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wlesmana
05-04-2006, 08:16
1) Is the TiME editor works for BI?
2) I'm assuming the TiME editor would generate all the files and then you use the HGT converter to create map_haights.hgt. Is this correct?

And lastly, is there any experienced map modder willing to get barraged by my newbie questions on a personal basis (IM or email) so I look less like an ass for constantly making new question threads? :sweatdrop:

Thanks!



Campaign editing is making me :wall:

edyzmedieval
05-04-2006, 10:01
1) TIME doesn't work for BI(at least for me). Plus, I stopped using it since it's very bugged. I prefer manual compiling and editing. More work, but more fun.
2)I don't really know about that. Sorry.

Sure Wles. I'm sending you a PM. ~:)

Ciaran
05-04-2006, 12:52
I don´t think it´ll work for BI or 1.3, as it was abandoned before either was available, if I remember correctly. I suppose you can still do the general map editing (ground types, settlement positions, heights, climates and resources) with TiME, though height will need to be converted, as TiME edits the tga. Plus, you may have to do other 1.2-to-1.5/1.6 converting stuff to get the map to work.
For character editing and placing and the like there´s another editor, by someone named Braden, I think. I haven´t tried it yet, but it looks promising.

Encaitar
05-05-2006, 08:44
You can bug me about it if you want (although I've never used TiME so any questions about that I couldn't help you with).