View Full Version : Gauls!
Lanemerkel1
01-05-2006, 20:14
I hate these endless and worthless Warbrand armies!!!!!!
I THOUGHT changing to Scipii faction would decrease my contact with the gauls but instead it INCREASED it because now I am constantly having to bail both Julii AND Brutii out of trouble with Greeks/Macedonians/Gauls/Germans/Britons/Spanish while all at the same time trying to take out the Carthaginians/Numidians/Egyptians
three front wars are not easy!
worse. I'm nearing the point where, by what I've read, the senate turns against me (25 Province mark) and I have barely any armed men in italy itself (spread out to the far heavens bailing out the Julii and Brutii) now I know what all those senate missions are for...their trying to spread out my forces to thin to far so that I can't overthrow them
a.k.a. I'm in trouble
professorspatula
01-05-2006, 21:32
Don't bother helping the Julii out if you can't be bothered with Warbands. Let them get stuck in, they should be fine - unless you want to control the cities they want. You don't have to do every senate mission either, and some are just too unfair (blockade a port miles away that is guarded by 2 giant Pirate fleets... get stuffed you toga-clad snobs!)
Warband armies are pretty annoying, but so easy to kill for the most part. Your Hastati and Equites are more than a match for them as you would know. Just place a load of forts on roads between your settlements and in narrow passes and stick a unit of Town watch in there. You can move units across the network of forts relatively safely, and the forts can slow the Gauls down as they ponder whether or not to attack them. It's the Egyptians that are the real pain in the butt. Their stupid chariots and archers, plus all that plodding around sand dunes is a tedious business.
As to the 25 provence thing and the Senate turning on you - I've reached that mark and there's no immediate signs of any troubles. Build up a garrison in Italy if you're worried, but you have Sciliy to launch attacks from should the Romans decide it's time to take chunks out of each other.
Lanemerkel1
01-05-2006, 21:37
Don't bother helping the Julii out if you can't be bothered with Warbands. Let them get stuck in, they should be fine - unless you want to control the cities they want. You don't have to do every senate mission either, and some are just too unfair (blockade a port miles away that is guarded by 2 giant Pirate fleets... get stuffed you toga-clad snobs!)
Warband armies are pretty annoying, but so easy to kill for the most part. Your Hastati and Equites are more than a match for them as you would know. Just place a load of forts on roads between your settlements and in narrow passes and stick a unit of Town watch in there. You can move units across the network of forts relatively safely, and the forts can slow the Gauls down as they ponder whether or not to attack them. It's the Egyptians that are the real pain in the butt. Their stupid chariots and archers, plus all that plodding around sand dunes is a tedious business.
As to the 25 provence thing and the Senate turning on you - I've reached that mark and there's no immediate signs of any troubles. Build up a garrison in Italy if you're worried, but you have Sciliy to launch attacks from should the Romans decide it's time to take chunks out of each other.
yep my Hastati, Princepes, Velites, Auxilia, and Equites can kick the crap out of the warbrands....but theres just so many damn gauls that break and rout after 2 minutes of you marching towards them 10 seconds of you charging at them and 3 seconds of you killing them it's rediculous plus the senate gave me a mission to assisst the julii.....looked pretty easy so I just decided that I can finish off the gauls while I'm at it....I didn't know I would get caught up in wars with Spain, Britannia, Germania, Greece and Macedonia in addition to the missions the senat was already sending my way against Numidia, Carthage, and Egypt
It's been a couple of days, hows this going?
Well if there's no civil war yet and you already havnt pull of of Julii lands, do so.. You want them to have a second front in my opinion, when its civil war time (from what you've said Julii dont seem to be in a strong position) Julii fighting Gauls and you should bode well.
However since you said you've reached Britannia you might as well just fortify there, pulling units back will probably take ages. Also I suggest when civil war does break out that you go straight for Rome.
Lanemerkel1, as we are not keen on asterisk masking of certain expletives, I have renamed the thread.
Lanemerkel1
01-08-2006, 04:19
It's been a couple of days, hows this going?
Well if there's no civil war yet and you already havnt pull of of Julii lands, do so.. You want them to have a second front in my opinion, when its civil war time (from what you've said Julii dont seem to be in a strong position) Julii fighting Gauls and you should bode well.
However since you said you've reached Britannia you might as well just fortify there, pulling units back will probably take ages. Also I suggest when civil war does break out that you go straight for Rome.
I just took the Gaul Lands up there
now I have naval dominance all over italy, land dominance in both northern and southern italy and best of all....THE GAULS ARE GONE!
Initiating Surround and Suppress strategy (before I reach that 25 province mark I'll have to wipe out both Spain and Germania
the bad part is Germania is allied to the rest of rome...but at currently escalated peace with me (Scipii) and I have never attacked a ally of the rest of rome, one of my family members has the "Censor" title I don't know what will happen!
Civil War? United Anti-Germanian Offensive? Nothing? Retreat from Germania?
Never bother with your Roman allies. Don't bail them out. Hamper their expansion. Make their likely expansion cities prime targets and try to match their invasion with a Senate mission in a similar area.
In my Julii game, I had virtually crippled my Roman friends. The Brutii were stranded in Southern Italy (for some reason, I managed to beat them to Appolonia). The Scipii lost the race to Lilybaeum, and when I saw them hesitating to take Syracuse I took that as well. Basically I managed to confine all of my rival Romans to their initial cities. I believe I was absurdly lucky, particularly with the Brutii, but that's the way the cookie crumbled. I proceeded to continue with my stranded friends' conquests of Greece and Africa. Needless to say, within 10 turns I owned 3 major cities: Carthage, Syracuse, and Sparta.
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