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View Full Version : Modding Unit Build Time



beezneez
02-21-2006, 03:46
i'd like to mod a couple things. first being unit build/wait time. i'd like it to be zero for all, a la SPQR mod. i checked for the text to edit for this, didnt see it. is there way to make all units build time zero, or do i have to change the time for each individual unit?

Epistolary Richard
02-21-2006, 09:28
No, you have to change the time for each individual unit. Use a find n replace within the text file to make it quicker, I'd recommend.