View Full Version : building morale bonus?
so you get +1 for a church, +2 for a monestary and +3 for a Cathederal. Does this meen that the troops in such a province will get the total of all the buildings, +6 or just The plus +3 for the cathederal?
cutepuppy
06-12-2006, 21:03
they get all the bonuses, so +6.
Sensei Warrior
06-13-2006, 00:57
Let's not forget that morale bonus will increase your units "staying power". By that I mean how long your units will stay on the field when the battle is going against them. Units won't rout as easily, and are alot less likely to tuck tail and run when they get pinned, flanked, suffer bowfire, or any of the other morale crushing actions the enemy will inflict on your units.
That is not to say they won't flee, it's just units with high morale take longer to do it.
Ironside
06-13-2006, 08:34
There's some wierd thing about the morale and the display I haven't fully figured out yet.
Church (+1) = 2 morale
Church (+1) + monastery (+1) = 4 morale
Church (+1) + monastery (+1) + reliquary (+2) = 6 morale :inquisitive:
Church (+1) + monastery (+1) + reliquary (+2) + cathedral (+3) = 6 morale :dizzy2:
I think it was a more through post about how the mix of these buildings affected morale a while ago.
Someone posted about this in the EH a month ago. According to his calculations, units receive the morale bonus of the building (and only of that building) that gives the highest bonus, multiplied by two. However, his observations do not tally with Ironside's. You can find his thread here (https://forums.totalwar.org/vb/showthread.php?t=64540).
Ironside
06-15-2006, 18:34
Someone posted about this in the EH a month ago. According to his calculations, units receive the morale bonus of the building (and only of that building) that gives the highest bonus, multiplied by two. However, his observations do not tally with Ironside's. You can find his thread here (https://forums.totalwar.org/vb/showthread.php?t=64540).
He's right, appearently I must have mixed some numbers up. :shame:
I'm guessing that I'm starting to get bonus valour on the troops. Fresh CS with reliquary starts with 6, but only because of that master spearmaker. Not sure how I did get to 4 for monastery though. Logical leap perhaps? 2->?->6 ---> 2->4->6.
Whats really fun...building all those buildings in switzerland and massing pikemand. They are nearly invincable (can have swarms of people around them and wont flee).
Sensei Warrior
06-30-2006, 06:18
Does anyone know how this all works out for Muslim morale buildings? Mosque, Ribbat, Grand Mosque, etc. Not that I'm playing a Muslim faction as we speak, or anything ~;)
I though for all religions the morale bonus was:
the building with the highest morale bonus x 2.
Sensei Warrior
07-01-2006, 00:53
I though for all religions the morale bonus was:
the building with the highest morale bonus x 2.
I'm not sure. It seems like all the testing was done on Catho buildings I was just wondering if someone knew the same held true for the Muslim ones.
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