Shrike
07-03-2006, 17:54
Question du jour -
I was playing around with MTW this weekend, developing a "training ground" map so I can get better/faster with commands and coordinating movements. As part of this process, I thought I'd mess around with the -ian switch. My understanding is that it allows you a lot or little control over both sides depending on what you want - that you can let the AI control both armies, or none at all, and that your camera becomes unlocked so you can go anywhere in the map..
I poked around online and got the standard set of instructions, which are VERY vague, and tried them out in a custom battle, but without success. Most noteably, the commands seemed to be superceded by the regular controls, so if I hit "H" (which is supposed to do something to the AI), my units went into "Hold Position Mode"
I may have screwed up turning on the switch, but either way, I was hoping some people in the forums could throw in their $.02 about using the -ian switch.
Specifically: what commands exist? How do you implement them?
Thanks,
Shrike
I was playing around with MTW this weekend, developing a "training ground" map so I can get better/faster with commands and coordinating movements. As part of this process, I thought I'd mess around with the -ian switch. My understanding is that it allows you a lot or little control over both sides depending on what you want - that you can let the AI control both armies, or none at all, and that your camera becomes unlocked so you can go anywhere in the map..
I poked around online and got the standard set of instructions, which are VERY vague, and tried them out in a custom battle, but without success. Most noteably, the commands seemed to be superceded by the regular controls, so if I hit "H" (which is supposed to do something to the AI), my units went into "Hold Position Mode"
I may have screwed up turning on the switch, but either way, I was hoping some people in the forums could throw in their $.02 about using the -ian switch.
Specifically: what commands exist? How do you implement them?
Thanks,
Shrike