PDA

View Full Version : Most annoying game endings...



Rodion Romanovich
04-16-2006, 11:05
What are your examples of most annoying game endings?

Mine has got to be Operation Flashpoint: Resistance which I finished recently. In the last mission you had to take out 3 heavy bombers at a heavily defended airport, and you were for once completely alone. So I quickly took a jeep, and moved in from a direction where my recon told me there was no armor. I quickly took out 5 soldiers on the runway with a sniper rifle, then I had all time in the world to take out the 3 bombers with RPG before any armor or infantry would get even near me. But just as I was about to turn back to my jeep and drive out of there - and I know I would have been able to make it, the game says "mission completed" and ends, then there's a cutscene where I'm on foot, without my jeep, and I get hunted down by tanks and killed, and then the cutscene goes on to explain what a hero I was etc. Damn, I know I would have made it out of there with the jeep if the game had given me the chance and hadn't ended the mission!

Craterus
04-16-2006, 11:12
That sucks..

I don't know about the new ones, but the old SmackDown games had really crap endings to the story modes...

doc_bean
04-16-2006, 15:00
*Morrowind

Ridiculously easy battle, all you really need is a rising force potion/spell, and since the game doesn't 'end' it was a big anti-climax for me

*Anachronox

It screams SEQUEL, unfortunately the game did so bad that there will never, ever be one. The final fight was more annoying than difficult too

*FFVIII

I didn't even know what was happening by that point, nor did I really care...

*Rome TW

It just doesn't feel like an achievement, and there are no cool movies or anything.

Craterus
04-16-2006, 15:11
There are movies for RTW. Wether or not they are cool is up to you...

I like the Hellenistic one though, that's a cool one.

ArnoldLol
04-16-2006, 15:22
the end movies of RTW are all the same arent they

TB666
04-16-2006, 15:36
Knights of the old Republic 2:
Not really annoying(well yes that as well) just very badly done.


Tomb Raider Legend:
After dropping a huge bomb on you(the player) and you start hearing some build-up music you go "yes, now we are going somewhere" and then the lovely "The end" screen pops up :inquisitive: .
They just can't end it like that, I wanna go on especially since the game is like bloody 7gb on your harddrive.

lars573
04-16-2006, 15:57
the end movies of RTW are all the same arent they
No they are the same for each culture.

MGS2. That end codec speach went on FOREVER! And then the black screen speach about how the patriots are all dead, ugh! :wall:

Alexanderofmacedon
04-18-2006, 05:49
Halo 2. They better make a Halo 3 :furious3:

The Stranger
04-18-2006, 20:04
I Hated The End Off Robin Hood Prince Of The Thieves

BDC
04-18-2006, 21:43
Medal of Honor: Allied Assault.

You and your team run for the train, explosions everywhere. You jump in, and it pulls out. You turn around, a huge fireball as the evil Nazi base explodes.

One of your squaddies goes "well look at that".

Then it ends.

Where's the dramatic dialogue?!

Alexander the Pretty Good
04-19-2006, 00:03
Freespace 2. It ends fairly dramatically, but with too many unanswered questions - that will never be answered! Gah, Volition (the devs) got bought by a new publisher, or something, and there shant be a sequal. :bigcry:

Crazed Rabbit
04-19-2006, 01:08
+1 to the Halo 2 recommendation.

Crazed Rabbit

Zalmoxis
04-19-2006, 03:48
Games that don't actually end the story to leave it open for sequels, now that's annoying.

Geoffrey S
04-19-2006, 09:01
Definitely KotoR 2; it's a great game, but the end and various unresolved subplots seem extraordinarily unfinished. It's a real shame. Also, Fahrenheit was fantastic for much of the game, but when you get to the end things get a touch too unbelievable and take some of the fun out of it; that said, it's still great.

Keba
04-19-2006, 09:36
Definitely KotoR 2; it's a great game, but the end and various unresolved subplots seem extraordinarily unfinished. It's a real shame. Also, Fahrenheit was fantastic for much of the game, but when you get to the end things get a touch too unbelievable and take some of the fun out of it; that said, it's still great.

For KotOR 2 fans:
TSLRP (http://team-gizka.org/)

I would add EaW ... all that bother of conquering the galaxy in, what I admit is, a great game, only to have a ten-second animation ... and then, the end.

