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Maharajah
09-19-2006, 22:39
Still working my way through and Early, Normal, English campaign and I have a stupid question to ask:

Why can't my Emissary land in Ireland and bribe the rebels there? I have ships and ports in my English and French territories and I can move an invasion force there, but not my Emissary.

I would rather bribe them than fight those gallowglasses with a one-way army as I am about to mix it up with the Spanish and/or HRE (hopefully not at the same time!)

Thanks.

caravel
09-19-2006, 22:48
Simple answer: There's no port in Ireland. Without ports in the departure and destination provinces Emissaries cannot travel by sea.

You will simply have to invade first.

Martok
09-20-2006, 00:13
Hey Maharajah!

Caravel is unfortunately correct. Without a port in Ireland, you cannot dispatch Emissaries or other agents there. They're one of the few places that you have no choice but to invade.

Maharajah
09-20-2006, 04:05
Gah! :furious3: I figured it was something logical like that. Thanks for the help.

Guess I'll just have to slug it out and then sit there until the port gets built. ~:cheers:

gaijinalways
09-20-2006, 07:36
My bigger question would be, why bother? I almost never take Ireland, if at all, for the reason given. If you don't mind having troops stranded for while there, fine, but do you really need it. Isn't that province more rebellious as well (like Scotland)?

caravel
09-20-2006, 08:51
I always take Ireland, and proceed to train Kerns and Gallowglasses. These, with Fyrdmen make up the backbone of my early English armies.

Ciaran
09-20-2006, 12:38
Gah! :furious3: I figured it was something logical like that. Thanks for the help.

Guess I'll just have to slug it out and then sit there until the port gets built. ~:cheers:

You might have to sit quite a time - I don´t think rebels actually build anything, no buildings, at least.

Galagros
09-20-2006, 12:48
You might have to sit quite a time - I don´t think rebels actually build anything, no buildings, at least.


I'm almost positive that they do. I haven't played vanilla in a long, long time, but I've seen building appear in rebel territories in mods.

Vladimir
09-20-2006, 12:48
The Irish have some nice troops in Early and in VI/XL you can get some REALLY good troops (well, at least if playing the Irish).

caravel
09-20-2006, 12:57
You might have to sit quite a time - I don´t think rebels actually build anything, no buildings, at least.

I think he means this:

"slug it out" = take it by force

"sit there until the port gets built" = start building a port and wait for it to be built before that army can be relocated and/or agents can be moved in.

My advice is this. Put together a cavalry based force of 3 or four units of Hobilars and some Fyrdmen or Feudal Sergeants led by an heir or Royal Knights general (not your faction leader or sole heir). Also prepare an occupation force of peasants or UM. About 4 or 5 units should do it (depends on your units size though). Then simply invade with the first force, fight it out and start building the port. Find a suitable governor with high dread and/or piety. Drop in the occupation force, build watchtowers and town watch then pull the invasion force out. Watch the provincial loyalty (happiness level)! You can start disbanding part of the garrison as the province accustoms to your rule and new happy buildings (watch towers, border forts, town watch and upgrades, church, brothel etc.) are built. When you have teched up to spies, a spy in each provinces does alot to improve the loyalty there.

Biggus Diccus
09-20-2006, 16:00
I'm almost positive that they do. I haven't played vanilla in a long, long time, but I've seen building appear in rebel territories in mods.

They do indeed, but it varies greatly where the rebels build them. I've seen the rebels tech up quite massively in Scandinavia once, with lots of troops.

Maharajah
09-20-2006, 17:49
My advice is this. Put together a cavalry based force of 3 or four units of Hobilars and some Fyrdmen or Feudal Sergeants led by an heir or Royal Knights general (not your faction leader or sole heir). Also prepare an occupation force of peasants or UM. About 4 or 5 units should do it (depends on your units size though). Then simply invade with the first force, fight it out and start building the port. Find a suitable governor with high dread and/or piety. Drop in the occupation force, build watchtowers and town watch then pull the invasion force out. Watch the provincial loyalty (happiness level)! You can start disbanding part of the garrison as the province accustoms to your rule and new happy buildings (watch towers, border forts, town watch and upgrades, church, brothel etc.) are built. When you have teched up to spies, a spy in each provinces does alot to improve the loyalty there.


