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View Full Version : VH/M still the way to go?



booker
03-05-2006, 10:44
I know this is a matter of preference, but honeslty i don´t know where to start... on Vanilla i play on VH/VH but i know EB is a lot harder than Vanilla...

So i want to know the Developers/Modders, what setting is the recommend it?

What is the difficulty you play/test the mod.... you know to get best of EB.

O'ETAIPOS
03-05-2006, 11:15
Camp map is balanced on VH and it is recomended. Battle diff recomended is Medium because AI is not having bonuses that unbalance unit stats.

LorDBulA
03-05-2006, 12:43
I play VH\H for bigger challenge.
VH battles are to unrealistic for me.
EB recommended setting is VH\M.

soibean
03-05-2006, 17:12
doesn't difficulty levels for battles influence AI behavior during conflicts?
I had thought that it did

Teleklos Archelaou
03-05-2006, 17:17
I just had a stalemate with a faction, playing M/M. I couldn't expand anymore and my enemies were crowding around. (embarassed)

If I take a faction I'm handy with, I'll play H/M usually. But that's just me.

soibean
03-05-2006, 17:23
I usually did h/h
I was told that rebel involvement increases as the difficulty rose and I couldnt handle rebels forming in a province with 200 + loyalty so I stopped at h/h.
I never had a stalemate until I played on h/h... I think EB will change this

tk-421
03-05-2006, 18:40
I play on h/h or h/m. Too many rebels on vh.

booker
03-05-2006, 20:02
Interesting... i though EB memebers played on the same level, but since Teleklos Archelaou and Lordbula play on different levels this mean no Default level for EB :(

I´m going to leave the Campaign on VH, and the battles i´m going to try Medium, since the few battles i fought on M with a 1:1 ratio were a Heroic victory.

But i have 1 more question, how can you Mod/balance a game if the mod play on different level?...

if I play on H, on the campaign map, the player who play on M will have a different opinion of how hard the game is... Just a thought.. not a complain.

Teleklos Archelaou
03-05-2006, 20:13
I play on M coz I'm a wus. EB officially suggests VH/M I believe.

If anyone thinks they can make me play on VH/M, they can go ahead and try.

O'ETAIPOS
03-05-2006, 20:31
It depends on faction I suppose. Playing Makedonia on VH/M is not a big problem.
Sarmatians on the other hand ... well, rebels nearly crushed me(nearly, because I quit having 30 000 debt and few units left against full stacks of rebels)

QwertyMIDX
03-05-2006, 20:43
We want EB to play well on all difficulties, we recommend VH/M as the general setting, but there's no reason not to change the settings to make the game play in a way you perfer. Having team members play on different settings helps us make sure there aren't serious balance on them (other than the one's CA hardcoded in).

booker
03-05-2006, 20:47
Yes, it is true i didn´t realize that... Good point.

Well, i´m going to try a VH/VH, as i did play on Vanilla... i guess i´m going to get crushed... but oh well...

If not i´m going to settle on VH/H, i already tried VH/M and the only reason why i don´t like is coz 1:1 fights are still on my favor... i want a 1:1 fight to be a 50% 50% and not 70% 30% as it is on M difficulty.

Danest
03-08-2006, 12:18
I go for vh/m... for some reason, EB is the one game where I actually feel pleased when I'm getting smashed around. But, I wouldn't want an advanced battle difficulty, because, as far as I can tell, all it does is allow their stats a bonus. The ai seems good enough at getting chevrons and stars in the games I've played anyway ;) Oh and I suspect that the happiness ratings in towns don't include the slaves and bandits, who will probably always have a portion who are miserable no matter what the government does. There seem to be hordes of armed mercenaries roaming the countryside at any time, so I figure sometimes they just get aggressive. :)

BigTex
03-08-2006, 16:58
I play on VH/VH. All the stat bonuses the AI gets combined with the enormous time/money involved in building an army. Create a huge importance on strategically killing your opponent. Those pyrretic victories truly becomes a loss. It adds alot of pre planning needed for pre marrius Romani when campagning far from home. Steady large losses creates many problems. Patch rocks Btw, Rome finally has the +3 morale bonus.

econ21
03-08-2006, 17:56
Patch rocks Btw, Rome finally has the +3 morale bonus.

Just out of curiosity - what does this refer to?

Foot
03-08-2006, 18:05
Just out of curiosity - what does this refer to?

I think it means that troops defending Rome have a +3 moral bonus.

Would like to see that extended to other important cities for other factions.

Foot

BigTex
03-08-2006, 20:05
Means that they have the government building, and that wonder which adds another 1 morale.