PDA

View Full Version : Inca - Total War



Pages : 1 2 [3] 4

richyg13
11-24-2006, 13:05
@Motep dra Uha Dnia Mazzat
Judging from the fact your asking for ur mum's permission your quite young then??
I've been modding since i was 13-14 (was long time ago cant remember exactly how old i was). It helps that ive always been relativly computer literate and my parents were always aware of what i was doing by showing them my progress.
Now that im August last year (when i turned 20) i was shown a course that let me put my love for modding to good use and now im studying to be a game's artist.

If you can explain that it will have long term benefits like it has for me the maybe she can understand why you want to do it. I know perhaps that could be difficult to understand right now but you never know where its going to lead.

@Murfios
I like the concept :) that mask is going to be fun to make now! (Oh crap its gna be hard!!) I should be able to rig the tail to flop about too.

@Antarki
Ok it would be a massive pain in the butt to change the hair length now so im gna have to leave it as a sergeant model of sorts. I can make a new head for the same model with relative ease for another model if need be but ive put too much work into this one just to scrap it.

@ByzantineKnight
Can you post a unit list on the private forums?

ByzantineKnight
11-24-2006, 14:18
@ByzantineKnight
Can you post a unit list on the private forums?

Private Fourms? Do you mean the proboards one?

EDIT: Nevermind, Sure.

ByzantineKnight
11-24-2006, 14:47
Announcement:
Would all ITW members please register at the fourm, thank you. I will make you Mods if you will PM me

Note: this offer is only for team members. :laugh4:

Murfios
11-24-2006, 23:15
https://img237.imageshack.us/img237/8097/incanoblemanbx1.th.jpg (https://img237.imageshack.us/my.php?image=incanoblemanbx1.jpg)
Some kind of nobleman....

image shack does not work...
https://img247.imageshack.us/img247/3915/incafactioniconspanishug2.jpg

EDIT: IT does now...

Motep
11-25-2006, 01:33
Murfios, you should try photobucket. Nice Icon.

richyg13, I am 13 (just to clear up any questions).

richyg13
11-25-2006, 13:19
I'll get back to work on this monday cus i wont be home until then. Was out last night, gna be up my girlfriend's tonight and im working tomorrow.

I'll produce some stuff then.

ByzantineKnight
11-25-2006, 15:58
Thats okay!

Murfios
11-25-2006, 18:18
I'll get back to work on this monday cus i wont be home until then. Was out last night, gna be up my girlfriend's tonight and im working tomorrow.

I'll produce some stuff then.
Good luck....:laugh4:

About the music in I:TW, can we use existing tracks?
For the sound effects, there are hundreds of games that could lend them to us.
Perhaps the Barbarian victory can be used for the Mapuche?

Filibustería
11-25-2006, 19:26
About the music in I:TW, can we use existing tracks?
For the sound effects, there are hundreds of games that could lend them to us.
Perhaps the Barbarian victory can be used for the Mapuche?
I dont think so. Its too celtic. once ago (3 years maybe) my music teacher was teaching us native american music, and he showed us an instrument called trutruka, a sort of large horn-thing. it souded very nice, and the track he showed un was ideal for the mapuche victory.
I have never been able to find it, so if anybody could help, it would be great.
I dont have those things i cannot name or anything like that, so just search for trutruka or mapuche and you may find something. You can also type zampoña or andean music to get, well, andean music.

Murfios
11-25-2006, 21:22
kazaa,emule, limware or anything like that
Delete that fast! you cant name those in this forum!

-I can edit some tracks to make them sound more Incanish, like taking out vocals and adding drums in their place.
Mapuche music is kinda....strange....not so catchy....I could edit those....
We could make it like thqat, but it will be no way near the quality in vanilla.

Caius
11-25-2006, 23:16
I hope this will helps:

Inca places:
Cuzco:Capital
Quito
Latacunga
Riobamba
Incapirca
Saraguro
Tumbes
Sullana
Piura
Huancabamba
Cajamarca
Chiquitoy
Chan Chan
Huayas
Huaras
Huanco
Paramonga
Pachamonga
Pumpo
Tarma
Jauja
Incahuasi
Tambo Colorado
Pachacamac
Hualtara
Machu Pichu
Ollantaytambo
Ica
Nazca
Atico
Hatuncolla
Chucuito
Chuquiabo
Tiahuanaco
Paria
Pica
Tupiza
Tilcara
Catarpe
Monte Acay
La Paya
Pucara de Andalgara
Copiapo
Chilecito
Ranchillos
Santiago
Talca

And that isnt all

The inca spears has a bone in the top.

Incan Gods:
Viracocha
Inti(Sun)
Quilla(Moon)

Wait...

Chimu cities and towns:

Pampa ingenio
Nazca
Cachuari
Tambo Viejo

Chimu first deity:The Moon

places usually found in a city:
Palace
Shrines
Houses
Squares
Funerary Plataform

And wait

Murfios
11-26-2006, 00:31
tambo viejo
pampa ingenio
BOth are in spanish, and not native names.
Old Pot
Smart Flatland?

Caius
11-26-2006, 00:46
tambo viejo
pampa ingenio
BOth are in spanish, and not native names.
Old Pot
Smart Flatland?
Yes, they are in spanish, but the book said that.
Sorry for the little post

Murfios
11-26-2006, 01:48
hmmm..Can we translate them to Chimu?
Good News everyone! My foraging for music related to this time period has ended in a succes.
I have one that seems pretty inca. about 9 minutes long. And it is esasy to hear. I have mapuche...I have to say, that song is terrible. Dunno if we could actually include it. I have also North american dirty drums music. Seems ok.

Filibustería
11-26-2006, 14:34
I hope this will helps:

Inca places:
Cuzco:Capital
Santiago
Talca


santiago and Talca are Chilean cities founded by SPANISH men over picunche villages

MURFIOS...
The name of the songs... can you share them????
Or mail them to the Inca tw mail so we can all hear them?

Filibustería
11-26-2006, 22:04
CHIMU
http://www.toursonhorseback.com/tour2history2.jpg

Murfios
11-26-2006, 22:34
Ill draw a 2D skethch so Richard can be able to make it....
What is that? Rank? Wepone?
Filibusteria: I can't. I can't link it to Email because it is more than 3 mg. So Dunno how we will be able to share it.
Edit: It has no name: It called; Mapuche song #3

Filibustería
11-26-2006, 23:54
Finished it! mapuche units!! If murfios or antarki could redo them with photoshop it would be great.

https://upload.wikimedia.org/wikipedia/en/f/f0/Mapuche_unit_list.JPG

richyg13
11-27-2006, 01:34
Update on Inca Officer V1
https://img167.imageshack.us/img167/8941/offpersnltexmoreweightsec4.th.jpg (https://img167.imageshack.us/my.php?image=offpersnltexmoreweightsec4.jpg)

The model exported without errors to CAS format so i think it should be fine for testing now.
I'm only making textures to a certain level at this stage so it looks feasible.

SSJVegetaTrunks
11-27-2006, 02:10
Since I'm not very artistic in the first place, maybe I can help by scripting?

