Log in

View Full Version : Rebilion programming.



Arman
01-08-2006, 16:02
This forum is already so big, and it so hard to find things :-) I appologize if I ask something that have already been asked.

Can some one help me to find information how to create a script that would launch rebilion upon an event or invent? Indroduction of new unit upon event is also needed.

I wonder if I this requires script writing or just basic modification of text files. I need it for my own small mod :-)

Any help would be very much appricated. Thank you in advace.

Lentonius
01-12-2006, 18:38
in the scriptorium there are some very good scripting guides, they should help you

good luck:2thumbsup: