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Divinus Arma
01-01-2006, 22:23
So what CTDs have you run into so far?

CTDs that prevent you from finishing a campaign.

Random CTDs that you cannot duplicate.

no CTDs yet, and I have gotten to _____ year in a campaign playing as ______.

ScionTheWorm
01-01-2006, 22:28
No CTDs yet, and I have gotten to year 251 in a campaign playing as Casse.

Dayve
01-01-2006, 22:37
I'm at 245BC as the Romans and i've experienced only random CTD's that i can't duplicate after they've happened...

Sartaq
01-01-2006, 22:40
Two random CTDs (264 & 260) with Yuezhi. At 258 currently.
No CTDs so far with Sauromatae 266.

MeroFromVero
01-01-2006, 23:53
I have had two non-duplicable CTDs.

I've had only one persistent CTD, which was caused by AI army movement. I was able to use Control [Faction] to "fix" it, so I didn't tick your second option. It would've been campaign ending if I didn't read Sim's "What to do with a persistent crash" thread on the other forum.

I'm playing as Baktria and have got to about 258BC so far.

Big_John
01-02-2006, 00:13
i had several random CTDs in my casse campaign, that i couldn't duplicate. i've also had a CTD with the sweboz when i moved a spy into a rebel city (immediate CTD as the info scroll popped up). but that ctd did not duplicate on reload (with or without the script). played to ~250 with karthadastim, but never had a crash.

right now i'm stuck at a duplicated CTD at ~251bc with the casse. game is crashing on KH's AI turn. i'm still troubleshooting it. i think it has something to do with the AI moving armies around, because if i move all of KH's armies around manually (until movement point are used up), crash does not occur.

jadam
01-02-2006, 01:55
I have had many (random) CTDs, usually after fighting more battles in a row, and when its the romans' turn.

However, I don't understand why couldn't CA put some lines into the code, that would prevent the crash to desktop. In most of the games if an error occurs, usuall some message appears, and the program handles the error.

Do you know what exactly cause the CTDs in the RTW engine?

Divinus Arma
01-02-2006, 02:39
I have had many (random) CTDs, usually after fighting more battles in a row, and when its the romans' turn.

However, I don't understand why couldn't CA put some lines into the code, that would prevent the crash to desktop. In most of the games if an error occurs, usuall some message appears, and the program handles the error.

Do you know what exactly cause the CTDs in the RTW engine?

I am referring only to the Europa Barbarorum modification.

galathas
01-02-2006, 10:09
i had several random CTDs in my casse campaign, that i couldn't duplicate. i've also had a CTD with the sweboz when i moved a spy into a rebel city (immediate CTD as the info scroll popped up). but that ctd did not duplicate on reload (with or without the script). played to ~250 with karthadastim, but never had a crash.

right now i'm stuck at a duplicated CTD at ~251bc with the casse. game is crashing on KH's AI turn. i'm still troubleshooting it. i think it has something to do with the AI moving armies around, because if i move all of KH's armies around manually (until movement point are used up), crash does not occur.

I have had quite a few CTDs as the Casse. They were all reproduceable if that means I load the game play again and have the same CTD. Turning fow on or off often helped and/or stopping all building processes also worked for me (units and bulidings)

Hope that helps.

jadam
01-02-2006, 11:13
I am referring only to the Europa Barbarorum modification.

It makes no difference, I am speaking about the fact that most of the programs can handle the errors occuring runtime. And EB is only a mod running under the RTW engine.

Divinus Arma
01-02-2006, 11:56
It makes no difference, I am speaking about the fact that most of the programs can handle the errors occuring runtime. And EB is only a mod running under the RTW engine.

Actually it does make a difference. As this is the EB forum, I am gathering information on CTDs for EB, not vanilla RTW. Of course you are correct that EB runs on the RTW engine, but the team has made fundamental changes to bits of that engine. Those changes can cause CTDs, so we need to pinpoint the source. Reproduceable CTDs are very different from unreproduceable CTDs. And CTDs unique to EB are very different from CTDs specific to vanilla.

I hope this clears up any confusion I may have caused.

Conqueror
01-02-2006, 12:48
I've had 1 random, and 1 that I could duplicate but also avoid it (should be added as an option to the poll)

jadam
01-02-2006, 13:48
Actually it does make a difference. As this is the EB forum, I am gathering information on CTDs for EB, not vanilla RTW. Of course you are correct that EB runs on the RTW engine, but the team has made fundamental changes to bits of that engine. Those changes can cause CTDs, so we need to pinpoint the source. Reproduceable CTDs are very different from unreproduceable CTDs. And CTDs unique to EB are very different from CTDs specific to vanilla.

I hope this clears up any confusion I may have caused.


Yes, I undersand that. I only wanted to know why does the game crash to desktop instead giving an error message and for example saving the game, and after that it could exit if needed. It is error handling, and it isn't the competence of any mod, but the engine.

LorDBulA
01-02-2006, 14:16
Did you write any program? I guess not. I can assure you that there is planty of possible errors in simple applications and in RTW like aplication taking into acount moding done by persons who really dont know how the game works is just countless.
You usully handle most common errors.

jadam
01-02-2006, 14:53
Did you write any program? I guess not. I can assure you that there is planty of possible errors in simple applications and in RTW like aplication taking into acount moding done by persons who really dont know how the game works is just countless.
You usully handle most common errors.

You are wrong, I've written programs in C++, Assembly and Pascal so far.

Haargoth
01-02-2006, 19:00
No CTDs for me yet I am in 264 BC as the greeks (cant remeber EB name)

Wardo
01-02-2006, 19:40
There is no option for my case.

