Checkers
12-06-2005, 11:55
One of the very best graphical improvements in RTW 1.3 are the very realistic unit, building and tree shadows in RTW 1.3 that cast onto the ground. I have not really read very many comments on this in the forums, even though I find they add a great deal to the appearance. I think the improvement is contained in the new folder called "Shaders. Does anyone know if there is a way these improved shadows could be brought over to the RTW 1.2 platform so that mods such as RTR 6.3 could have the benefit of the effect? I tried adding the "Shaders" folder to the 1.2 Data file but it had no impact at all. Any ideas?