View Full Version : Will the new world ever happen?
Gustav II Adolf
11-04-2006, 11:26
When looking att the pics from the guy who got the game you can see that every turn seems to be about two years. If america is discovered in 1492 it would give you 19 turns to sail over there, conquer it and start making profits from it. I know turns was discussed a long time ago and how they would work. I actually dont remember what ca said back then. My hope though is to be able to play longer then a few turns in the later stages of the game.
G
Certain dates will probably be dynamic like in RTW and I think the ability to travel across is one date that I feel should be dynamic.
Gustav II Adolf
11-04-2006, 11:54
Certain dates will probably be dynamic like in RTW and I think the ability to travel across is one date that I feel should be dynamic.
Lets hope so.:sweatdrop:
Ok, if it will be dynamic when would you guys like it to happen? I would love to see it early or half way through. That would sting in the historical loving part of my hart though.
G
Burakius
11-04-2006, 12:19
would be even coole when the Aztecs suddenly invaded Europe very early lol
would be even coole when the Aztecs suddenly invaded Europe very early lol
In your dreams mate :P
My guess is that it'll happen when one faction is advanced enough to build Caravels/Carracks and/or sends some ships there.
However I plan to use my Viking longboats to discover North America by 1100 AD :laugh4:
NagatsukaShumi
11-04-2006, 15:49
To be fair, I would like to see it be random, same with Mongol and Gunpowder events. By random I do mean around the date it occurred, but not ALWAYS on the same date, that just let me plan my defences against the Mongols for example on MTW and hardly made their arrival a surprise in any stretch of the imagination, I'd like it to atleast occur randomly around a set date, so it doesn't stretch too far away from history, but doesn't strictly abide by it.
Gustav II Adolf
11-04-2006, 16:02
I just hope that people who like either gunpowder or new world will be able to enjoy it before its over. Thats why i would like to have those parts in the game for maybe half the playtime.
G
For the Mongols you should have mayby 30 years either way so you either have to leave a large army in rear doing nothing for a 1/4 of the game or just react when they arrive.
For gunpower it should be random at the start but after that dependant on your buildings and recruitment (the more gunpower units you have the more you experiment, the faster you should get the next stage).
For America it should depend on naval strength/technology (e.g. caravels), not just yours but also other nations.
ELITEofWARMANGINGERYBREADMEN88
11-04-2006, 18:01
I hope we can actually get to sail there earlier, it be good in a way,so we can enjoy the game more :-) :-)
scourgeofrome
11-04-2006, 18:09
I hope that everyone can go to the New World.I want to see a Muslim vs. Aztec Battle.
Yea,and if it doens't work,you can always play a custom battle :2thumbsup:
If america is discovered in 1492 it would give you 19 turns ...
Well, actually America was discovered lot more earlier by many occasions. Even from the European's point of view it were the vikings who discovered it around 1000 (probably somewhat before). The reason why we still regard Colombus as the person who "discovered" America is that the vikings had neither the military advantage nor the populational advantage to succesfully colonise America. (hindered by the fact that they were sending their expeditions form the Greenland colonies which were never strong enough on the first place to support a succesful colonisation).
vikings in North America:
http://www.heritage.nf.ca/exploration/norse.html
Thus what we regards as the "discovery" is actually the first succesful colonisation by Europians. (Perhaps a discovery from the Europian political and economical point of view.)
In terms of gameplay this means that America "should be there" for anyone who has the technology and population numbers to succesfully colonise it, just as "it was there" for the vikings (who for the above reasons were unable to live with the opportunity).
Zenicetus
11-04-2006, 20:43
My guess is that it'll happen when one faction is advanced enough to build Caravels/Carracks and/or sends some ships there.
However I plan to use my Viking longboats to discover North America by 1100 AD :laugh4:
Yeah, that's how I'm guessing it will work. Instead of a random or preset date, it could just be a building (or port, whatever) that takes a big city and a lot of turns to develop. That would feel more realistic.
One thing I've been wondering about, is whether the AI factions are even programmed to head for the New World at all, as a campaign goal?