Haudegen
04-19-2006, 09:41
For KotOR 2 fans:
TSLRP (http://team-gizka.org/)

Damn, was just about to post the same thing! :laugh4:

Additionally this one might be worth a look on, too:

http://www.m4-78.somee.com/Progress_9.html

Major Robert Dump
04-19-2006, 10:17
The kotor2 ending was terrible.

The MOO3 ending was worse, though. It's bad enough that the game was damn near impossible to beat even on average difficulty, and that it took sooooooooooooooo long to win. But then, when you discover and researcht he last X, what do you get? A movie showing you walking up to the Senate floor and talking, with no sound other than the same damn music you have had to listen to the entire game. The "movie" lasted like 30 seconds. I broke the CD in half afterwards. they could have at least put in some new music. Or words. Or effort. I guess they made the game so hard and complex they didn't have the money to add a little prize at the end. Seriously, it took me like 100 campaign tries to finally win.

And although its not annoying, moreless funny, the last mission on HALO XBOX where you have to get out of the base before it blows up....I played the entire campaign on co-op with my girlfriend at the time. As we are running out, we get in the dune buggy, her driving me on the gun....she flips the jeep, I fall out she stays in and it rolls right side up...she drives off without me and won't come back for me. Pretty funny IMO

Fragony
04-19-2006, 11:46
+1 to the Halo 2 recommendation.

Crazed Rabbit

Bleh, hated Halo2 so much. I could forgive Halo it's obvious flaws because of the awesome dynamic battles, the second's design felt so forced. Bangee episode, tank episode, flying episode, where did the almost RTS-like quality of the first go? Huge battles on huge plains became a dunguen crawl. One of the most dissapointing sequels ever imvho.

As for annoying endings, I agree with KOTOR2, the last planet was horrible end the endings didn't make sense. I also didn't like the Silent Hill 2 endings, it's ok if a plot keeps you guessing but at least explain things later, what is the plot anyway? Beats me. :help: . And of course Thief2, way to abrupt, the first had one of the most amazing endings ever so for shame!

Phatose
04-19-2006, 13:42
Might and Magic 2.

It was a cryptogram. It read "Four Score and seven years ago". That was the last 'battle'.

Big King Sanctaphrax
04-20-2006, 00:11
KOTOR 2, definitely-mostly because I know that it could have been so much better if Obsidian hadn't been forced to hack massive chunks out of it to meet their deadline.

Kraxis
04-20-2006, 02:08
KOTOR 2, definitely-mostly because I know that it could have been so much better if Obsidian hadn't been forced to hack massive chunks out of it to meet their deadline.
Yeah... but I find the 'hacks' to be worse ingame. All those plots that never happens, yet get started somehow.
The HK factory, the owner of the Ebon Hawk, G0T0 and Remote, Mira and the Exile (lovestory), Remote's owner (can't remember his name as I never found him to be worth much)... and those are just at the top of my mind.

alman7272
04-21-2006, 03:44
I'd have to concur on Kotor II. the ending wasn't even an ending.:wall:

Navaros
04-21-2006, 04:20
Come to think of it, the endings of KOTOR 1 also sucked (both of them).

One 30 second cutscene, followed by another 30 second cutscene. Then credits. :idea2:

Zalmoxis
04-21-2006, 08:21
I thought the KotOR ending was pretty good.

alman7272
04-21-2006, 12:09
yeah, I actually felt a conclusion to the KotOR endings. Kotor II just... ends. No loose ends tied, nothing. Though one strange thing I did find about kotor was seeing Bastila stand there even though I had killed her... >_<

Kraxis
04-21-2006, 13:18
yeah, I actually felt a conclusion to the KotOR endings. Kotor II just... ends. No loose ends tied, nothing. Though one strange thing I did find about kotor was seeing Bastila stand there even though I had killed her... >_<
Meaning you were Sith in KOTOR I?

I found KOTOR I to end well enough, but nothing spectacular.

Remember that in KOTOR II the events of KOTOR I are somewhat warped. There Revan was neither Jedi nor Sith. He/she did a bit of both and was seemingly confused about him-/herself at the end. So Bastila survived.

Btw, have you heard that HK-47 parody on human love interaction with Bastila's voice? That one is just too good to be true. I love him... Yes... I love HK-47 for all his strange actions and comments, and this one is just one of the best. Sadly it got cut from the game.

phred
04-21-2006, 16:24
I thought the MTW ending was a bit of a letdown, especially since I was coming straight from STW, and the ending movie in STW was great.

