have options - battle, diplomacy, assassination, waiting,etc.
Heck, I like that you can even 'role play' if you take the time to agonize over details.
In some recent post in another thread somebody gained the 50-something provinces with some 200 & change battles, whereas I had a campaign that took me almost 800 battles - now, to me thats an inspiration to try to figure out how he did that.
The only thing I don't like, so far, are the 'naval battles' - there are no options - not even 'retreat' but overall, I find it refreshing, that it takes a little more than just to push buttons to advance overall.

I also like the concept this game provides: You don't like something, go and change it...
Where else in games can you do so so easily?
Just have a look at the modding that is going on just in these forums - its like a supermarket (you don't like beef, take the chicken, oh, the pork section is right over here, sorry, the seafood is just around the corner ~;) )

Now, you coming from the precessors STW and MTW shows one thing - apparently RTW is different, which in itself I consider to be a good thing otherwise it would be just 'more of the same' ...

I can not judge the 'intelligence' or swiftness of the AI (nor mine for that matter~;p ), but as far as I'm concerned, its given me quite a challenge, especially if you are not using the tried recipies of combat, but 'roleplay' situations, where the odds are clearly against you - I had a unit of 29 men once been attacked by a general with three units of cavalry, the battle odds were 7:1 in their favor - I won the battle by not fighting but finding a place where they couldn't flank me (no, not the corner of the battle area) so the general(AI) decided to not be suicidal and let the timer run out - it gave me the feeling of accomplishment.~:cheers:

My point is simple, you can make (almost) any game [of course there are also the hopeless ones] what you want it to be for your own personal situation and expectation - sorry you don't like this one though...

pezhetairoi
11-18-2005, 05:57
Just a girl:

It certainly beats Age of Empires and all those other 'RTS' games. You can come at them any which way you like and they still fight like phalanxes facing a frontal cavalry charge.

If you thought RTW was bad, then get rid of it. Fullstop. Too bad for you if you didn't like it, it's clearly not meant for you so just get rid of it.

You can't enjoy the game when a) you are playing on small scale, b) you are playing the tutorial, c) you have not yet experienced what it is like to face a fullstack army with only 7 units of your own, d) you have not yet come to the part where you have a huge empire to maintain and develop at the same time as you are fighting, e) you haven't the patience to look at the good side of it, but choose to dwell on the bad, and f) you seem intent on seeing everything as boring. Who ever said battles were every-new-one-is-a-different-one? and g) Of COURSE there's masses of thinking time. Battles often lasted hours, and sometimes entire days. And it only takes a split second for a general to decide to make the decisive charge--the rest of it is spent in waiting or just plain fighting without knowing who where or how. For CA to have given you a maximum of 17 minutes for average-sized battles is already a bargain. What more do you want?

Gah. You're more suited for literature than history given your penchant for verse. So go write instead of fight. You're not cut out for it. I wonder why you even waste your and our time posting on an RTW-lover's forum.

AquaLurker
11-18-2005, 10:39
I think she is just venting her anger at the incompetence of the battle AI which is pretty understandable considering that I feel her fustration. lol

As much as I can say about the campaign games in RTW, the major flaw was once the AI in general(both tactical and strategy). Then when the patch 1.2 came out, the strategy AI got better but the tactical AI is still the same. 1.3 and 1.4(BI) shows alot of improvement in the stratagy AI, tactical ai is, well... same.

It can get very dull to fight an AI who is simply good with raising great armies but utterly incompetent in the battlefield.

Just A Girl
11-18-2005, 11:13
pezhetairoi

I take it you dont own STW then,
neither do i beleve you own MTW.
becous IMO They are better than RTW.

Comparing any of the total war games to age of empires is not the best thing to do, As these games Differ Quite a lot from AOE,

And i played RTW 1.3 for 5 hours the other day to test this reported memory leak,
I played the game on hard Both battle and strat,
the game is LOTS easier than MTW,
(mtw is best to compare to the strat map in RTW)

The strat part of STW was a little bit to basic compared to MTW, and i love the strat part of MTW,
unfortunatly RTW has a prety bad strat map, i can keep people happy Real easy,

( mtw was more difficult to balance taxes have an army of adequate size posted in that province And still be able to raise an army, "i mostly played the welsh on expert in VI")

in RTW all i do is build up a bunch of horse men thingys.
and then use that stack to go around decimating the AI,

The horse men thigys can easily flank both sides of the opponents, Who then ALWAYS Devide to come attack my flanking horses Mooving my flanking horses away from them makes them follow the cav, so they can no longer defend their general.
the general then gets attacked full frontal whilst i take a nother group of horses around his back,
Then i simply crush him between both units,
usualy the other units that had split off decide they aint gonna catch my horses and come to try and rescue their general,
And thats when my flanking cav Charges them from the back,
A nother Clear victory, 3 losses or sumthing daft.

Back to the strat map part.

