View Full Version : Valid Trait Effects..
Makanyane
10-05-2006, 21:55
Is there a listing anywhere of valid trait effects?
for example I'd like to know if
Effect Combat_v_empire_east -1
etc. would be valid
inplace of
Effect Combat_v_Roman -1
I can only see culture examples at the moment.
Dol Guldur
10-05-2006, 23:21
Your example shows one of the areas I have not yet tested regarding the creation of the new culture slot. If I remember rightly one of those variants uses a different spelling to the culture type which may indicate they are separate from the culture declaration and possibly hardcoded to it. This would mean the new culture slot would not work for this, and probably that factions would not either.
I had a list of effects which I believe our anc/trait coder may have firmed up/developed. I'll see if he has it and post back.
Makanyane
10-06-2006, 09:47
Thanks - I think I've answered question that for faction it doesn't work - (don't have new culture so don't know about that)
BozosLiveHere, directed me to Marcus Camillus's post no #150 here:
https://forums.totalwar.org/vb/showth...t=42905&page=8
which reminded me you should see effect on command star numbers when you engage relevant enemy, tested for
Effect Combat_v_Roman 1
you do see increase in number of stars
for
Effect Combat_v_empire_east 1
Effect Combat_v_Empire_East 1
Effect Combat_v_EmpireEast 1
they don't crash but don't make any difference to command star numbers so I assume no effect.
Annoyingly
Effect Combat_v_Roman -1
doesn't actually seem to have any effect either - at least it doesn't show up graphically! :wall: :wall:
Dol Guldur
10-06-2006, 10:33
Hmm..thanks for that. Did not know this. A bit limiting then... :(
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