Spino
04-21-2006, 18:36
Starflight II.

Excellent sci-fi adventure/rpg title that centered around the travails of your ship and its crew as you attempted to defeat the evil foozle and save the galaxy.

SF II sported tens of hours of fun, addictive gameplay with a climactic final battle. However, the ending made me want to spit. Upon defeating the evil overlord race and liberating an ancient enslaved one you were greeted with a single low resolution pic of what must have been one of the developers or one of the developers' wives/girlfriends wearing a scarf on her head accompanied by a mindless paragraph of text that read something like, "Thank you so much for what you've done. You are great. You are really great for what you did! Thanks!" :inquisitive: Now given that this was an 8 bit title developed for PCs (I played it on my beloved Amiga 500) I wasn't expecting a Cecil B. DeMille rendition of an endgame animation sequence but it would have been nice to get a simple sequence of pics & text accompanied by a nice little musical piece... you know, to wrap things up and give me a nice pat on the back for a job well done.

Thankfully Star Control II came along and set things right. SC 2 took the combat aspect of the original SC and combined it with the strategic/exploration aspect of the Starflight series. Great game with a great ending (and the Amiga version totally shamed the PC release)!

Dorkus
04-22-2006, 20:29
Agree with those who say KOTOR II. THat game had such a bad ending I was literally laughing. It was as if they hired a bunch of 10 year olds to write the last tenth or so of the story. Weird unexplained monsters popping up all over the place. Strange dimensions. Invisible enemies. Unexplained quasi-betrayals.

I was amazed that lucasarts actually let that game through QA. It was less a game than a poorly-written interactive story.

Then again, the star wars movies themselves are even worse. So maybe it's not THAT surprising...

econ21
04-22-2006, 23:19
Agree with those who say KOTOR II. THat game had such a bad ending I was literally laughing.

Strangely, I liked the KOTOR II ending. It's been a while, but parts of it (assaulting an enemy ship?) were rather an exciting climax in terms of gameplay for me, with many dispirate plot elements coming together. And I found the very end rather moving. Given the designers aim to present shades of grey rather than black and white, I think they succeeded in creating a main enemy who I really did not want to kill. And on that enemy's deathbed, there was some nicely written dialogue options for my character that expressed just the way I felt. There was also the nice Fallout touch of telling you what happens next.

True, there were lots of wierd things, inconsistencies and loose ends. But I did not mind them and for me they may even have added a touch of engima to the ending. For me, it packed an emotional kick and I kept dwelling on it for several days after. Few other games have got me that way - System Shock 2 being the other example, where the story and world really sucked me in.

Sasaki Kojiro
04-23-2006, 02:44
Half-Life. I didn't even play till the end to be honest, the alien worlds were just silly and boring.

doc_bean
04-23-2006, 11:40
Half-Life. I didn't even play till the end to be honest, the alien worlds were just silly and boring.

The best gameplay was to be found back on earth after those worlds though.

Avicenna
04-23-2006, 15:29
Meaning you were Sith in KOTOR I?

Btw, have you heard that HK-47 parody on human love interaction with Bastila's voice? Sadly it got cut from the game.

Yeah that had to be Sith.

Are you sure? I have that in my Xbox version of the game. It's annoying how you have to do Nar Shaddaa first in order to get Mira to be a Jedi or influence HK that much though, and there are just too many bugs in KotoR 2, and the locked door aon G0-T0's ship is really making me curious as to what was meant to be there.

If anyone's played battlefront 2 (another SW game) that ending's pretty dull as well, and it was strange how easy the last mission was compared to the earlier missions where I had to try many times to complete.

Major Robert: what's MOO3?

Vince
04-23-2006, 20:02
what's MOO3?
I believe it is Master of Orion III.

Vince

Mongoose
04-24-2006, 19:41
Half Life one. There was nothing stoping me from kicking G-man's ***!!!

Also, SMAC. No ending is worth the agonizingly long turns at the end of the game. I just don't have enough time to sit down and get it finished so it takes weeks.

pdoan8
04-25-2006, 06:04
What are your examples of most annoying game endings?