I can prety much ignore taxes untill i hear that the population grew,
Most of the time taxes will be fine how they are even after a population growth,
So comparing the Strat map to MTW, the Ai sux,

Diplomacy sux too,
Some 1 asked me for trade rights,

i counterd saying Trade rights and be ally's
they said no,
So i offerd them just the trade rights,

But all of a sudden they dint want trade rights,
"thats just dumb"
So i took my stack of horses and went to beat them up,

Some blue guys came and helped,
and then they took over the vilage,
(not a problem that happend in MTW, as they had more men)
Was an easy victory, as you can imagine.

My income after the 1st 20 or turns allowed me to be able to build prety much anything i wanted,
I had easily taken every setelment that i had chosen to attack, And i populated them all with the rebels,
"apart from the 1 where the blue guys helped,"

so my empire was expanding Easily,
I was at war with Grece, citys of grece, and the rebels.

A few 1 off payments to some allys and a mass attack on the greecians (the gray ish guys) ment that They were in no position to threten me,

And a proposal of a seace fire came from the citys of grece and from grece,
I made a clause that they had to make me a tribute
There Tribute of 500 a turn for 17 turns Allowed me to ammas a even biger cavalry army,
And thats when i decided.
"This game is suposed to be on hard, MTW was harder on easy"
so i closed the game and went to report that i sufferd no memory leaks after 5 hours of game play,

Il probably play RTW on and off once in a while But the game Agrivates me,
it had so much potential And yet it fails at every point,
Even the GFX can be bad,
With see through horses in the begining of a battle when a speach is made.
So even the games Most redeeming factor, Can let it down a little,

But Honestly IMO. MTW is a better Strat map game,
And STW has better battle ai.

Rtw just gave up on the Aspects of the games that made them so well loved,
And now have Decided to aim for a new generation of TW players or i should say People who never played the other total war games,
This is unfortunate becous they have seemed to deecided that these new players need an easier game,

But then again if RTW was as difficult as STW,
many younger players would probably just give up on the game as they could not win a battle,

I supose STW needed to be difficult as it was not the worlds Bigest game, And if it had RTW battle AI,
I guess Any 1 could have finished the game within a few hours of buying the game,

I think they tried to balance The game with the probable Abilatys of new players,
Which just leaves Veteran players Dissapointed about the lack of challange in the game,

I take it as a bit of an insult, many of us have been loyal to total war from the offset,
Buying all their games and expantions,
And now it seems they are forgeting about us,
And just aiming for a new generation of players,
Which unfortunatly leaves a rather bitter taste in my mouth,

oh,
P.S

This is not a Rome total war specific forum, This forum covers all the total war games,
This section of the forum is about Rome,
And i am writing about rome,
"no where does it say RTW lovers only"

:bow:

C-F
11-18-2005, 13:24
Rtw just gave up on the Aspects of the games that made them so well loved,
And now have Decided to aim for a new generation of TW players or i should say People who never played the other total war games,
This is unfortunate becous they have seemed to deecided that these new players need an easier game,

But then again if RTW was as difficult as STW,
many younger players would probably just give up on the game as they could not win a battle,

I supose STW needed to be difficult as it was not the worlds Bigest game, And if it had RTW battle AI,
I guess Any 1 could have finished the game within a few hours of buying the game,

I think they tried to balance The game with the probable Abilatys of new players,
Which just leaves Veteran players Dissapointed about the lack of challange in the game,

I take it as a bit of an insult, many of us have been loyal to total war from the offset,
Buying all their games and expantions,
And now it seems they are forgeting about us,
And just aiming for a new generation of players,
Which unfortunatly leaves a rather bitter taste in my mouth,


I see...and...I agree ~:cheers:

This is exactly the way I feel about the Citybuilder games (Ceasar3,Pharaoh, and then Zeus,Emperor and to top it off Children of the Nile...~:mecry: )

Must be a trend in the gaming industry...at least you got part of your money back...~D

For me , so far its been fun and after all your statements I'm looking forward to trying out the 'older games' - RTW-STW-MTW in that order - to get maximum enjoyment for the money; if I interpret your statements right ~:cool:

Just A Girl
11-18-2005, 14:19
I see...and...I agree ~:cheers:

This is exactly the way I feel about the Citybuilder games (Ceasar3,Pharaoh, and then Zeus,Emperor and to top it off Children of the Nile...~:mecry: )

Must be a trend in the gaming industry...at least you got part of your money back...~D

For me , so far its been fun and after all your statements I'm looking forward to trying out the 'older games' - RTW-STW-MTW in that order - to get maximum enjoyment for the money; if I interpret your statements right ~:cool:


Well if you enjoy RTW, i supose you would Like MTW as well, VI would be a good idea, as it adds many units to mtw also some new Eras to play in.

Stw is not quite the same as RTW or MTW,
and has many less units to chose from Even with the MI expantion,
So you may feel dissapointed if you buy STW, but it really was and IMHO Still is The greatest RTS ever,
It has prety bad GFX and the strat map Has little options,
Tax in stw covers All your provinces,
So you cant have high tax 1 place and low in a nother, That option appeard in mtw,

The GFX of both MTW and STW leave a lot to be desierd compared to RTW,
Although MTW has slightly better gfx compared to STW.