Rex_Pelasgorum
11-27-2006, 19:01
Great work, Rich !!
Again, congratulations....

When finished, this Inca officer will look awesome ! :2thumbsup:

Murfios
11-27-2006, 22:15
If you know how to script, talk to Rex.:2thumbsup:

SSJVegetaTrunks
11-27-2006, 22:32
I've been messing with the files, just changing little things, and have learned quite a bit from it, with a little help from the scripitorium. Right now I'm trying to find all the files I need to change traits and retinue. Maybe I could start by making some traits and retinue?

richyg13
11-27-2006, 23:04
Traits and Ancilleries is Rex's forte... therefore its best that he fills you in on the details, you can join the forums at http://incatotalwar.proboards106.com/index.cgi

@Rex
thanks for the kind words, its what artists like to here. I just wish someone would tell me what to make next! :)

SSJVegetaTrunks
11-27-2006, 23:10
What about all those pictures that Filibusteria made?

richyg13
11-27-2006, 23:16
I dont know if they need doing cus i think they heard they'd started that stuff by retexturing existing models.

Rex_Pelasgorum
11-27-2006, 23:34
thanks for the kind words, its what artists like to here.

I know, as i myself use to paint and make art (unfortunately 3d moddeling is farr beyond my capaccities).


I just wish someone would tell me what to make next! :)

There is an image posted by Antarki of an Ayllu warrior (bola warrior)
Also, a basic model for the Inca Spearmen needs to be done (model later to be skinned for different factions).
Basic model for Clubman, stone axeman, we do need them.:2thumbsup:

I entrust you also to make a basic models for the Mapuche, wich latter, could also be skinned.

We urgently need images of Chimu warriors...

There are alot of things wich need to be done :2thumbsup:

Also, on the first image with the Incas, there where 3 types of warriors... all of them need to be made, for later reskining and re-texturing...

Hmm, and how about building editing ? It would be quite strange to have Inca fighting in roman-like towns . Can you edit some of the buildings , at least for Chimu... if it is possible to do such a thing, i will send you soon pictures.


I dont know if they need doing cus i think they heard they'd started that stuff by retexturing existing models.

What existing models ?????


Right now I'm trying to find all the files I need to change traits and retinue. Maybe I could start by making some traits and retinue?

Good, join our phorums...
I have devised a plan of traits such as this:

GENERAL TRAITS
FACTION SPECIFIC TRAITS

We do need to get them, and insert them somehow !

Also, we need names to be inserted.

Caius
11-27-2006, 23:56
Since I'm not very artistic in the first place, maybe I can help by scripting?
You can help us with scripting.

richyg13
11-28-2006, 01:15
There is an image posted by Antarki of an Ayllu warrior (bola warrior)
Also, a basic model for the Inca Spearmen needs to be done (model later to be skinned for different factions).
Basic model for Clubman, stone axeman, we do need them.


I'm relativly sure i can model these in a short space of time.


I entrust you also to make a basic models for the Mapuche, wich latter, could also be skinned.


Given 2 weeks i can probably make the entire Mapuche set laid out from Filibusteria's drawings. In many of these cases the same model can be reiterated several times as the bodies are very similar.

Plus, some1 still needs to insert my model located at the team's yahoo mail into the game to make sure it works fine since i cant get RTW installed right now.

SSJVegetaTrunks
11-28-2006, 01:23
How do you quote someone on this site?

"Also, we need names to be inserted."

https://forums.totalwar.org/vb/showthread.php?t=51376

That's a thread that says how to change or make new names.

richyg13
11-28-2006, 01:35
How do you quote someone on this site?

"Also, we need names to be inserted."

https://forums.totalwar.org/vb/showthread.php?t=51376

That's a thread that says how to change or make new names.

^^ yeh i actually got that working for Age of Mankind so i can probably help if i can remember how its all done.

SSJVegetaTrunks
11-28-2006, 01:41
Cool. I should probably start experimenting with traits and retinue again once I finish my homework.

Filibustería
11-28-2006, 01:47
If you dont like mapuche music or you dont feel like it is worthy of being put in the mod, perhaps you can create one, you know, it would be easy, whith some tribal drums going like bom bom regularly, some male voices going like HU HA!!! sometimes, and perhaps an imitation of the lakota lambata music on the background???
What do you think?

ByzantineKnight
11-28-2006, 02:08
How do you quote someone on this site?

"Also, we need names to be inserted."

https://forums.totalwar.org/vb/showthread.php?t=51376

That's a thread that says how to change or make new names.

I know how to add names...


Cool. I should probably start experimenting with traits and retinue again once I finish my homework.

All you will really need is export_descr_character_traits, export_VnVs, and export_descr_VnVs_enums I think...

Once again Nice work Richy!!

SSJVegetaTrunks
11-28-2006, 02:10
Thanks, that'll save some skimming through the data that I would have had to do otherwise.

Tuuvi
11-28-2006, 02:52
hey SSJ you have like 50 posts and you still haven't been made a member....maybe you should pm a mod.You haven't been doing any hardcore spamming or posting offensive comments have you?

SSJVegetaTrunks
11-28-2006, 03:23
No, how do they decide to make someone a member? 50 posts, or is it a certain amount of time being a part of the site?

Murfios
11-28-2006, 04:29
If you dont like mapuche music or you dont feel like it is worthy of being put in the mod, perhaps you can create one, you know, it would be easy, whith some tribal drums going like bom bom regularly, some male voices going like HU HA!!! sometimes, and perhaps an imitation of the lakota lambata music on the background???
What do you think?
Please take no offence. I'm not refering to all mapuche songs to be bad. What im saying is that the onces I got are bad, not the whole worlwide colections of them.
Again. How do I share the music!!?!

SSJVegetaTrunks
11-28-2006, 04:42
I'm not sure, anyone know?

Ramon Gonzales y Garcia
11-28-2006, 04:56
Again. How do I share the music!!?!I suggest packing it (.rar or .zip) then uploading to rapidshare or badongo and just post the link.
work on this is looking good:2thumbsup: good luck on the mod guys

SSJVegetaTrunks
11-28-2006, 05:04
Thank you. I wonder when we'll finish the beta? Guess there's no way to accurately predict that until it's done, so no one even answer that or it will either get our hopes up or make us sad. :dizzy2:

Murfios
11-28-2006, 05:07
I suggest packing it (.rar or .zip) then uploading to rapidshare or badongo and just post the link.
work on this is looking good:2thumbsup: good luck on the mod guys


Thank! YOU!!!!:2thumbsup: :2thumbsup:

SsJ, we might not be so far of from the beta. Onces all mayor things are done, the road it downhill.

ByzantineKnight
11-28-2006, 08:06
I suggest packing it (.rar or .zip) then uploading to rapidshare or badongo and just post the link.
work on this is looking good:2thumbsup: good luck on the mod guys

Thank You!!

:balloon2: :balloon2: I would like to welcome two new members to the team, SSJVegetaTrunks and Antarki!!:balloon2: :balloon2:

SSJVegetaTrunks
11-28-2006, 22:33
Thank you! Once I get a little more practice, I'll start making traits and retinue for the mod.

