RTW King
03-26-2006, 12:30
I've not played this mod, as I've lost my RTW disc and mucked up BI when modding and I can't reinstall it.
Anyway, I'm just saying that I've noticed, and also heard a lot of other people complain, that chariot and elephant charges do little to infantry, but absolutely slaughter even the heaviest cavalry. I know people have mucked around with stats to fix this, but I thought this might work:
When infantry are charged, they fly up into the air, but can get up again. Cavalry, however, just die instead. Would it be possible to remove this flying-up action from infantry, so, just like cavalry, they would have to die instead?
This would help make RTW a lot more realistic.
Anyway, I'm just saying that I've noticed, and also heard a lot of other people complain, that chariot and elephant charges do little to infantry, but absolutely slaughter even the heaviest cavalry. I know people have mucked around with stats to fix this, but I thought this might work:
When infantry are charged, they fly up into the air, but can get up again. Cavalry, however, just die instead. Would it be possible to remove this flying-up action from infantry, so, just like cavalry, they would have to die instead?
This would help make RTW a lot more realistic.