View Full Version : refighting the good fight
first poster here bear with me, but have been doing it medieval for some time...not to imply I'm any better..just not new at losing in horrific ways...
couldn't find anything specific in forums and google, so thought I'd go to the only place with a chance of an answer:
quick question been bothering me,
ever have one of those battles coming up in a campaign you know is gonna be epic, and you would like to fight it again (not just save it for gloating), for a number of reasons (what if you had moved the cav 10 seconds earlier? or about-faced your infantry before being charged? or put the archers a little bit higher on the hill?) but the custom battle typically doesn't allow you to recreate the scenario accurately?
does anybody know of a way to 'capture' a battle configuration from a campaign and be able to refight it from 'custom battle' or 'quick battle'? short of writing
down the units and trying to build it in custom battle?
I would think a dynamic battle config would be created and piped to the battle generator...if i could just make a copy of that file at the right moment...I could refight that battle and test the turning point factors...
Thank you in advance,
yours in medieval
Well, you could always just save the campaign under a different name and go back to that save whenever you wanted to fight the battle. Easy enough.
Can't say I've had that situation though...I have a terrible tendency to force myself not to try to redo anything. I try to play my game as if it was actually a historical episode..and history has no reset button. lol
Yes, I know what you mean about history not having an 'undo' button, I try to do that, inspite of setbacks, which occur more than I would like to admit. but sometimes there are just good fights, evenly matched, could have gone either way, or the absolute unbelievable odds and you pull something out of the...woods a victory!...it would be nice to circumvent the saved game...load game latency...and play it anytime, or sometimes just jump on for a 'quick battle' and wham bam you got a good one....Thank you.
macsen rufus
07-12-2006, 12:37
Maybe do a "quick save" at the pre-battle screen, then rename the quicksave file after the battle so you can keep it rather than losing it under your next quicksave. You should then be able to reload it from the "load campaign" menu. If you just save it from the campaign map there's always a chance the AI might decide to do things differently as well when you hit "end year"!
I wasn't being critical, I was saying that my own fussiness sometimes screws me over.
That would be a neat feature indeed, saving a battle setup - preferably after the battle - when you begin it, you don´t know whether it´s going to be a good or boring one.
Sadly, there´s no such thing :no: and RTW hasn´t even got the "save Playback" for campaign battles ~:(
I´m not sure, but you can save on the prebattle screen, as far as I know. Is that the quicksave or can you name that savegame (I can´t remember to have ever used that function)?
bedlam28
07-14-2006, 14:00
I love the idea of saving the great battles, to have the option when the screen shows how many you lost, against how many you killed etc, to tick a 'save battle' box. :2thumbsup:
I like the idea of having the opportunity to watch what happened, and check out how your tactics were countered or successful, half the time during battles I'm too busy yelling at the damn horses who run headlong into a phalanx, or the skirmishers who think its a good idea to run from infantry by standing by city walls and getting arrowed to death :wall: .
Unlike some, my battles are not quite as calm and organised as I would hope.
Hope someone in power is listening.....
you can save on the prebattle screen, as far as I know. Is that the quicksave or can you name that savegame (I can´t remember to have ever used that function)?
It's a regular save. We use it a lot over in the latest PBM (The will of the Senate) in Throne room, where one player makes the strategic decisions and then passes on the pre-battle save to the player whose general leads the army.
What sucks is that battle replays are not possible for campaign battles. I don't recall having heard a good reason for that.
Ituralde
07-14-2006, 19:30
Someone over at the .com (no one official) mentioned a very good reason, too bad I forgot his name. I aske over there why they weren't included in R:TW and that CA has said it had something to do with the engine.
Now that guy came along and told that since RTW has individual battlefields that are generated straight from the strategic map instead of the static battlefields for every province in MTW, just saving the data to recreate the battlefield would lead to enormously large Replay files so they decided against it. This is probably the reason why we won't see that feature back in M2TW, because it uses the same engine.
All of the above is of course pure speculation and I have tried to get information on this topic over at .com but none of the devs had the urge to answer my question.
Cheers!
Ituralde
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