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In MTW the effects of most vices and virtues are easily figured out because they are listed as e.g. "-1 Valour" or "+2 Piety", but there are a few, such as "Secret Blackmailer" which don't have such effects in their description.
How do I find out what such Vices or Virtues do?
Vork
In MTW the effects of most vices and virtues are easily figured out because they are listed as e.g. "-1 Valour" or "+2 Piety", but there are a few, such as "Secret Blackmailer" which don't have such effects in their description.
How do I find out what such Vices or Virtues do?
Vork
They don't have effect until exposed, IIRC.
Oh, I see. That also answers another question that I forgot to ask: "What's the point in having your spies look for hidden vices?"
Thank you. :2thumbsup:
Vork
CrossLOPER
10-02-2006, 14:33
They may find some sort of dark secret or flaw which may or may not have a profound effect on the general.
Fulliautomatix
10-02-2006, 17:09
In MTW the effects of most vices and virtues are easily figured out because they are listed as e.g. "-1 Valour" or "+2 Piety", but there are a few, such as "Secret Blackmailer" which don't have such effects in their description.
How do I find out what such Vices or Virtues do?
Vork
As far as I can tell, the only effect of the "Secret" vices is that you can count on the vice become exposed at some point. So, you can count on a general with the "secret blackmailer" vice developing the regular "blackmailer" vice (with the corresponding reduction in loyalty to your king) later on. Possibly next turn, possibly many years later.
I never found much benefit to taking the time to expose a general's secret vice. An interesting feature of the game, but I thought it was micro-managing for very little result, if any.
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