On the one hand, it would be nice to feel that you're in a race against them. But it would also suck to get over there, and find (for example) nothing but series of French colonies and no Aztecs to fight, except for a few rebels here and there. That might take a lot of fun out of the game. So I wonder if CA hasn't just left the New World as a sort of end-game bonus for the player, and the AI aren't really programmed to compete for it? I guess we'll see, once the game is released.
Polemists
11-04-2006, 20:52
Also you forget this is a choice. They have stated before it's based on technology, at least in the interviews I've heard. So I agree with others that once you build enough buildings and upgrade your castle enough on a costal city you can probably go over there (Yes a city not a castle, cause if you look at the screens merchant wharf is part of the city build).
Once again though this is a valid choice, just cause game may let you get over there at turn whatever, you can choose when you actually go. Unlike mongols where they don't really give you a choice as for when to meet them, unless your spain :laugh4:
ProudNerd
11-04-2006, 21:23
I just hope that people who like either gunpowder or new world will be able to enjoy it before its over. Thats why i would like to have those parts in the game for maybe half the playtime.
G
Me too I hope its set earlier! I don't gave a darn about historical accuracy if i only get a few turns to use massed gunpowder and slaughter Aztecs...
Furious Mental
11-05-2006, 13:30
I suspect that it will probably be something that can occur after a certain event over which the player has no control, but even then one will have make some sort of colossal investment in order to gain the ability to make the voyage.
Phalaxar
11-05-2006, 14:59
To be fair, I would like to see it be random, same with Mongol and Gunpowder events. By random I do mean around the date it occurred, but not ALWAYS on the same date, that just let me plan my defences against the Mongols for example on MTW and hardly made their arrival a surprise in any stretch of the imagination, I'd like it to atleast occur randomly around a set date, so it doesn't stretch too far away from history, but doesn't strictly abide by it.
It would be nice if it was partly triggered (not by a single building in a specific province, but, say, by the faction that controls one of any five provinces having so-and-so many points, then waiting a random number of years between 5 - 10) or somesuch. So that it arrived at an appropriate point for the gameplay, but wasn't obvious (and certainly not easily controllable!).
For the Mongols you should have mayby 30 years either way so you either have to leave a large army in rear doing nothing for a 1/4 of the game or just react when they arrive.
For gunpower it should be random at the start but after that dependant on your buildings and recruitment (the more gunpower units you have the more you experiment, the faster you should get the next stage).
For America it should depend on naval strength/technology (e.g. caravels), not just yours but also other nations.
I think that's a fantastic idea. :beam:
One thing I've been wondering about, is whether the AI factions are even programmed to head for the New World at all, as a campaign goal?
On the one hand, it would be nice to feel that you're in a race against them. But it would also suck to get over there, and find (for example) nothing but series of French colonies and no Aztecs to fight, except for a few rebels here and there. That might take a lot of fun out of the game. So I wonder if CA hasn't just left the New World as a sort of end-game bonus for the player, and the AI aren't really programmed to compete for it? I guess we'll see, once the game is released.
I sure hope so. It would make it boring if you knew they didn't - if you knew you could do this any time you liked, that the European and Aztec AI just wait for you to make your move. If there's no challenge to it I wouldn't be interested.
It would be just as interesting if you saw someone just colonised that area and then wiping them out on the European map. The Spanish-Mexican empire? :laugh4:
Comrade Alexeo
11-05-2006, 17:57
One thing I've been wondering about, is whether the AI factions are even programmed to head for the New World at all, as a campaign goal?
On the one hand, it would be nice to feel that you're in a race against them. But it would also suck to get over there, and find (for example) nothing but series of French colonies and no Aztecs to fight, except for a few rebels here and there. That might take a lot of fun out of the game. So I wonder if CA hasn't just left the New World as a sort of end-game bonus for the player, and the AI aren't really programmed to compete for it? I guess we'll see, once the game is released.