Thanks for the advice, Caravel (and everyone else). I sent in two units of Royal Knights, 2 Hobilars, 2 Clansmen and 1 Armored Fedual MAA. My footsoldiers fought it out with the Gallowglasses in the forest and my horse annihilated the Kerns. Still getting the hang of battle manoeuvres. I find it difficult to manage all my units when they get spread out. I can't imagine not using the "pause" button (as some experts do) ! :dizzy2:

I don't seem to be able to pull off victories without taking significant casualties.

Strategic managment is complicated too. Here is one classic newbie mistake I made today:

I have been trying to get 3 shipbuilding provinces to grow my trade empire and I have 2 producing regularly now. But it still seemed like it was taking FOREVER to get my ships out. I was also re-loading a lot when my assassins failed (yes I know its lame, :embarassed: but I couldn't bear to let my 3 star guys go down after slaughtering all of those peasants to get them there!). So anyway, I am thinking "damn, why the hell are my ships taking so long?" And then I click my ship off the coast of Brittany and what do I find?

FOUR FREAKING SHIPS SITTING THERE STACKED! ARGGHHH!!! :wall:

Oh well, guess I have to pay more attention!

I love this game.

Take care all of you.

Martok
09-20-2006, 20:58
Strategic managment is complicated too. Here is one classic newbie mistake I made today:

I have been trying to get 3 shipbuilding provinces to grow my trade empire and I have 2 producing regularly now. But it still seemed like it was taking FOREVER to get my ships out. I was also re-loading a lot when my assassins failed (yes I know its lame, :embarassed: but I couldn't bear to let my 3 star guys go down after slaughtering all of those peasants to get them there!). So anyway, I am thinking "damn, why the hell are my ships taking so long?" And then I click my ship off the coast of Brittany and what do I find?

FOUR FREAKING SHIPS SITTING THERE STACKED! ARGGHHH!!! :wall:
LOL! It's particularly funny for me because I made the same mistake when I first started playing. I just could not figure out where my bloody ships were disappearing to.... :laugh4:

Don't worry, Maharajah, you'll get the hang of the game soon enough, including the battles. Just remember, we've all been there too. ~:pat:


I love this game.
As do we. ~:cheers: I don't even want to think about how many hours I've spent playing MTW over the years. ~:rolleyes:

Ciaran
09-21-2006, 10:47
I'm almost positive that they do. I haven't played vanilla in a long, long time, but I've seen building appear in rebel territories in mods.

Honestly, I´m not sure, but then again, I don´t check each rebel province every turn and keep track of the building that are there, so it might very well be that the rebels do build on their own. I´m playing XL, by the way. I do know the rebels recruit new units, though, but so far I thought rebels only made use of the infrastructure that´s already present in their province.

Martok
09-21-2006, 23:20
Honestly, I´m not sure, but then again, I don´t check each rebel province every turn and keep track of the building that are there, so it might very well be that the rebels do build on their own. I´m playing XL, by the way. I do know the rebels recruit new units, though, but so far I thought rebels only made use of the infrastructure that´s already present in their province.
That's been my experience as well. Rebels train units (although not that often), but I don't think I've ever seen them actually build stuff. I don't pay that much attention to them either, however, so I can't be certain (I also play XL).

Ironside
09-21-2006, 23:35
Rebels do build buildings although it's very rare (seen a rebel build port in Ireland once).
As all the rebels got the same economy and owns usually very poor provinces, together with that they often can get plenty of troops (rebellions etc), they rarely afford the money to build though. They often prioritices troops first.