Ra-az
08-18-2006, 23:54
This is a follow up from this thread (https://forums.totalwar.org/vb/showthread.php?t=68087).
Makanyane very kindly pointed me to a way to start RTW with the BI executable. This way I can use the Senate in my mod.
The reason for doing this via the BI exe is that I want to use the bucelleri (i.e. fs_crossbow skeleton) in my mod also.
But that's where the trouble starts:
When you start up the game this way BI uses the files from the RTW/data folder. I changed EDU and MUB and ENUM files to include the unit and point to the original model but I get a CTD.
I used -showerr but didn't get anything back.
I think at least part of the problem is the skeleton and animations are missing, the game can't find the fs_crossbow skeleton. If this is the case I have some additional problems. Because when I duplicate the skeleton using "XIDXshell.bat", uptil now I have only been able to
A)Recreate all the animations except for shoot,aim,ready2shoot.
B)Recreate no animations except for shoot,aim,ready2shoot.
And I figure that when I try to move it I'll at least need a complete set. Or can I do it manually?
So, just copy all the animations to an new folder in RTW/animations folder and change animation_list (in RTW) accordingly, copy the skeleton and repack the animations?
Has anybody ever tried transferring a unit for BI to RTW(maybe with another unit)?
Please help I'm so stuck....:wall:
Makanyane very kindly pointed me to a way to start RTW with the BI executable. This way I can use the Senate in my mod.
The reason for doing this via the BI exe is that I want to use the bucelleri (i.e. fs_crossbow skeleton) in my mod also.
But that's where the trouble starts:
When you start up the game this way BI uses the files from the RTW/data folder. I changed EDU and MUB and ENUM files to include the unit and point to the original model but I get a CTD.
I used -showerr but didn't get anything back.
I think at least part of the problem is the skeleton and animations are missing, the game can't find the fs_crossbow skeleton. If this is the case I have some additional problems. Because when I duplicate the skeleton using "XIDXshell.bat", uptil now I have only been able to
A)Recreate all the animations except for shoot,aim,ready2shoot.
B)Recreate no animations except for shoot,aim,ready2shoot.
And I figure that when I try to move it I'll at least need a complete set. Or can I do it manually?
So, just copy all the animations to an new folder in RTW/animations folder and change animation_list (in RTW) accordingly, copy the skeleton and repack the animations?
Has anybody ever tried transferring a unit for BI to RTW(maybe with another unit)?
Please help I'm so stuck....:wall: