Log in

View Full Version : EB failure?



Dogma75
08-26-2006, 10:58
Hello there,

I installed downloaded and installed your mod yesterday after I got tired over the totalrealism mod.

It looks very good and changes in the turn sequence are very apriciated from my point of view. Also the additional traits for each faction.

But I come over an error (maybe):

If you play the "german" faction the cavallery is in the army recruiting menue aswell as on the map shown as normal roman pawn??? Normal?

I don't know if this is happening with the other factions too?

orwell
08-26-2006, 16:00
Romans get pawns? One could leap into a large discussion over the chess game of life involving each pawn and rook and castle, or, could you clarify what you mean? Do you mean that when you recruit a calvary unit it shows up as a foot unit in the strategy map? The unit card is of a roman unit when its a german calvary unit?

Foot
08-26-2006, 18:11
I would guess pawn would equal peasant. The peasant picture for the UI cards are simply placeholders. EB is still a beta and so there is stuff still missing. Hopefully 0.8 will reduce these aesthetic problems considerably.

Foot

Dogma75
08-26-2006, 22:50
Romans get pawns? One could leap into a large discussion over the chess game of life involving each pawn and rook and castle, or, could you clarify what you mean? Do you mean that when you recruit a calvary unit it shows up as a foot unit in the strategy map? The unit card is of a roman unit when its a german calvary unit?

I meant peasant. If you recruit german calvary units in the recruit site it shows up aswell as on the map as roman peasent...

Btw I think the post was clear mentioned and had nothing to do with chess...sometimes its a little bit difficult for non english speakers to get the right word

thx for the fast reply Foot