I have started my First campaign as the Casse and I'm currently at 190BC (got a few screenshots of the map for teleklos), and I've had DOZENS of CTDs so far, most I could reproduce (or in other words, experience it repeatedly untill I figured how to fix it), it always happened during the AI turns and I got past ALL of them by moving my Generals OUTSIDE of city or fort garrison, sometimes moving a specific General would fix it, sometimes I couldn't nail which one I had to move and I only got past the CTD after moving all of them out.

Several of my Generals got the Desert Warrior trait but they never left Great Britain, one of them got this skill NEVER having ever stepped outside a city in Britain, maybe these CTD's have something to do with the trait and ancilliaries system?

Simetrical asked for my save-game but since I haven't yet encountered a fatal CTD to kick me out of this campaign I haven't sent him, I believe these CTDs can be easily reproduced by starting a Casse campaign, conquering Great Britain and Hibernia optionally and then simply leaving all the Generals in garrisons, cities, forts, whatever and keep pressing the End Turn button, eventually, you should get the same CTD after enough turns.

edyzmedieval
01-02-2006, 19:42
No CTD's yet, I am in 267BC with Arche Seleukia.

Started a new one with Romani.

Turin
01-02-2006, 20:00
I think Wardo makes a very good point about the traits and ancilliaries system. EB has added a lot of them and the exact method by which the generals get them is extremely complicated I'm sure as it is influenced by a huge multitude of factors.

I mean, if what Wardo says is true, and you really do get a CTD just by sitting there and doing nothing, then the only thing at work will be generals getting new traits and ancilliaries.

It migh also have to do with the AI combat resolutions, but I don't see how that would be Casse specific. There's definitely something to do with the Casse and their generals.

Malrubius
01-02-2006, 22:55
There is no option for my case.

I have started my First campaign as the Casse and I'm currently at 190BC (got a few screenshots of the map for teleklos), and I've had DOZENS of CTDs so far, most I could reproduce (or in other words, experience it repeatedly untill I figured how to fix it), it always happened during the AI turns and I got past ALL of them by moving my Generals OUTSIDE of city or fort garrison, sometimes moving a specific General would fix it, sometimes I couldn't nail which one I had to move and I only got past the CTD after moving all of them out.


Could you send one of your savegames with this problem to traits (at) europabarbarorum.com? And tell me which general you moved to get around the CTD? Maybe I can track down what's causing this. Thanks! :2thumbsup:

Jebus
01-03-2006, 16:27
Could the CTD's perhaps be -and this is purely hypothetical - related to two stacks of AI armies moving toward the exact same space, but without actually merging?

Some of the CTD's I fixed seemed to have this occurance... I'm not exactly sure if it was exaclty *that* that caused the crash, though, since I mostly move all of the AI's armies around to avoid all possibility of the game crashing and me having to wait ten minutes before it's loaded again.

Spendios
01-03-2006, 16:55
Could the CTD's perhaps be -and this is purely hypothetical - related to two stacks of AI armies moving toward the exact same space, but without actually merging?

Some of the CTD's I fixed seemed to have this occurance... I'm not exactly sure if it was exaclty *that* that caused the crash, though, since I mostly move all of the AI's armies around to avoid all possibility of the game crashing and me having to wait ten minutes before it's loaded again.

I get exactly this problem, I have noticed that most of the CTD's in my camapign were caused by Seleucids AI trying to merge his armies.

Jebus
01-03-2006, 18:11
I've had dozens of crashes, and not a single one did not happen on the Seleucid turn. Whatever the problem is, it's there.

MeroFromVero
01-03-2006, 19:19
I get exactly this problem, I have noticed that most of the CTD's in my camapign were caused by Seleucids AI trying to merge his armies.

My only persistent CTD was caused by Ptolemaioi army merging; however, taking control of their faction and "manually" merging them caused no problems.

I hadn't thought that the AI might not actually be merging them. That's a good insight.


I've had dozens of crashes, and not a single one did not happen on the Seleucid turn. Whatever the problem is, it's there.

My only persistent CTD was caused by Ptolemaioi merging.

Mujalumbo
01-04-2006, 01:32
I've gotten persistent CTD's after my turn ends in both my Koinon Hellenon and Ptolemaioi campaigns around the year 250'ish B.C. Both cases, due to movement of Seleucid armies. Still trying to find what exactly happens to cause the CTD.

Jebus
01-04-2006, 01:34
My only persistent CTD was caused by Ptolemaioi merging.


Well, I guess you're right. I've just started having crashes during Baktria's turn...

PZPioneer
01-04-2006, 03:39
No CTD's yet and I have gotten to year 250 B.C. with Karthadast.

Justiciar
01-04-2006, 04:09
I've only had the one after taking Viennos(?) in my SPQR campaign. I do get the occasional screen lock up during loads though.. which is sort of annoying.

DocHolliday2006
01-04-2006, 05:15
I've had three playing as the Baktrians after about 30-40 turns, and one with the Greeks over 50 turns or so, all of which were random, and upon reloading, did not occur again.

DocHolliday2006
01-04-2006, 16:08
Actually, the Baktrian campaign is now unplayable. It crashed within 6 turns or so of starting up. My Greek campaign has crashed a few times more as well.

Jebus
01-04-2006, 16:36
The further you get, the more crashes. I am now around 225 BC with my Roman campaign, and I get random crashes (i.e. not related to AI army merging) every five or so turns... And always in the same turn as I achieve a heroic victory, of course.

jadam
01-04-2006, 21:33
The further you get, the more crashes. I am now around 225 BC with my Roman campaign, and I get random crashes (i.e. not related to AI army merging) every five or so turns... And always in the same turn as I achieve a heroic victory, of course.

Do you mean after winning battles? I get random CTDs after I play more battles in a row, or after greater (longer) battles. I also get CTDs during the AI's turns, usually when it is the Romans' turn.