Log in

View Full Version : SPQR 6.1 Multiplayer under-rated.



AquaLurker
07-29-2006, 05:45
After doing test with custom battles with the AI. I reommand everyone make a seperate copy of RTW in your hard drive and install this mod.

Generally Good Balance Between most factions.

For example: Romans have great quality meele infantry but barbarians have decent quality infantry in larger quantity. While rome heavily rely on its better, more versitile heavy infantrys, barbarians rely on an assortment of units types and numbers.

The gap between elites heavy troops and lighter infantry/skirmshers is smaller.

Skirmishers, techincally(javelins throwers, slingers, Javelin cav) are usable and very useful /deadly against heavy infantry. This feature compilements well with the testudo feature.

Cavalry plays a more realistic role, they works more like chariots in RTW.
1. Mainly to attack the morale (Frightens inf)
2. Pretty decent charge damage.
3.Die pretty fast in close combat if not pull out(which is realistic)
4. Direct frontal mass charge is not really effective.
Basically eliminate the effectiveness of cav spam.

Elephant falls in "cavalry" category and are generally less powerful and easier to kill, more effective as formation breakers. But die horribly fast to javelins or while stationary.

Like elephants, CHARIOTS are more of a formation breaker(more vulnerable obviously) but mainly a mobile platform for javelin throwers best for harrassing oponents rear and morale breakers.

Note that javelins are very effective in SPQR.

Combats last longer and less predictable allowing a more chess like feel, somewhat feels like BI mulitplayer but IMO could be better.

A very underated mod which provides good multiplayer features and pretty much challenging Singleplayers AI in large~huge unit mode.

Download link for SPQR: Total War v6.1 FULL INSTALL 175Mb

http://www.twcenter.net/forums/showthread.php?t=47377

Not suitable for the "Historical acuracies fanatic"

x-dANGEr
07-29-2006, 08:54
The problem..

BI, the official game is now rarely played in MP (Which I find sad), and a mod is not going to hit believe me..

AquaLurker
07-29-2006, 11:50
Well just need about 6~8 regulars to play, post replays of mod games on the regular basis or battle reports, you will probably generate enough interest from the regulars rtw players. I think there are quite a few good mod for mp out there, too bad people don't know how to take the advantage of them.

Goalie
07-29-2006, 15:52
Yea, X is right. There are a limited number of people that play BI regularly and even fewer that play any Mods at all regularly, except for a few RTR players every once in a while. Most people just like the original game and dont want to mess with mods.

The Spartan (Returns)
07-29-2006, 17:27
i already have SPQR 6.1 its a fun game. (almost like MTW) imagine it in MP