Murfios
11-29-2006, 04:16
I got a posible victory music.....The "Survivor" Theam song. You Guys think it is ok?
Songs so Far:
Survivor Theam Song
Inca Meditation Flute Song
Earth Drums
Native American Love Call
Inca Flauta de los Andes
Mapuche Song 2
Earth,Water, Light (normal ambient music fits everywhere)

Tuuvi
11-29-2006, 05:35
please no survivor theme song no no no no no~:mecry:

Myrddraal
11-29-2006, 16:25
Looking good guys. If I can give some advice, when modelling, use parts of the RTW models. The faces, heads, arms and bare torsos for example are well modelled and easy to adapt. I'd also suggests adapting the textures which go with these models, it's quick, and it looks great.

Personally I like to use RTW texture parts wherever I can, for example I made some standard chainmail textures using existing RTW patterns and the same for cloth textures. Clothes are then easy to make by adjusting the hue and shading of these standard textures.

If you have problems with the campaign map, I'm well practiced in debugging other mods campaign maps :grin: so feel free to ask. If I can find time, I'd like to contribute a model maybe? :bow:

Good luck guys!

richyg13
11-29-2006, 19:05
The models are being done from scatch from model sheets. Id like to remind everyone that these are not finished products. I've been trying to produce textures that can be upgraded by our team's skinners who are unable to model so that i personally have more time to spend on the models themselves. My models have the same, if not slightly less poly count than the vanilla RTW models at the highest LOD (Level of Detail).

There are a ton of models that need to be produced for this mod's completion. Some may get scrapped and redone if they're not up to spec. The more recent models have more polys in the face that i left out on the only posted one here on this site.

You'll see what we can realy do in about a month's time.

Also, adjusting hues on textures does not produce the best results, and not a good idea when we need to produce checkered patterns.

Myrddraal
11-29-2006, 19:51
The models are being done from scatch from model sheets.
:yes: I'm just saying you can save effort by using certain specific parts of the RTW ones, they're perfectly good.


Also, adjusting hues on textures does not produce the best results, and not a good idea when we need to produce checkered patterns.
True indeed, but it's very quick, and chequered patterns can be done in a cheap and cheerful way by adjusting hue's in combination with contrast.

Just to be clear, I'm not criticising in any way, just my 2 pence. There's a lot of work that needs to be done to produce all the models for a mod, and the things I'm suggesting can just speed up the process a little.

Caius
11-29-2006, 22:00
I got a posible victory music.....The "Survivor" Theam song. You Guys think it is ok?
Songs so Far:
Survivor Theam Song
Inca Meditation Flute Song
Earth Drums
Native American Love Call
Inca Flauta de los Andes
Mapuche Song 2
Earth,Water, Light (normal ambient music fits everywhere)
What is everyone?
Tension, Battle or Movilize?
Tension: No troops moving
Battle:Hand to hand Combat
Movilize:Moving troops

richyg13
11-29-2006, 22:06
:yes: I'm just saying you can save effort by using certain specific parts of the RTW ones, they're perfectly good.


True indeed, but it's very quick, and chequered patterns can be done in a cheap and cheerful way by adjusting hue's in combination with contrast.

Just to be clear, I'm not criticising in any way, just my 2 pence. There's a lot of work that needs to be done to produce all the models for a mod, and the things I'm suggesting can just speed up the process a little.

Yeh ok sorry was having a rough time when i posted that, getting hassled about a project at uni and was getting peeved off cus they're all nagging me (10 of them mind!)

I'm glad you like what ive done and also that you understand the fundementals of photoshop :) I am with my people here :P

If your truly interested keep looking, we're sure to please!

Murfios
11-29-2006, 22:42
What is everyone?
Tension, Battle or Movilize?
Tension: No troops moving
Battle:Hand to hand Combat
Movilize:Moving troops

Right...Hmmm....
Have 5 that fit tension, battle
Have 0 fit no troops moving
have 5 fit had to hand combat
have 0 that fit unit moving
have 8 that fit happy campaing map
Music such those in events or "the enemy attack" I don't have. THey are too hard to obtain.

Caius
11-29-2006, 22:51
Right...Hmmm....
Have 5 that fit tension, battle
Have 0 fit no troops moving
have 5 fit had to hand combat
have 0 that fit unit moving
have 8 that fit happy campaing map
Music such those in events or "the enemy attack" I don't have. THey are too hard to obtain.
Use the Start Scipii song.Runing out of ideas

Tuuvi
11-29-2006, 23:36
I think we should give the music a rest until either we find someone who has a lot of experience in composing music or one of us figures out how to compose our own music.

SSJVegetaTrunks
11-30-2006, 00:50
Yeah, until then let's concentrate on other things that we know we can do. How's the map going, is it done?

ByzantineKnight
11-30-2006, 02:13
Yeah, until then let's concentrate on other things that we know we can do. How's the map going, is it done?

Caius Flaminius says the map is almost done, but he hasn't been on in a long time...


@Myrddraal: Thank you for your offer!!

Caius
11-30-2006, 02:41
Sorry, but the school is killing me.Tomorrow i have 3 tests.

ByzantineKnight
11-30-2006, 02:54
Sorry, but the school is killing me.Tomorrow i have 3 tests.

Do you still have that problem with the map?

SSJVegetaTrunks
11-30-2006, 03:18
Sorry, but the school is killing me.Tomorrow i have 3 tests.

That's allright, we just want to know your progress.

Murfios
11-30-2006, 03:52
I think we should give the music a rest until either we find someone who has a lot of experience in composing music or one of us figures out how to compose our own music.
yeah...I know. But it is something quick and easy to make compared to modeling and scripting.

SSJVegetaTrunks
11-30-2006, 22:27
Some modding isn't that hard really. With the guide for traits in the scripitorium and some self-teaching, I learned almost all I need to know about making traits and retinue in just 2 or 3 days, for a few hours every one of those days.

Roman_Man#3
12-01-2006, 02:03
i could help with some text editing, im a pretty decent editor, and i can edit most things concerning the campaign, like the map and inputing the regions in text. so basically text stuff. i am also an adept musician, probably capable of composing, but im not sure what kind music you want it to sound like, but i can certainly try. due to the fact that i am basically modding unexpected total war myself - not due to the fact that caius flaminius doesnt want to, he just doesnt have as much time for it -, i wont have as much time to mod for this, but i can certainly do an obb job here or there. just pm me with any thing you need. and concerning composing, i can do a basic melody right now using a sax, but i might get a program at christmas, so i can do the rest of the songs. again, just pm me.

Tanit
12-01-2006, 02:29
hey guys, I posted earlier in your thread on the mod discussion forum. I have experience with texting, specifically diplomacy and quotes, as well as research and description writing/integration. I can also learn how to do pretty much anything else fast. If you guys want help you can assign me a job. :)

Motep
12-01-2006, 04:21
welcome to the team all newcomers! Hope you enjoy the mod!

Tanit
12-01-2006, 04:50
What would you like me to do?

And did you say "THE mod"? We have a beta? or did you mean to say "to mod"?

Motep
12-01-2006, 05:13
What would you like me to do?

And did you say "THE mod"? We have a beta? or did you mean to say "to mod"?

I meant for you to enjoy working on this mod. Sorry if I confused you.
It is not up to me to tell you wht to do, but we desperately need some moddlers.

ByzantineKnight
12-01-2006, 05:15
What would you like me to do?

And did you say "THE mod"? We have a beta? or did you mean to say "to mod"?

We have a Pre Beta for only team members (it is only the basic framework of the mod, 3 factions + random text files)

Tanit
12-01-2006, 05:54
I would be only too happy to do three things for this mod to start.

1: test
2: do the diplomacy - I have practice from EB
3: research and implement traits

I can also later do extensive research as I have three university libraries at my disposal as well as some books on the Aztecs and other native mexican groups at home. Just PM the passwords for the e-mail address to me and I will start proving my usefulness as best I can. :)

SSJVegetaTrunks
12-01-2006, 13:55
We don't have the map done yet, so you probably can't test yet. I just asked on our forum which text files we have done (if any) since having some done or not affects what we'll do for most of the files.

Caius
12-01-2006, 20:13
i could help with some text editing, im a pretty decent editor, and i can edit most things concerning the campaign, like the map and inputing the regions in text. so basically text stuff. i am also an adept musician, probably capable of composing, but im not sure what kind music you want it to sound like, but i can certainly try. due to the fact that i am basically modding unexpected total war myself - not due to the fact that caius flaminius doesnt want to, he just doesnt have as much time for it -, i wont have as much time to mod for this, but i can certainly do an obb job here or there. just pm me with any thing you need. and concerning composing, i can do a basic melody right now using a sax, but i might get a program at christmas, so i can do the rest of the songs. again, just pm me.
i play the siku, a aymara instrument.

Murfios
12-01-2006, 22:08
I did'nt know the prebeta thing....lol...

SSJVegetaTrunks
12-01-2006, 22:21
You didn't know we had one?

Tanit
12-02-2006, 02:06
We don't have the map done yet, so you probably can't test yet. I just asked on our forum which text files we have done (if any) since having some done or not affects what we'll do for most of the files.


I can still work on diplomacy and quotes.

Just post the most up to date faction list here and I will start asking diplomacy questions. As for quotes I will start researching and see what I can compile!:2thumbsup:

ByzantineKnight
12-02-2006, 02:20
I can still work on diplomacy and quotes.

Just post the most up to date faction list here and I will start asking diplomacy questions. As for quotes I will start researching and see what I can compile!:2thumbsup:

The Inca Empire
The Chachapoyas
The Aymara
The Diagutia
The Mapuche
The Augaruna
The Chimu

You should join the forum and post your quotes there

Filibustería
12-02-2006, 13:50
20 pages already!
:beam:

SSJVegetaTrunks
12-02-2006, 16:01
Hard to think that this only started a little more than 2 months ago.

richyg13
12-02-2006, 18:18
Join the forum.

http://incatotalwar.proboards106.com/

A description maker would be very handy and also the diplomacy stuff would be great!
Post at the forums and you'll get alot more info.

SSJVegetaTrunks
12-02-2006, 18:52
What do you mean by description maker?

Tanit
12-02-2006, 19:05
Thanks guys, I'm over on the forums now!

And I can write descriptions if you need that. Just give the unit/building and I'll write it up. I do descriptions for EB sometimes and they like my work.

Murfios
12-02-2006, 21:07
Great!:2thumbsup:

Caius
12-03-2006, 13:36
Im in the forums right now

SSJVegetaTrunks
12-04-2006, 02:20
Things seem to be going pretty well for the mod.

Tuuvi
12-04-2006, 03:08
yea were making good progress.

ByzantineKnight
12-04-2006, 09:20
Im in the forums right now

I'll make you a Moderator

SSJVegetaTrunks
12-05-2006, 02:37
For all you people out there who are reading this, don't think we're slow just because we aren't posting much! We're posting plenty on our own forum.

Tuuvi
12-05-2006, 02:53
Let's post a preview thread with our faction icons, models, concept art, and whatever else we have done.

Caius
12-05-2006, 16:55
Check my PM all.Good news.(The map and a surprise)

SSJVegetaTrunks
12-05-2006, 22:22
Yay.

Murfios
12-06-2006, 04:31
WE SHOULD VOTE!
The one that has the most posts on the private forum should be the Moderator!:laugh4: (seriously)

Tanit
12-06-2006, 05:19
Well...I'm definitely too new to be a moderator.:laugh4:

This is great news, I can't wait to see the finished map, well, I suppose I can if I have to...:laugh4:

Crian
12-06-2006, 10:29
Hello everyone, I've been looking around the forums and I saw this thread :beam: ...

I'm interested in helping, I haven't made a mod before but I can use photoshop and have some experience modelling and I can animate... So I can help in those departments. :2thumbsup:

Have any unit models and skins been made? Could someone point me to them so I can more or less have a knowledge of the "look" you guys are going for so as to base what I will do? :yes: :yes:

Crian
12-06-2006, 10:34
Ummm.... who should I contact? :help: Like I said above, I could do modelling and animation... I haven't tried skinning but that could be learned since I have photoshop experience.

Do you have unit graphics people already so I can coordinate with them? Sorry the thread had 20 pages I don't have time to read all that... :oops:

SSJVegetaTrunks
12-06-2006, 13:56
Sorry I can't help now, I only have a little time before I have to go to school, but richyg13 is working on the models, contact him about that, and contact byzantine knight to get to the forums.

Caius
12-06-2006, 19:14
Ummm.... who should I contact? :help: Like I said above, I could do modelling and animation... I haven't tried skinning but that could be learned since I have photoshop experience.

Do you have unit graphics people already so I can coordinate with them? Sorry the thread had 20 pages I don't have time to read all that... :oops:
:ave:

I am not allowed to say this, but welcome to the team!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You are in if you want to be in.

Today i finished the school.I have to study Maths.

Caius
12-06-2006, 19:16
WE SHOULD VOTE!
The one that has the most posts on the private forum should be the Moderator!:laugh4: (seriously)
Or the most poster in the org(seriously)

Tuuvi
12-07-2006, 02:03
If we get a forum here, what will happen to our proboards forum?

Caius
12-07-2006, 02:05
I dont know.

ByzantineKnight
12-07-2006, 02:06
Ummm.... who should I contact? :help: Like I said above, I could do modelling and animation... I haven't tried skinning but that could be learned since I have photoshop experience.

Do you have unit graphics people already so I can coordinate with them? Sorry the thread had 20 pages I don't have time to read all that... :oops:

Welcome!! As far as talking with the Graphics People, you could look at our forum (they rarely post here). The address is http://incatotalwar.proboards106.com, so come and join!

Caius
12-07-2006, 13:20
If we get a forum here, what will happen to our proboards forum?
Now I know.
If the private forum is set when we finished the mod, we will have it down RTW Modification.
It will have threads and the orgah's can make questions plus inform about CTD's.
That will be a good idea to upgrade the game(and release next versions)

richyg13
12-07-2006, 20:20
@Crian
Hey im the only moddler here at ITW. So you'd have to co-ordinate with me mostly.
I dont animate so if you have knowledge and experience in animating RTW then you'd make a great asset of the team!

Caius
12-08-2006, 00:46
600 posts in this thread!!!!

Filibustería
12-08-2006, 02:13
Correction- 602! Though they mostly are questions, answers, modeller and skinner beggings, and so.:laugh4:

Vuk
12-08-2006, 06:22
And then there are those jerks who post just to boost there post count :D :oops: I didn't just do that, did I?

SSJVegetaTrunks
12-08-2006, 13:55
I don't know... Did I?

Caius
12-09-2006, 22:43
Correction- 602! Though they mostly are questions, answers, modeller and skinner beggings, and so.:laugh4:
But they keep alive the forum, and the mod too

Roman_Man#3
12-09-2006, 22:56
:spammer: :focus:

Motep
12-10-2006, 18:20
I think we lost the topic towards the end of page 20...

Caius
12-10-2006, 18:29
I think we lost the topic towards the end of page 20...
With the forum, this thread is semi-dead

Motep
12-10-2006, 18:54
sadly

Caius
12-10-2006, 18:57
You can still help us, Motep?

Roman_Man#3
12-10-2006, 18:57
on a different note, how is the mod coming?

Motep
12-10-2006, 19:11
I can do descriptions, but I need better sources for tactical and historical info. Can you help?

Caius
12-10-2006, 19:13
I can do descriptions, but I need better sources for tactical and historical info. Can you help?
Im still making the map.

Roman_Man#3
12-10-2006, 19:14
i can try, but im note sure how much i can help as i am busy with UTW and will soon be VERY busy with RTE. But i can help a bit.

Motep
12-10-2006, 19:16
I didnt mean help me with the descriptions, I meant "help me with getting the info"

Murfios
12-10-2006, 19:59
you can no use a picture in ur sig ssj

Filibustería
12-11-2006, 01:19
I can do descriptions, but I need better sources for tactical and historical info. Can you help?

I can try to help you, what do you need?

Caius
12-11-2006, 01:21
I can try to help you, what do you need?
Tactical and historical resources

Filibustería
12-12-2006, 04:40
Tactical and historical resources
Like the tactics=strategies of each faction?

What kind of hist. resources? Could you be more specific?

Tuuvi
12-13-2006, 00:05
I think he means historical info that he can use for research to write descriptions.

Motep
12-13-2006, 02:59
as a matter of fact I do.

Myrddraal
12-16-2006, 03:20
I kill spam...

https://img237.imageshack.us/img237/6438/killspamyc0.gif

Motep
12-16-2006, 04:49
I kill spam...

https://img237.imageshack.us/img237/6438/killspamyc0.gif

gotta love it! (where did you get that smilee?)

Note: About the progress, it is all being conducted at our private forum.


Progress update: Cauis still isnt finished with the map. Unit Progress is still being organized. Descriptions not started. Traits and anchillaries are under way (yay!, I have made myself useful to ssj!), Artwork is moving gloriously! All in all, the mod is doing great. This report will be done once a week, at the end of the week.

Warluster
12-16-2006, 05:32
Can I join the Inca-TW team, what postitions are there?

Caius
12-16-2006, 15:04
Warluster, you want to be in?You are in.
Basically the question is:
In what you can help us.We need skinners and modellers, but if you can help us in other area, you are in!

Welcome Warluster!

~:cheers:

Caius

Warluster
12-16-2006, 23:08
Well I am not good with modelling and skinning, but I have been good with research,writing,banners and writing in the files.
Yay! I am part of Inca:TW!:pleased:

Motep
12-17-2006, 02:35
Its good to have another text editor. Maybe you help me research and write the descriptions?

Motep
12-17-2006, 02:37
Here is our privatized forum.


http://incatotalwar.proboards106.com/index.cgi

Warluster, as you are now part of the team, you should be broght to the title of moderator.

Warluster
12-17-2006, 04:53
Yeah, cool, thanks motep. I have already been on to your forums, i am a member there!

Murfios
12-22-2006, 21:33
yeah we need all help we can get.

Myrddraal
12-24-2006, 02:55
gotta love it! (where did you get that smilee?)
Made it.

Motep
12-24-2006, 10:29
nice work

KLAssurbanipal
12-26-2006, 01:05
I would like to make new Inca's units

SSJVegetaTrunks
12-26-2006, 01:11
I'm sure everyone will be glad to hear that! I saw the units you made in your topic, you seem to be really good! We post more in our private forum:

http://incatotalwar.proboards106.com/index.cgi

If you wouldn't mind making an account there, that is where we do most of our actual work.

Filibustería
12-26-2006, 01:36
Good, good.

KLAssurbanipal
12-26-2006, 11:57
I would like to help but I must do new skins for other mods in advance....
I would like to finish my skins for Ancient Wars ( http://www.twcenter.net/forums/forumdisplay.php?f=195 ) and other...
I am a project director and skinner in 'MTW II: Poland - Under Eagle`s Wings Mod' ( http://totalwar.org.pl/board/viewforum.php?f=50 ). When I will finished AW skins, I will helped your team. I can do few mods all the same time.

SSJVegetaTrunks
12-26-2006, 20:51
Thank you.

richyg13
12-27-2006, 00:24
@KLA
do you model or just skin??

Motep
12-27-2006, 08:38
Coool...fresh meat...I..I mean mod memmber...yeeaaahhh....lets go with that.

Caius
12-29-2006, 20:24
ALL THE PEOPLE WHO WANT TO SEE THE MAP SAY YES!!

THE SEMIFINISHED MAP OF CF IS HERE!


https://img49.imageshack.us/img49/8409/bigtk4.jpg

I know, it isnt finished, I am very lazy:whip: but i am working on it.

Mote to come...

CF

SSJVegetaTrunks
12-29-2006, 20:49
Yes! Good job so far. Keep up the good work :yes:

Caius
12-30-2006, 00:28
:::UPDATE:::

Back in home and still working...

https://img299.imageshack.us/img299/2069/bigyc1.jpg

SSJVegetaTrunks
12-30-2006, 00:35
Wow, that was fast! How far is the map going to reach?

Caius
12-30-2006, 00:47
North : northern Ecuador
South: south of Santiago de CHile
East : Amazonian jungle, argentina, etc
West : the pacific ocean

West and North done!
East, EDIT:DONE TOO!!
South, i will working on this, later.

Caius
12-30-2006, 00:54
GOOD NEWS!!!!

We can release the beta, with the map!

Murfios
12-30-2006, 01:10
cool

Caius
12-30-2006, 01:43
a late xmas gift from CF

https://img135.imageshack.us/img135/844/finishks0.jpg

SSJVegetaTrunks
12-30-2006, 01:50
Very good. Did you add regions or cities to the map, or anything like that?

Caius
12-30-2006, 01:53
Very good. Did you add regions or cities to the map, or anything like that?
not yet

Tuuvi
12-30-2006, 02:06
Is there going to be ocean where central america is it going to cut off?

SSJVegetaTrunks
12-30-2006, 02:17
I might be able to help make the cities. Yesterday and today I've been practicing making cities.

