luckyfella
08-24-2006, 21:34
apologies if this topic is covered is covered elsewhere, I suspect it might be but I can't post to many forums, any way here goes, perhaps the moderators will move this post to another thread if appropriate?
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I am seeking a medieval total war mod that has roughly the following - in descending order of importance
-1- new provinces:- Indian (about 15 mostly rich provinces i guess; and beware the low rate of conversion of hindus) Persian; Khwarazmia/Transoxiana/chagadai ? Timur emerges?; (? also some african; siberia ?)
-2-playable from about 1000 till even 1600 would be nice but at least 1500.
-3-more formations on group menu eg bulls horn / collapsing centre, full square, even slower time on slider - it is way faster than real time and dressing units should be quicker than the charging enemy!
-4-more chance to develop inland trade a little, maybe trade routes to the sea through having chains of merchants and roads to build as a building?
if you know of anything like this especially -1- or want to ask for any historical info on 1-3 please contact me, it will make me v. happy to play the sakas for example! i can't help with indian units except to say elephants can move as fast as horses, indian steel was generally very good, hindus didn't like to fight or convert but could rise up if forced to convert. can give much more info on european units, eg szlachta huzars, gustavus adolphus cavalry, cossack artillery and flat bottomed boat raiders etc etc.
thankyou if anyone can help
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ANYONE ELSE SEEKING SIMILAR MODS? or other provinces eg china, or colonial areas?
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I am seeking a medieval total war mod that has roughly the following - in descending order of importance
-1- new provinces:- Indian (about 15 mostly rich provinces i guess; and beware the low rate of conversion of hindus) Persian; Khwarazmia/Transoxiana/chagadai ? Timur emerges?; (? also some african; siberia ?)
-2-playable from about 1000 till even 1600 would be nice but at least 1500.
-3-more formations on group menu eg bulls horn / collapsing centre, full square, even slower time on slider - it is way faster than real time and dressing units should be quicker than the charging enemy!
-4-more chance to develop inland trade a little, maybe trade routes to the sea through having chains of merchants and roads to build as a building?
if you know of anything like this especially -1- or want to ask for any historical info on 1-3 please contact me, it will make me v. happy to play the sakas for example! i can't help with indian units except to say elephants can move as fast as horses, indian steel was generally very good, hindus didn't like to fight or convert but could rise up if forced to convert. can give much more info on european units, eg szlachta huzars, gustavus adolphus cavalry, cossack artillery and flat bottomed boat raiders etc etc.
thankyou if anyone can help
-----------------------
ANYONE ELSE SEEKING SIMILAR MODS? or other provinces eg china, or colonial areas?