Spitful
12-31-2005, 15:15
Well im sorry if im cluttering by asking all these questions but i have a couple of scripting questions.
1. using script is it possible to limit the number of a certain unit in existance while allowing it to be buildable, ie. If excess units are trained they would be converted into another unit
2. I remember the "good cavalry commander" and "good infantry commander" traits, is it possible to do somehting like this for specific units, for instance if an army has a certain number of a certain unit and a general wins a battle is it possible to give the general a trait?
1. using script is it possible to limit the number of a certain unit in existance while allowing it to be buildable, ie. If excess units are trained they would be converted into another unit
2. I remember the "good cavalry commander" and "good infantry commander" traits, is it possible to do somehting like this for specific units, for instance if an army has a certain number of a certain unit and a general wins a battle is it possible to give the general a trait?