Roman_Man#3
12-30-2006, 02:35
imo, it would be easier if only one person did the cites and provinces, so you both didnt do the same regions and then get confused. and very good job CF.

Caius
12-30-2006, 03:06
Problem!

What are the cities names?

Motep
12-30-2006, 03:15
nice work (thank you god, Hes finally finished it) WHOOP

SSJVegetaTrunks
12-30-2006, 05:05
CF, I've posted a thread about some stuff that we need for the map, including cities, on the proboards forum for Inca Total War.

Murfios
12-30-2006, 05:48
we have vaguely discussed cities and their placement. Antarki could help us.

Warluster
12-30-2006, 05:51
Well CF had a massive post before which will defintly help, plus I have supplied some names already for you CF

Murfios
12-30-2006, 06:01
War Luster, are you making the descriptions?

SSJVegetaTrunks
12-30-2006, 06:03
I hope this will helps:

Inca places:
Cuzco:Capital
Quito
Latacunga
Riobamba
Incapirca
Saraguro
Tumbes
Sullana
Piura
Huancabamba
Cajamarca
Chiquitoy
Chan Chan
Huayas
Huaras
Huanco
Paramonga
Pachamonga
Pumpo
Tarma
Jauja
Incahuasi
Tambo Colorado
Pachacamac
Hualtara
Machu Pichu
Ollantaytambo
Ica
Nazca
Atico
Hatuncolla
Chucuito
Chuquiabo
Tiahuanaco
Paria
Pica
Tupiza
Tilcara
Catarpe
Monte Acay
La Paya
Pucara de Andalgara
Copiapo
Chilecito
Ranchillos
Santiago
Talca

And that isnt all

The inca spears has a bone in the top.

Incan Gods:
Viracocha
Inti(Sun)
Quilla(Moon)

Wait...

Chimu cities and towns:

Pampa ingenio
Nazca
Cachuari
Tambo Viejo

Chimu first deity:The Moon

places usually found in a city:
Palace
Shrines
Houses
Squares
Funerary Plataform

And wait

That's his post. Isn't that a little too many cities for the Incans 0_o. If you remember in RTW, most factions only started with 2-3 cities, 4-5 tops.

Roman_Man#3
12-30-2006, 06:07
well, this isnt rome total war is it?

SSJVegetaTrunks
12-30-2006, 06:09
No, but the only way we can make the Incans have that many cities compared to the Chimu and other factions and still have a nice balance is if we make the Incans extremely weak, which will be boring. We can make the Incans larger than the other factions, that makes sense, but I think that's a little TOO overpowered.

Roman_Man#3
12-30-2006, 06:14
well, ya i understand what you meant, so just give them half the list, and give the other half to rebels!

SSJVegetaTrunks
12-30-2006, 06:16
Well, first we should get a list of all potential cities to use and show them on a map, then we'll cut out ones that are too close, faction has too many of them, etc... And, of course, we'll give some to rebels, too.

Roman_Man#3
12-30-2006, 06:46
well there ya go.

jus' getter'done

Warluster
12-30-2006, 07:27
Well there is a few which a close to each other so we cancel them, thats a lot off because most cities around the capital Cuzco

Motep
12-30-2006, 07:33
I agree. the game will be totaly biased towards the incans if we leave it as is. We need to make some more rebel states, possibly a new faction or two (but that will be lobor intensive, so rebels will likely be best.) and warlusters idea will make things easier.

Warluster
12-30-2006, 08:37
I was just checking out Factions and all that, do we have the Toltec's?

Warluster
12-30-2006, 08:38
never mind, they were in central america

Warluster
12-30-2006, 08:46
A few nations which we dont have are-
Chibchas
That is all I can think of, what year does it start?

Caius
12-30-2006, 14:28
The Inca: Total War forum seems to be down.The server is collapsed.Yesterday i tried to entry, but,I cant.:inquisitive:

Caius
12-30-2006, 14:34
That's his post. Isn't that a little too many cities for the Incans 0_o. If you remember in RTW, most factions only started with 2-3 cities, 4-5 tops.
Thats not the problem.

If we found more cities for more factions, we can make a capture 30 provinces and take control of Cuzco, for example.
And slaves in the mod?We are going to include they?What names, armies and rebels names?:huh:

SSJVegetaTrunks
12-30-2006, 17:01
They'll be just like the rebels in RTW. For example, if a rebel family member pops up in Incan territory, he will get an Incan name, Incan portrait, and Incan small army.

And CF, I don't understand your last post completely. Do you actually think we should use all of those cities for the Incans?

Caius
12-30-2006, 17:05
SSJ:I dont think that.I think we need more cities names...

SSJVegetaTrunks
12-30-2006, 17:22
We need something like this:

https://i92.photobucket.com/albums/l23/SSJVegetaTrunks/incamap.jpg

And then a list of the cities with the numbers displayed on the map. Then we can decide which cities to cut out or where we need to put another city.

Motep
12-30-2006, 19:13
I am sick of the mod forum. I cant make anymore posts on the damn thing as "there are to many connections"...sorry but I had to rant about it somnewhere...

Caius
12-30-2006, 19:14
Lets back to this thread.And the forum too.

SSJVegetaTrunks
12-30-2006, 19:22
Yeah, half the time I go to the proboards forum, I can't even get to it.

Caius
12-30-2006, 19:28
Rex_Pelasgorum isnt giving signal lifes for here.Byzantine,Antarki, bellisaire and richyg13 neither.

WHERE IS THE HALF OF THE MODDING TEAM?

SSJVegetaTrunks
12-30-2006, 19:30
Well, Byzantine is on vacation (or something like that). I also need Rex to tell me which of the traits/ancillaries are traits and which ones are ancillaries! We need Antarki to help with the cities, too. Hopefully they will get back here soon!

Motep
12-30-2006, 19:31
maybe they actually have lives to get to...:grin2:

Caius
12-30-2006, 19:33
maybe they actually have lives to get to...:grin2:
Please, come back to the private forum here.

Warluster
12-31-2006, 00:56
Are there private Inca-Total War Forums in the ORG?

Motep
12-31-2006, 01:04
no.

EDIT) evidently there is

SSJVegetaTrunks
12-31-2006, 04:24
yes there is.

Warluster
12-31-2006, 04:29
Yeah there is, I just found out!

Caius
12-31-2006, 04:29
Anyone send a PM to they.

ByzantineKnight
12-31-2006, 06:54
I agree. the game will be totaly biased towards the incans if we leave it as is.

To fix that we could let the other factions get units quicker e.g. the Incans can get Hacha in city_barracks but all the Chachapoyas need to get them is a militia_barracks...

Sorry for not being more active, Ive been busy.

We are leaving on the 4th of January and ariving home on the 7th, I can mod again by the 8th or 9th!!

Motep
12-31-2006, 08:00
To fix that we could let the other factions get units quicker e.g. the Incans can get Hacha in city_barracks but all the Chachapoyas need to get them is a militia_barracks...

Sorry for not being more active, Ive been busy.

We are leaving on the 4th of January and ariving home on the 7th, I can mod again by the 8th or 9th!!

