View Full Version : Campaign Map City Walls?
I modded my game to give stone walls to the gauls and spain. I got all the building cards and descriptions correct but on the campaign map but I just see the village icon for the city when it has stone walls. How do I get that right? :help:
Monkwarrior
01-04-2006, 17:56
You have to modify at least two text files:
descr_cultures (in RTW 1.5)
descr_sm_settlements
You have this type of entry:
town
{
normal data/models_strat/residences/barb_town_buildings.CAS
wall data/models_strat/residences/barb_town_wall_1.CAS
wall data/models_strat/residences/barb_town_wall_2.CAS
wall data/ui/barbarian/cities/barbarian_town.tga
}
You need the inclusion of a third level (stone wall) in town, large_town and city.
I think it is enough by copying the third level of roman walls (or eastern if you prefer).
Ah, a pro modder, thanks for the quick response Monkwarrior.
That worked and took just a minute. One peculiar thing I noticed. In the sm_settlements file the level 3 walls started one level lower on the town level, odd.
Lentonius
01-04-2006, 20:12
you wont need a new map.rwm as that is only for the campaign files
As for starting a new campaign i think you have to but im not too sure
you wont need a new map.rwm as that is only for the campaign files
As for starting a new campaign i think you have to but im not too sure
Thats weird, you answered questions that I edited out 20 minutes before you posted. Did you have that running in a window for awhile or does this site take longer to update then it implies. :inquisitive:
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.