Mine has got to be Operation Flashpoint: Resistance which I finished recently. In the last mission you had to take out 3 heavy bombers at a heavily defended airport, and you were for once completely alone. So I quickly took a jeep, and moved in from a direction where my recon told me there was no armor. I quickly took out 5 soldiers on the runway with a sniper rifle, then I had all time in the world to take out the 3 bombers with RPG before any armor or infantry would get even near me. But just as I was about to turn back to my jeep and drive out of there - and I know I would have been able to make it, the game says "mission completed" and ends, then there's a cutscene where I'm on foot, without my jeep, and I get hunted down by tanks and killed, and then the cutscene goes on to explain what a hero I was etc. Damn, I know I would have made it out of there with the jeep if the game had given me the chance and hadn't ended the mission!

Yeap. It's a bit suck. I wish that they've made an alternate ending. Anyway, that was how the story goes. Res supposed to be prequel of Cold War Crisis.

Martok
04-25-2006, 07:22
I believe it is Master of Orion III.


GAH!! PAIN! SO MUCH PAIN!!!

[whimpers]

Catiline
04-25-2006, 12:30
Half Life 2 wasn't much better. Just felt like a 'we'll be back after a message from our sponsors' provided that is you pay for HL Epsiodes. Which being a sucker of course, i will

Major Robert Dump
04-25-2006, 22:55
GAH!! PAIN! SO MUCH PAIN!!!

[whimpers]

yeah, the turns were getting to be 30 mins long towards the end, even with 75% of my colonies on governing AI. Then whin you win......nothing

Martok
04-25-2006, 23:06
yeah, the turns were getting to be 30 mins long towards the end, even with 75% of my colonies on governing AI. Then whin you win......nothing


Heck, I'm just amazed you actually managed to play it through to the end! I must've started several dozen games over the 2-3 months I had the game, but I could never make myself finish any of them. I wanted to like MOO3 so badly, but it was just too broken in too many ways. In terms of anticipation versus reality of the released version, it was easily the biggest letdown I've ever experienced when it comes to games. I mean, even RTW wasn't as much of a disappointment--at least Rome's gameplay was essentially solid (even if it was poorly executed and implemented). [shudder] Oof, just the mere mention of MOO3 causes me to wince at the memory of it....

ShadesPanther
04-25-2006, 23:15
Half Life 2 wasn't much better. Just felt like a 'we'll be back after a message from our sponsors' provided that is you pay for HL Epsiodes. Which being a sucker of course, i will
Yeah I didn't actually think it was the end of the game at the time. I thought you would go somewhere else and it would finish there. Although the Last Area was definately the best.

Fragony
04-27-2006, 12:28
The whole of Half-life2 wasn't that great imho, except the ravendal level it was pretty dull. It almost seems as if valve didn't expect the genre to evolve without their magic touch, yay another vehicle, hey cool a barral maybe I can shoot it so it splodes.

Spino
04-27-2006, 19:07
Half Life's gameplay & story started really strong and ended poorly. Those final levels on the alien planet were just silly and the final boss battle was god awful! Wait, I have to destroy the evil giant alien baby boss by bouncing on alien mushrooms while pumping rounds & grenades into it's exposed brain... WTF?!? However, I did love the very end of the game, the final sequence where Gordon is teleported back to the tram and the man in the suit presents him with a 'work for us or die' ultimatum. So technically speaking Half Life's ending (post-gameplay) was pretty good.

Half Life 2: Great gameplay... awful plot & story. For a game four plus years in the making I was a little shocked & dismayed to see a storyline so recycled & silly that it could have easily passed for a Sci-Fi channel made for TV movie. However as with HL1 the post-gameplay ending wasn't too bad, the man in the suit stopping time and appearing out of nowhere gave me a smile. Pity the annoying girl/love interest didn't perish in the blast because they're bringing her back in the expansion... yaaaayyyy :no:

Forward Observer
05-02-2006, 03:36
Medal of Honor: Allied Assault.

You and your team run for the train, explosions everywhere. You jump in, and it pulls out. You turn around, a huge fireball as the evil Nazi base explodes.

One of your squaddies goes "well look at that".

Then it ends.

Where's the dramatic dialogue?!


I totally agree about MOHAA, but in reality it was not the end. It was just where the publishers told the developers to chop up the game so they could sell the rest of the missions as an over-price expansion.

I never liked the ending of MedievalTW, especially when compared to ShogunTW. Just a crude picture of a throne room with narrative tribuit.

