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TinCow
01-03-2006, 16:32
I think the picture speaks for itself.

https://i20.photobucket.com/albums/b203/TinCow/funnygauls.jpg

Monarch
01-03-2006, 16:34
Lol nice one.

On a seperate note looking at that screenshot I think thats the first time I've seen Carthage expand into Africa lol.

Rilder
01-04-2006, 01:42
Happens all the time... most people interpret it as "Please leave us alone while we form up an army to kill your sorry behind"

Slug For A Butt
01-04-2006, 01:44
I have had so many diplomats approach me with that proposal it's untrue.
Whatever faction, whatever position they are in, I'm guessing that they haven't been to their self assertiveness classes recently.

Seamus Fermanagh
01-04-2006, 05:23
One of the charming things about the old KOEI Romance of Three Kingdoms was your ability to kill an ambassador.

You took a penalty in loyalty etc., but if the proposal truly was vile enough you did have an option that puts a red X to shame.

TinCow
01-04-2006, 13:12
One of the charming things about the old KOEI Romance of Three Kingdoms was your ability to kill an ambassador.

You took a penalty in loyalty etc., but if the proposal truly was vile enough you did have an option that puts a red X to shame.

HAH! That used to be an option in Castles and Castles II as well.

Lanemerkel1
01-05-2006, 15:25
I think the picture speaks for itself.

https://i20.photobucket.com/albums/b203/TinCow/funnygauls.jpg


I hate the gauls they are consistetnly weak worthless and there are hordes of their worthless little warbrand armies lying around, but yea I had that once to "Please do not attack or we will attack" I was like what the hell that's saying your too weak to attack me, I just declined and conquered half of gaul


then I started playing as the scipii and I find Carthage ALWAYS has those three provinces in africa, or at least the one named "Carthage"

professorspatula
01-05-2006, 17:31
HAH! That used to be an option in Castles and Castles II as well.

They were pretty good games at the time. The one thing good about them (aside from building your own castles) was your military, political and agent powers were restricted. You could never spam endless armies or perform dozens of sabotage missions to screw up the AI. You slowly gained points that enabled you to recruit better units or do more missions but you'd still find yourself stretched. I'd like to see a similiar point system in TW for agents and diplomacy so I don't have hundreds of stupid characters to control.

TinCow
01-05-2006, 21:31
Yeah, Castles II had this very strange, but effective, use of real time in what otherwise was a turn-based style game. It also just occurred to me that as bad as the Pope was in MTW, it was nowhere near as annoying as in Castles II!

Celt Centurion
01-08-2006, 04:21
I have gotten that message quite a bit as well. One of you put forth the idea that they want peace for a little bit so that they can build up an army and come back.

One counter-response I have given is a cease fire and trade rights. They always refuse.

When they demand money to not attack, I turn it around and erase their proposal, and then demand 10 times as much not to attack them.

They usually respond with the "this meeting is concluded, may our next be as productive" tile.

The message itself makes no sense to me except for the idea of getting one off of them long enough to build up and army.

Strength and Honor

Celt Centurion

_Aetius_
01-08-2006, 04:35
I liked it on Spartan when you could blind annoying diplomats, but far better if you could do thing like that or alternatively offer money as a present or simply execute a diplomat.

Lanemerkel1
01-08-2006, 04:39
I liked it on Spartan when you could blind annoying diplomats, but far better if you could do thing like that or alternatively offer money as a present or simply execute a diplomat.



I want a mod to RTW where you can hold him as prisoner for ransom or like you said,
"simply" dispose of him

SirGrotius
01-10-2006, 03:14
lol, hilarious :laugh4:

antisocialmunky
01-10-2006, 04:36
I liked the idea of pouring molten lead into a diplomat's ear.

Zalmoxis
01-12-2006, 06:48
Don't kill us or we'll kill ya!

Lanemerkel1
01-12-2006, 17:20
Don't kill us or we'll kill ya!



a hippocrites diplomacy eh?

Zalmoxis
01-13-2006, 02:18
:laugh4:.

Lanemerkel1
01-13-2006, 03:28
:laugh4:.



looks like someone gets my humor about the Hippocracy Governement System

econ21
01-13-2006, 16:39
I had this message in my EB campaign the other day. The Macedonians had started a war on me (Rome) in Illyria for no good reason. Then I shipped over two massive armies to their back door in South Greece and got that message.

At the time, I did not really understand the strange message and had to conquer Macedon to meet the Roman EB victory conditions anyway, so I refused. I was then immediately - same turn - attacked by one of their armies hiding in South Germany.

Based on this experience, I think it arises in situations analogous to that of Japan in 1941 - the AI is saying, in the long run, we're not sure we can beat you. But we in the short run, we can hurt you.

KSEG
01-18-2006, 09:03
I think the picture speaks for itself.

https://i20.photobucket.com/albums/b203/TinCow/funnygauls.jpg
:dizzy2: :dizzy2:
Well, they ARE gauls after all...