I imagine that the Aztecs, because of their sheer weight in numbers and the costs involved in conquering them, will almost certainly not be wholly defeated by one faction before another one arrives. So, I see where you're getting from, and, yeah, it might be theoretically possible, but I think that in practical terms you'll still run into a goodly number of those savages :2thumbsup:
Polemists
11-05-2006, 21:04
Yea I agree, anyone who played Onumbia knows these guys are not a total push over. I'm sure they'll have plenty of elite units and numbers to hold off to Euros at the start.
Plus even if other nations are competeting against you it's not like you won't know when they leave, "Hmm, wonder where half frances army and ships went" :P
Zenicetus
11-05-2006, 23:11
Yea I agree, anyone who played Onumbia knows these guys are not a total push over. I'm sure they'll have plenty of elite units and numbers to hold off to Euros at the start.
Plus even if other nations are competeting against you it's not like you won't know when they leave, "Hmm, wonder where half frances army and ships went" :P
Hmmm... I can see I'll have to ramp up the budget for spies. :yes: I wouldn't be surprised if we also get some kind of news flash that "the New World has been discovered by x faction!" when that occurs (assuming the player doesn't get there first), since this wasn't exactly secret information at the time.
Caesar_julii
11-06-2006, 00:49
i could care less about the americas. I looks CA just added them in because they were bored. I plan on doing a lot of crusades. He He he
Don't know if it has been said in this topic, I couldnt be bothered to read it all.
But you can choose to keep playing after the 225 turns oir however many turns you have
scourgeofrome
11-06-2006, 14:05
Plus even if other nations are competeting against you it's not like you won't know when they leave, "Hmm, wonder where half frances army and ships went" :P
:laugh: . Bright side:Easier Conquest in Europe. When the French return "Hey,where did France go and why is England here?" *the army gets killed by longbowmen*
Belgolas
11-06-2006, 15:36
you guys got it all wrong. I want to play as the aztecs and invade Europe. Muhahaha. That would be fun and difficult. I hope someone will mod it.
Freedom Onanist
11-06-2006, 16:14
If the French do get there first, do they get Conquistador units? Does Spain get them anyway? What's going on? Who are you?
Miloshus
11-06-2006, 22:07
The idea of the game isnt so bad,... but its the worse!
Who careswhat were Aztecs and Inkas doing 500 years ago...(probably boring them selves to death)
Publio Cornelio Escipión Africano Mayor
11-06-2006, 22:46
If there is no conquest of Mexico and only crusades ..... Well, modern capitalism was possible due to the mexican and peruvian gold & silver. So I guess in your universe there will be no capitalism. LOL
Publio Cornelio Escipión Africano Mayor
11-06-2006, 22:52
The idea of the game isnt so bad,... but its the worse!
Who cares what were Aztecs and Inkas doing 500 years ago...(probably boring them selves to death)
Do you think so??? Thank god Mexico is still here and we Mexicans are still getting bored with our cool parties..... skull:
Yes, I I have some european blood in my veins; my ancesters ate many spaniards. HEHEHEHE
Phalaxar
11-07-2006, 00:11
Caesar Julii, it seems to me to change the gameplay in the last few years a lot - potentially throw the winning faction position open to all again - and such very much unlike a hey-we-might-as-well, last-minute addition.
Don't know if it has been said in this topic, I couldnt be bothered to read it all.
But you can choose to keep playing after the 225 turns oir however many turns you have
Oh for crying out loud, have some curtesy! What you're saying is that you couldn't be bothered to read 20 people's opinion on this but felt big enough to know what you were saying was important and worthwhile. You couldn't be bothered to spend a minute checking if you weren't just spamming up the forum or even entirely off conversation.
Gah, if you're going to be antisocial and arrogant, at least pretend you're not.
Miloshus
11-07-2006, 14:52
Do you think so??? Thank god Mexico is still here and we Mexicans are still getting bored with our cool parties..... skull:
I have nothing against the idea, :no: but face it I think it will never happen...
Or it will but the game wont be about discovering Americe, it will be about
American 19. century wars.:yes:
Thats what I think
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