Bernhard of Clairvaux
01-25-2006, 13:33
When modding around I have discovered some interestíng features that are not obvious at first.
One thing is the Moor skins that are in the UI folder. Not that they are fantastic but they can be useful to bad skinners like me if you fex want to add an Arab faction or the Moors themselves.
Another thing I discovered is that you can add more trade goods than those listed in the desc.strat file. In Rome data/SM resources you can find wild_animals. If you add the resource in the BI desr.strat a wild animal will show on the screen. Furs did depicte but in the trade scroll it uses the symbol for gold.
One thing is the Moor skins that are in the UI folder. Not that they are fantastic but they can be useful to bad skinners like me if you fex want to add an Arab faction or the Moors themselves.
Another thing I discovered is that you can add more trade goods than those listed in the desc.strat file. In Rome data/SM resources you can find wild_animals. If you add the resource in the BI desr.strat a wild animal will show on the screen. Furs did depicte but in the trade scroll it uses the symbol for gold.