Yay! (could someone pm a link to the mod thread here in the org?)

Murfios
01-01-2007, 01:47
happy new year

Caius
01-01-2007, 04:56
Happy new year are the wishes of the annoying mapper from Argentina.

Sheogorath
01-01-2007, 06:01
Just an idea I thought I would jump in with...

Why not make the Inca very prone to rebellions? Perhaps have a chance that, every time the faction leader dies, a 'Rebel Inca' faction will spring up?

From what I've read, power struggles were pretty common after the death of a Sapa Inca, and some of the resulting wars could be quite bloody. Apparently the Spanish arrived after a particularly nasty war.

Such a scheme would seriously limit the Inca ability to expand, since they would need to keep sizable armies around to deal with rebels, hence limiting their cash intake, while allowing them to keep their historical battlefield l33tness.

SSJVegetaTrunks
01-01-2007, 19:27
Hmm, I'm not sure if that's possible, but if it is then I think that is a brilliant idea! If anyone knows any way to implement this, please post how we could do it.

Caius
01-01-2007, 20:33
A sciript we need for doing that

OR

Giving the Inca faction leader much points of happiness, when he dies, the city will make a rebelion.

Then we modify the rebels to pop up as

Inca Rebels.

Nice idea!!!

Motep
01-01-2007, 21:42
Happy new year are the wishes of the annoying mapper from Argentina. :yes:


And I think the new idea is just briliant!

Caius
01-01-2007, 22:27
:yes:



:inquisitive:

Motep
01-02-2007, 02:43
:inquisitive:

:vulcan:

Sheogorath
01-02-2007, 02:48
:vulcan:
:sweatdrop:

Caius
01-02-2007, 03:34
back to topic.

ByzantineKnight
01-02-2007, 06:28
@Caius: Could you email the map to the mod's email? Thanks.

Caius
01-02-2007, 14:32
Sure.

Sheogorath
01-03-2007, 03:13
Another idea...

Why not make it possible to, after the Spanish invasion, sail to Europe?
Provided, of course, you can beat off the Spanish. Consider the TW mechanics though, that shouldnt be terribly difficult, unless the "Spanish Arrival' event automatically kills off half your population :P
Perhaps even giving the native tribes gunpowder?
After all, I gather that a lot of the native tribes were pretty smart people, and I bet they wouldnt hesitate to let some Spanish 'Voluntiers' live in exchange for their help building ships and weapons.

This would add some variety to the gameplay, and give players something to look forward to after the Spanish invade.

Plus I really want to march my Sapa Inca into Madrid and burn it to the ground ;)

Warluster
01-03-2007, 03:49
But this is mod is set WAY before the Spanish Invasion! Isn't it?

Motep
01-03-2007, 04:17
But this is mod is set WAY before the Spanish Invasion! Isn't it?

Not that long before...only like 100 or 200 years. Besides, we were contemplating a while back whether we should factor in the spanish invasin or not. I do personally think we should. Itd be great! Like mt2w from the perspective of the Incans!

Warluster
01-03-2007, 04:22
Well if its only 100-200 years back then it would be great idea, just one problem, when would the timeline finish for it?

Sheogorath
01-03-2007, 05:13
Ah, I thought the timeline was already going up to the Spanish Invasion...

Anyway, I imagine the timeline would (as in the scripted events) would end when the last Spanish city in the New World was taken out. Or, if that wouldnt work, perhaps create a 'Conquistadors' or 'New World Spanish' faction thats seperate from the 'real' Spanish?
That might lead to some wierd situations (IE: New World Spain at war with Old Spain in the 1500's >_>), but there might be a way to work around that, or just ignore it ;)

EDIT:
Inca Musketeers
*drool*

Motep
01-03-2007, 15:04
Ah, I thought the timeline was already going up to the Spanish Invasion...

Anyway, I imagine the timeline would (as in the scripted events) would end when the last Spanish city in the New World was taken out. Or, if that wouldnt work, perhaps create a 'Conquistadors' or 'New World Spanish' faction thats seperate from the 'real' Spanish?
That might lead to some wierd situations (IE: New World Spain at war with Old Spain in the 1500's >_>), but there might be a way to work around that, or just ignore it ;)

EDIT:
Inca Musketeers
*drool*

Thats what was planned upon. There are ways to keep your "new world spain" From going to war with Spain. Considering they acted more or less seperately once they landed,it would also be more accurate.

We should have it that they will have a fear factor aginst the spainsh untill the they are able to defaet them(the spanish). then, they would have the opportunity to snag some European weapons and armor, and with captives, will be able to learn how to create them.

Filibustería
01-03-2007, 15:09
We need something like this:

https://i92.photobucket.com/albums/l23/SSJVegetaTrunks/incamap.jpg

And then a list of the cities with the numbers displayed on the map. Then we can decide which cities to cut out or where we need to put another city.

NONONONNONO!!

Mapuche go on BOTTOM of screen!!

PD: Ive managed to find internet connection in the town where im spending holidays (Visit Chile!:yes: ) so maybe i can post in this days.

Filibustería
01-03-2007, 15:16
I thought we weren't including the spanish....

Perhaps the mod's timeline could go between 1197(rise of the incan empire) and 1492(America is discovered by columbus)

Caius
01-03-2007, 15:26
What about an expansion of Inca?

You know, a new map, new units and all the stuff.

I know, we must finish Inca first.

Filibustería
01-03-2007, 15:35
It has been discussed. It would be named Ica: Total War The Spanish invasion, but we cant think in an expansion if we haven't finished the first mod...

Roman_Man#3
01-03-2007, 18:12
I thought we weren't including the spanish....

Perhaps the mod's timeline could go between 1197(rise of the incan empire) and 1492(America is discovered by columbus)

I would like to point out Columbus did in fact not discover America, vikings had visited it before. Vikings such as Leif Eriksson(?). Columbus was just credited with finding America from those arrogant Europeans of the time.

Vuk
01-03-2007, 19:01
I would like to point out Columbus did in fact not discover America, vikings had visited it before. Vikings such as Leif Eriksson(?). Columbus was just credited with finding America from those arrogant Europeans of the time.

Actually, they think that it may have been discovered before that, as some ancient Phonecian artifacts have been found on the east coast.

Roman_Man#3
01-03-2007, 19:39
Yes, I read that they found a Phoenician looking face on a mug in Guatemala, but I was just pointing out that people are 100% the Vikings did "discover" America before Columbus, but despite all the evidence, they are not 100% sure if the Phoenicians "discovered" America.

I put discover in quotations because it was discovered from a European stand point, while it was actually being lived on so much longer than that, like 10 000 years or something, at the time of the lsst ice age when there was a temporary bridge between Alaska and Russia.

RM3


ps. I would just like to point ou that this thread. is getting really off topic some times.

Murfios
01-03-2007, 21:31
:sweatdrop:
~:wacko:





___________________________________________________________________





Great ideas.

SSJVegetaTrunks
01-03-2007, 22:56
NONONONNONO!!

Mapuche go on BOTTOM of screen!!

PD: Ive managed to find internet connection in the town where im spending holidays (Visit Chile! ) so maybe i can post in this days.

