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View Full Version : Is this mod bug free enough to play it?



Thanatos
11-01-2006, 01:03
I was in eager anticipation of this mod so I downloaded the first version to come out, that one was so buggy I didn't feel like playing it.

How bug free is the latest version with patches?

Foot
11-01-2006, 01:07
Did you upgrade to 0.74? And what do you mean by bugs? Do you mean ctds? If so 0.74 is very stable. If you mean missing descriptions and missing Unit Cards, then 0.74 is still buggy.

Foot

Cheexsta
11-01-2006, 07:53
0.74 with the Reinforcement CTD fix is quite playable. Some UI cards and descriptions and so on are missing, but on the whole it's stable. I haven't had a single CTD after installing the Reinforcement CTD fix.

MSB
11-01-2006, 11:04
0.74 with the Reinforcement CTD fix is quite playable. Some UI cards and descriptions and so on are missing, but on the whole it's stable. I haven't had a single CTD after installing the Reinforcement CTD fix.
Neither have I.

Proper Gander
11-01-2006, 11:26
same here, the game is very stable and great fun to play. it's just not complete!

Thanatos
11-01-2006, 19:58
Do you guys have an approximate idea when it'll be more or less complete?

Aks K
11-02-2006, 00:24
Did you upgrade to 0.74? And what do you mean by bugs? Do you mean ctds? If so 0.74 is very stable. If you mean missing descriptions and missing Unit Cards, then 0.74 is still buggy.

FootI think he is referring to CTD, Foot, - -at least I am.

Aks K

CountArach
11-02-2006, 07:58
Do you guys have an approximate idea when it'll be more or less complete?

To quote the EB team's standard response...


When it's done

Darkarbiter
11-02-2006, 10:30
EB still needs A lot of balancing as atm combat is all about elite units rather then tactics most of the time. So in that respect it is very incomplete.

Simmons
11-02-2006, 10:49
EB still needs A lot of balancing as atm combat is all about elite units rather then tactics most of the time. So in that respect it is very incomplete.
Thats funny I win most of my battles with Pantodapoi Phalangitai but I guess ability does vary. :clown:

khelvan
11-02-2006, 12:39
Sorry, Darkbiter, this is not a "balancing" issue. We are not going to balance units so that they are all the same. Some were better than others, and they will perform this way on the battlefield. The "balance" is that the elite units cost much more to recruit.

Lovejoy
11-02-2006, 13:03
I agree. The elite units are balanced. It's supposed be feel when you meet an army with elites. You are scared and on your toes and you use your best tactics to get rid of them as soon as possible. Great.

And when you use elite units they are really expensive, you do only afford one or two per stack. Max. And when that's the case, they have to pay up. Which they do. :yes:


And even if the mod is incomplete, it's the best.

Tellos Athenaios
11-02-2006, 21:37
:idea2: Maybe he didn't refer to their stats, but to the amount of them being recruited... The infamous 'stack after stack full of triarii' issue, something more people have had some complaints about.

Tellos Athenaios
11-02-2006, 21:42
I think he is referring to CTD, Foot, - -at least I am.

Aks K

:dizzy2:

Fun thing though that 0.7.4 is currently rather stable. - I, for one, have never experienced the infamous reinforcement CTD on a clean 0.7.4 build, and trust me: I've had lots of reinforcement battles, and plenty of Heroic Victories in those battles as well. :grin: