asherba2
11-11-2006, 05:11
First, I am going to buy MTW 2 and I've heard CA has been responsive to some of what has been said about RTW.
But I hope CA realizes what few other RTS companies seem to: it's not all about how many features there are and how flashy everything looks. That sells in the short term but balanced gameplay and simplicity go a long way.
There must be a reason why many still love Shogun other than nostalgia. We can't all be stodgy old men and women harkening back to the nonexistent halcyon days...
I think there is something to be said for the simplicity of the Shogun campaign. You started in a corner of Japan, fought your way out and built a buffer zone, made a few ninjas and geishas, trained some cool and meaningfully diverse units... and then the focus was on military strategy both on the map and the battlefield. I never had to micromanage my economy constantly - I don't know, I never saw the Total War franchise as being about micromanaging the economy... I had the most fun dreaming up plans to use on the battlefield - every unit seemed to fulfill a role perfectly, from the battle ninjas to the no-dachis and warrior monks to the cavalry.
I played the campaign on hardest with each faction and it never got old.
With RTW, as I've said before, it's a good game, CA clearly put a lot of effort into it and I thank them for that... I will continue to be a fan of their work as long as I believe they sincerely care. It's difficult for me to pinpoint what exactly is "wrong" with RTW because I don't know that there is anything specifically "wrong" about it - just less "right."
I confess that my best rationale for not being as engaged with MTW or RTW is their lack of focus on troop deployment strategy both on the map and on the battlefield. For some reason I feel like I spent more time in Shogun on the battlefield than on the map, and more of the time i spent on the map was planning how to create the best situation for myself on the battlefield. I'm sure there are other reasons, but they are difficult to pinpoint.
I have great hopes for MTW 2, and if there is a Shogun sequel I would appreciate if it could keep the atmosphere and simplicity of its predecessor.
Am I the only one who feels that there is a certain magic to Shogun that waned from Shogun to MTW to Rome? Is there a significant share of the TW market that feels similarly? Or are we no longer a great enough force to hold any sway?
If so, maybe we can make up a loose list/discussion of the sorts of things that we loved in the orginal Shogun, from the general (e.g. unit balance, faction balance) to the specific (time slider or something). Apologies if this isn't the best forum for this, feel free to move it about, I just thought it was the most forward-looking of the forums so it would make most sense here.
But I hope CA realizes what few other RTS companies seem to: it's not all about how many features there are and how flashy everything looks. That sells in the short term but balanced gameplay and simplicity go a long way.
There must be a reason why many still love Shogun other than nostalgia. We can't all be stodgy old men and women harkening back to the nonexistent halcyon days...
I think there is something to be said for the simplicity of the Shogun campaign. You started in a corner of Japan, fought your way out and built a buffer zone, made a few ninjas and geishas, trained some cool and meaningfully diverse units... and then the focus was on military strategy both on the map and the battlefield. I never had to micromanage my economy constantly - I don't know, I never saw the Total War franchise as being about micromanaging the economy... I had the most fun dreaming up plans to use on the battlefield - every unit seemed to fulfill a role perfectly, from the battle ninjas to the no-dachis and warrior monks to the cavalry.
I played the campaign on hardest with each faction and it never got old.
With RTW, as I've said before, it's a good game, CA clearly put a lot of effort into it and I thank them for that... I will continue to be a fan of their work as long as I believe they sincerely care. It's difficult for me to pinpoint what exactly is "wrong" with RTW because I don't know that there is anything specifically "wrong" about it - just less "right."
I confess that my best rationale for not being as engaged with MTW or RTW is their lack of focus on troop deployment strategy both on the map and on the battlefield. For some reason I feel like I spent more time in Shogun on the battlefield than on the map, and more of the time i spent on the map was planning how to create the best situation for myself on the battlefield. I'm sure there are other reasons, but they are difficult to pinpoint.
I have great hopes for MTW 2, and if there is a Shogun sequel I would appreciate if it could keep the atmosphere and simplicity of its predecessor.
Am I the only one who feels that there is a certain magic to Shogun that waned from Shogun to MTW to Rome? Is there a significant share of the TW market that feels similarly? Or are we no longer a great enough force to hold any sway?
If so, maybe we can make up a loose list/discussion of the sorts of things that we loved in the orginal Shogun, from the general (e.g. unit balance, faction balance) to the specific (time slider or something). Apologies if this isn't the best forum for this, feel free to move it about, I just thought it was the most forward-looking of the forums so it would make most sense here.