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View Full Version : "could not create a valid port"



Skinmeister
04-16-2006, 20:20
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Makanyane
04-16-2006, 21:34
Only thing I can think of is, look in your rtw.exe folder level at the corrected_regions.tga (this is always generated regardless of wether corrections are needed).

If this shows that the port pixel has been lost, it is due to the fact that your map_heights.tga doesn't quite align, and that has priority for the coastline.

Also check that port pixel is pure white ie. RGB 255, 255, 255.

Tittils
04-16-2006, 23:01
I think it means that it's placed on water or to far inland. Just change the map_heights.tga to fit the map_regions.tga file and it should work.

Skinmeister
04-17-2006, 21:17
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