GFX707
01-31-2006, 22:32
Anyone who has read "The Prince" will know that using mercenaries and auxiliaries are ill-advised when compared to having a standing national army. However, it is completely unrealistic that all settlements should be able to turn out "National" or "Core" units like in RTW.
A more realistic approach would be like that of EB where you recruit auxiliary troops from your conquered provinces. For a compromise they could make it so that you can recruit auxiliaries for a "normal" price in conquered foreign territories (at reduced morale) or pay a lot more for "National" troop types. After a certain occupation time the province could be considered sufficiently nationalised so that you can start producing National units.
It would also be more realistic that mercenaries can be recruited by diplomats (if the campaign map follows the old format) and moved across the map to join your forces. However, the real point of this post is that both, although easy/quick/cheap should eventually pose problems. In RTW mercenaries were somewhat flaky, which is great....that's how they should be; their morale should be much lower as they are just paid to fight, and it doesn't matter if they win or lose really....just that they live.
Auxiliaries should of course have problems of their own, from reduced morale to reduced loyalty....and (fingers crossed) if civil wars are back in, recruiting too many auxiliaries compared to national troops could be one of the causes of this.
In fact, I think CA should just have a good read of the aforementioned book since it deals with (almost) this time period and the political climate of the (later) era.
Anyone got any thoughts on how they'd like this kind of thing to be handled?
A more realistic approach would be like that of EB where you recruit auxiliary troops from your conquered provinces. For a compromise they could make it so that you can recruit auxiliaries for a "normal" price in conquered foreign territories (at reduced morale) or pay a lot more for "National" troop types. After a certain occupation time the province could be considered sufficiently nationalised so that you can start producing National units.
It would also be more realistic that mercenaries can be recruited by diplomats (if the campaign map follows the old format) and moved across the map to join your forces. However, the real point of this post is that both, although easy/quick/cheap should eventually pose problems. In RTW mercenaries were somewhat flaky, which is great....that's how they should be; their morale should be much lower as they are just paid to fight, and it doesn't matter if they win or lose really....just that they live.
Auxiliaries should of course have problems of their own, from reduced morale to reduced loyalty....and (fingers crossed) if civil wars are back in, recruiting too many auxiliaries compared to national troops could be one of the causes of this.
In fact, I think CA should just have a good read of the aforementioned book since it deals with (almost) this time period and the political climate of the (later) era.
Anyone got any thoughts on how they'd like this kind of thing to be handled?