In stw you cannot zoom in close on the strat map,
but you can in MTW,

So i guess You would probably be better off buying MTW then VI then STW_Warlord edition if you Want to finish off the collection,

Personally I would not be dissapointed with STW becous i remember it when it was new,
but if your more accustomed to RTW or other Nice looking games, You may find that Anything apart from the battles in STW is not What you expected.

Also STW used to have a multiplayer Foyer Run by Ea.
They decided they did not want to run it any more "or something"
So i have set up[ a Server that people can play STW MP games,
If you do get STW and wish to play online,
Browse through the Shogun part of this forum,
There should be plenty of details for you their,

Also You could always browse through the MTW and STW parts of the forums, to see what other people say about the game,
You should relize There are MANY less complaints about these games than there are for RTW,

MTW also has Amassed quite a few Mods.
There are Some Realy nice looking ones.

Maby you could go look at some of them to see what you could expect.

hers a image of stw to give you an idea of the looks of the game.
http://shoguntw.2ya.com\New%20Folder/04.jpg
and 1 more which is closer to the units.
http://shoguntw.2ya.com/New%20Folder/2.jpg

Prodigal
11-18-2005, 14:20
Comparing any of the total war games to age of empires is not the best thing to do, As these games Differ Quite a lot from AOE
:jumping: That deserves a round of applause, usually making comparisons to AOE gets the same results as attaching a rocket to a bulls tail, while doing star jumps in front of it in a red jump suit.

DensterNY
11-18-2005, 14:56
Just a Girl,

I was wondering if during your Rome campaign where you said that you left your line standing to shoot arrows and throw pilum (javelins) did you have it on unlimited ammo? I had did that for half a campaign and likewise I got bored and started over on Expert/Expert and turned off the unlimited ammo which changed the whole battle dynamic. There was no way I could just leave my line standing with this setting.

I do understand some of your frustration as I am a big fan of MTW myself and agree that the AI seemed to fight better in that game. However, to be honest after a dozen battles you get the hang of fighting in MTW as well and it becomes likewise clockwork.

Just A Girl
11-18-2005, 15:02
Just a Girl,

I was wondering if during your Rome campaign where you said that you left your line standing to shoot arrows and throw pilum (javelins) did you have it on unlimited ammo? I had did that for half a campaign and likewise I got bored and started over on Expert/Expert and turned off the unlimited ammo which changed the whole battle dynamic. There was no way I could just leave my line standing with this setting.

I do understand some of your frustration as I am a big fan of MTW myself and agree that the AI seemed to fight better in that game. However, to be honest after a dozen battles you get the hang of fighting in MTW as well and it becomes likewise clockwork.

I dont know if Unlimited ammo Is turned on,
the javilin guys seemd to want to fist fight after throwing their javalins so i dont think it is on unlimited ammo,

But it may be,

I may check this out later,
But i dont really want to becous the game agrivates me,
and then i come here to vent my frustrations.

Not every 1 is happy That people have complaints,
So they seem to get Agrivated becous i dont like the game,

Although having said that,
Alot of RTW players do understand what i am saying and they dont seem to mind my rantings,

So il probably give the game a miss for a nother month or so, When i should have forgoten How much it agrivates me :).

Puzz3D
11-18-2005, 15:44
So il probably give the game a miss for a nother month or so, When i should have forgoten How much it agrivates me :).
Try playing the campaign on medium battle difficulty with fatigue off. I haven't done this yet myself, but I'm going to if I can get up enough interest to start another RTW v1.3 campaign. I find it's too easy to take advantage of the AI's tendency to run its units to exhaustion. I also think hard and expert battle difficulty makes the AI play more stupidly. Red Harvest has related stupid AI behavior at hard difficulty that I don't see at medium difficulty.

Louis de la Ferte Ste Colombe
11-18-2005, 16:07
I kind of wonder if AI bonus makes it suicidal on H/VH...

I have not thought about turning fatigue off. If I find some times off GW, I'll give it a try. I can see how it is an issue for reinforcement battles. Or when playing with HA.

I got to say I am a bit surprised by Just a Girl comment on speed. Overall, I find moving speed a bit odd but kind of OK. My biggest grief is killing speed; or rather was in 1.2.Way too fast. It's a bit better now.

Louis,

DensterNY
11-18-2005, 17:47
Just a girl, maybe you should check out some of the mods out there... Rome Total Realism is pretty good and a lot more balanced. The AI is hardcoded and not entirely smarter but the troop quality is much more balanced as is most of the game.

Currently, I am playing RTW:BI which is pretty fun as I am the Western Roman Empire who starts off in a bad position and its pretty challenging trying to get your empire in order as various hordes creep on your borders. I like to think of myself as one of the great Caesars come to return the empire to its former glory. Unfortunately, the stronger and more stable I'm getting also the more boring it becomes as I am starting to steamroll everyone else.

I think the most fun I've had in the series is with Viking Invasion and playing the Vikings, going to war with everybody else and using my naval superiority to bedevil the other nations. As a true barbarian, I wouldn't make war to conquer them but to break apart their kingdoms, raze their towns and leave them weak and fractured. This was terrific fun and by the time I decided to take everything over these nations were little stronger than the rebels themselves.