View Full Version : Scaled down skeletons
I've been working on some hobbits lately and being hobbits they're a bit shorter than normal. But I've encountered a stupid problem when I've actually see them ingame. Their body looks very awkward ie, the skeleton is smaller but the model is the same size as a standard one with the parts clumped together. How the heck do I fix this problem and make them look like mini-people??
In descr_model_battle, add a new line after the skeleton name for:
scale [whatever factor you scaled the skeleton by]
This will tell the game to scalethe mesh by the same amount you scaled the skeleton and give you correctl proportioned little folk
You're a jolly good fellow Bwian. You shall thus be entered into the book of Martyrs. :2thumbsup:
:D Been dying to get in that book ;)
Dol Guldur
08-14-2006, 23:43
Lol.
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