Yes yes I know, I didn't even try to make them go in the right places because I knew I would probably be wrong anyway. Just pay attention to the idea: putting numbers on a map for where the potential cities are going to be, then naming the cities underneath the map.

Filibustería
01-04-2007, 01:22
Well then...

Perhaps the mod's timeline could go between 1197(rise of the incan empire) and 1492(America is re-discovered by columbumbus)

AND WHAT DO YOU THINK ABOUT THE DATES NOT THE FACTS???

Caius
01-04-2007, 01:24
Its ok.

Filibustería
01-04-2007, 01:28
Thanks, but an "it's okay" its not an "we'll use it".

I think Rex is going to decide that.

SSJVegetaTrunks
01-04-2007, 01:32
In 1197, rise of the Incan Empire, how powerful were the Inca compared to the other Tribes that we are putting in the mod?

Filibustería
01-04-2007, 01:35
Im afraid thats a question that only antarki can answer.

but im pretty sure that i read that incas were constantly attacked by balanced foes, and were about to be defeated in a couple of those battles..

Warluster
01-04-2007, 02:00
The Incan Tribes were first united by Manco Capac in the 12th century, but the Inca were never of Ultimate power until about 1438, that is when Sapa Inca (His name meant Earth Shaker) went and built out an massive empire. But really they built out an Empire along there long history.
https://upload.wikimedia.org/wikipedia/commons/3/34/Inca-expansion.png

Warluster
01-04-2007, 02:01
Sorry,Its a bit to big, I will get a smaller one

SSJVegetaTrunks
01-04-2007, 02:38
Thanks for the map :2thumbsup: .

Warluster
01-04-2007, 02:51
Here's a smaller one
https://img475.imageshack.us/img475/3862/incaexpansionti5.th.png (https://img475.imageshack.us/my.php?image=incaexpansionti5.png)
(https://img475.imageshack.us/my.php?image=incaexpansionti5.png)
[IMG]https://img475.imageshack.us/img475/3862/incaexpansionti5.png (https://imageshack.us)
There all the same maps but diffrent sizes.

Filibustería
01-06-2007, 01:10
We need something like this:

https://i92.photobucket.com/albums/l23/SSJVegetaTrunks/incamap.jpg

And then a list of the cities with the numbers displayed on the map. Then we can decide which cities to cut out or where we need to put another city.

I managed to make this:

https://i125.photobucket.com/albums/p41/Filibusteria/incamap.jpg

the brown spots are the town names

the unnamed provinces are painted with its faction colour, i did'nt find any

This covers only chile and argentina, antarki will have to do the rest.

The names are for the towns, not the provinces.

SSJVegetaTrunks
01-06-2007, 03:18
That's good, but we'll need the provinces, too. You couldn't find any towns in the areas that you didn't name the cities? Well, good job so far!

Murfios
01-06-2007, 06:10
thats cool

SSJVegetaTrunks
01-06-2007, 06:26
Hmmm, let's see if the picture I put in my sig worked.

SSJVegetaTrunks
01-06-2007, 06:26
Yay! Thanks for the advertising picture, Murifios.

Warluster
01-06-2007, 07:32
Now I'm checking out my sig!

Murfios
01-06-2007, 17:33
:dizzy2: :idea2: :inquisitive: Mine does not work! How did you get it to work SSj??? What scale did you use?

Edit: If you need more, tell me and i'll make it.

Filibustería
01-06-2007, 17:35
Updated (but still unnamed, i need more time) chile-argentina map:

https://i125.photobucket.com/albums/p41/Filibusteria/Dibujo.jpg

SSJVegetaTrunks
01-06-2007, 17:46
Good job Filibusteria!

And Murfios, I got this one to work because I went onto the proboards forum to where you posted them, hit "print screen", went into paint, pasted the screen that was printed, copied just the logo, hit file and then "new", pasted it, checked how many pixels it was, went into GIMP and put in those pixels when I hit "new", pasted it, then scaled it down to the specifications made by The Guild, saved it, put it on photobucket, then put it in my sig.

But since you actually have the files, you won't have to use that many steps. Mine is "339 x 150 (17 kb)", but yours might be a little different, I might have cut part of it off accidentally when I took the image out of the screen that I copied. What art program do you use?

Murfios
01-06-2007, 18:42
Photoshop

Motep
01-06-2007, 18:48
Murfios, open the picture in photoshop. Right click the top border of the pictures window. select "image size" and put in 339 for width and 150 for hight when the new window shows up. It will resize your image. (note: in my case, the image was saved at 90kb).

Murfios
01-06-2007, 19:00
Thanks. Got it right. I'll make one for the Inca and all the rest.

Murfios
01-06-2007, 19:09
SSj I read that you wanted to be able to make a video of gameplay for an opening video for Inca, right? Well, other than 2D art im also good on video editing. If you have a nice video card and some beefy 2G ram you could get video directly from the game. To to this get this (http://www.fraps.com/).
It is fraps. It will let you get videos and screenies withought having to save each one of them. SO no more prt scrn.:balloon2: TO edit the video, you could either get Windows Movie maker(free lamest one) or A trial version from Pinnacle (http://www.click-now.net/download/Pinnacle_Studio.htm)
or Ulead (www.ulead.com/download/download.htm).

SSJVegetaTrunks
01-06-2007, 20:18
2 gigabytes of ram? :dizzy2:

I don't have anywhere near that much. Hopefully someone else can make an opening video then.

Caius
01-06-2007, 20:25
2 gigabytes of ram? :dizzy2:

I don't have anywhere near that much. Hopefully someone else can make an opening video then.
Houston, we got a problem!
:gah2:

Cool banners, Murfios!

Murfios
01-06-2007, 22:27
Caius, ty.
on another note I need your help. Badly. I can't instal rome. Could you be so kind to compress the instalation and sending it to me by parts? Or putting in in fileshare? I have the CD's but cant installed because they are curropted.

Caius
01-06-2007, 23:29
There is a way to clean CD.With the same thing you clean your teeth.The pasta, i dont remember the name, but i hope you undersrtand.

Roman_Man#3
01-06-2007, 23:38
I wouldn't recommend cleaning cd's with toothpaste.

SSJVegetaTrunks
01-06-2007, 23:39
toothpaste.

Caius
01-06-2007, 23:40
I wouldn't recommend cleaning cd's with toothpaste.
Why not?It work!

Really.

SSJVegetaTrunks
01-06-2007, 23:45
One of my friends used toothpaste to clean one of his games once, apparently it worked. Besides, if it already doesn't work, he's got nothing to lose.

Murfios
01-07-2007, 03:07
Im not goin to clean the cd with pasta.It is corrosive. Seriosly, can you give me the installed data? I wanna play.

Tuuvi
01-07-2007, 06:08
Where did you guys get those sigs? I need one.

SSJVegetaTrunks
01-07-2007, 17:09
Murfios made them.

Murfios
01-07-2007, 17:10
Go into the "secret" forum

SSJVegetaTrunks
01-07-2007, 17:41
I added good attacker, good defender, bad attacker, and bad defender into my Traits files. Should I rename them, or just leave the names the way they are?