Shogun, on the other hand was very cinematic and inspiring. I would alway watch it through to the end. On the other hand I hardly ever watch the one in Medieval after setting through it once or twice.

All they had to do liven it up was to make it a slide show of things related to the game or the faction that you had just won with, but no--even the credits are are more interesting.

Fragony
05-02-2006, 07:41
Half Life 2: Great gameplay... awful plot & story. :

Gameplay wasn't that good at all, in the first the AI put up a decent fight, in the second they just stand and shoot or hide behind explosive barrels. Fighting just wasn't fun.

but, grav gun is brilliance.

Vladimir
05-05-2006, 20:42
For me the ending to Halo 2 was the best because it was the end of the :shame: .

Plus for all of you dissapointed with MoO]I[, I really recommend downloading Bhruic's patches/mods as well as the "strawberry" mod. They really make the game worth playing.

Avicenna
05-07-2006, 18:10
I don't actually understand Halo 2's ending.. what happened to Cortana? Also, does the ending mean no more jackals, prophets, brutes or those strange flying things?

-One very confused person.

Leet Eriksson
05-08-2006, 10:04
Freespace 2. It ends fairly dramatically, but with too many unanswered questions - that will never be answered! Gah, Volition (the devs) got bought by a new publisher, or something, and there shant be a sequal. :bigcry:

It had several endings:

it had 2 endings i think, one where you die and one where you escape the orion class battlships nuclear explosion, either way, the commander goes on to say they have bought some time for their survival but the shivans are unstoppable and their doom is inevitable or some bs

But its rather unfortunate they got bought out :( i wanted a sequel too.

Alexander the Pretty Good
05-09-2006, 00:19
faisal - are we thinking the same game?

:inquisitive:

There are two endings, yes, but either ends in the Capella sun being destroyed by the Shivans. We don't know what happens next; do they continue to advance or do they stop, like after their defeat in FS1? And there is the hinting about the artificial portals being used to go back to Earth, but we don't know...

Still, FS3 would be as awesome as it is unlikely - very. :bigcry:

Reenk Roink
05-09-2006, 00:42
Freespace fans! :speechless:

Oh my God! :shocked2:

Yes! :wideeyed:

woot! :2thumbsup:

When I first got my computer in 1999, it came with a demo of Descent: Freespace. This game got me into computer gaming, and I no longer wanted the newest console system. It only had 10 levels of the game, but it was so fun. I didn't realize it then as much as I do now. I remember wanting to get Freespace 2, but defaulting on it.

Thank you so much for reminding me. :nice: I am going to www.amazon.com right now and snagging a copy of both Descent: Freespace and Freespace 2 (I just ordered Shogun too :2thumbsup:).

EDIT: To maintain the happy state of on-topicness, the most annoying game ending for me was Neverwinter Nights ending. I really thought that much of the single player for that game (though absolutely revolutionary and filled with goodness) was underdeveloped and just...bleh. They really should have gone in more detail as to the creator races and whatnot. Even the hack and slash games of Icewind Dale and Icewind Dale II had better endings (great games as well).

Leet Eriksson
05-09-2006, 16:30
faisal - are we thinking the same game?

:inquisitive:

There are two endings, yes, but either ends in the Capella sun being destroyed by the Shivans. We don't know what happens next; do they continue to advance or do they stop, like after their defeat in FS1? And there is the hinting about the artificial portals being used to go back to Earth, but we don't know...

Still, FS3 would be as awesome as it is unlikely - very. :bigcry:

Yeah thats what i meant.

But i do recall the commander sounding pretty hopeless after the destruction of the capella system, which meant they were all doomed eventually unfortunately the ending was screaming sequel, but too late now..

Anyways its better buried than being picked up by derek smart, that guy makes pretty horrible games ~;p

Phatose
05-10-2006, 09:37
Aw, come on, it wasn't that bad. Actually I thought it was kind of hopeful. Much like the ending of the first freespace, in tone anyway.

...such is liberation.

monkian
05-13-2006, 12:20
My vote has to be Guts Revenge - Sword of the Beserk on the Dreamcast.

It was based on the very cool but also very open ended Beserk manga and anime.

I bought the game to try and get some more insight to the stories from the anime and manga but the game was even worse.

The manual had lots of drawings and descriptions of really cool 'skull knights' but you only see one right at the end of the game after you kill a wimpy level boss and he just says some incoherently translated and rides off.

Not impressed !