PorT_Lobo
11-16-2006, 03:06
Campaign AI is the biggest problem in MTW2!
It has several exploits that destroy game.
- AI doesn’t garrison their settlements! Even in Frontier against enemies, AI leaves a small garrison inside.
- AI in campaign map is to few aggressive... Human can pass an army next to AI army and it doesn’t attack.
This 2 severe exploits result in a super easy game to an experienced human player. In a game that conquer cities is the key to victory, i think this is clear.
I will refer 2 clear examples from my campaign.
1st, playing as Portugal i destroyed Spain in first 3/4 rounds, just make 2 armies (mercs + original Portuguese army) and send one for Leon and another for Toledo. They found the settlements almost deserts, Spanish army outside did not attack, and i conquered both settlements and exterminate Spain in round 4!!!
2nd, France were my enemy since some time ago, but did not defend theire borders, besides be much strong than me at the moment! I advanced with a full army in French territory, and AI did not react. Tolouse were a Citadel defended ONLY by the king alone!!! I conquered it super easy and after, France send a full army against me inside the Citadel that it should offer me.... of curse the suicide AI lost!!
I conquered also several Moor settlements, all of them without a full garrison inside!
I know there are more bugs in this game, but so game killers as this i doubt!
As a side note, im a veteran player with 30 yo! I play TW since Shogun and i am also a known Age of Empires series player, and founder of PorT Clan, the biggest Portuguese RTS Clan. My experience above described was in vh/vh difficulty!
I would like to refer some other bugs related to diplomacy:
- AI pays to much to Human become Vassal. I asked 12000 florins and it gave it to me! At next turn i attack their ally and they broke alliance again without any penalty!
- AI pays a lot when want cease fire, sometimes 4000 or 5000 florins, in next turn I attack it again without any problem!!
At last, when AI has a Spy inside town who open doors, AI continue using only the siege engines and ignore the side doors open by spy!
Anyway Campaign AI is the biggest problem in MTW2! CA must do something or we will have a nice looking game with no chalange at all!!
It has several exploits that destroy game.
- AI doesn’t garrison their settlements! Even in Frontier against enemies, AI leaves a small garrison inside.
- AI in campaign map is to few aggressive... Human can pass an army next to AI army and it doesn’t attack.
This 2 severe exploits result in a super easy game to an experienced human player. In a game that conquer cities is the key to victory, i think this is clear.
I will refer 2 clear examples from my campaign.
1st, playing as Portugal i destroyed Spain in first 3/4 rounds, just make 2 armies (mercs + original Portuguese army) and send one for Leon and another for Toledo. They found the settlements almost deserts, Spanish army outside did not attack, and i conquered both settlements and exterminate Spain in round 4!!!
2nd, France were my enemy since some time ago, but did not defend theire borders, besides be much strong than me at the moment! I advanced with a full army in French territory, and AI did not react. Tolouse were a Citadel defended ONLY by the king alone!!! I conquered it super easy and after, France send a full army against me inside the Citadel that it should offer me.... of curse the suicide AI lost!!
I conquered also several Moor settlements, all of them without a full garrison inside!
I know there are more bugs in this game, but so game killers as this i doubt!
As a side note, im a veteran player with 30 yo! I play TW since Shogun and i am also a known Age of Empires series player, and founder of PorT Clan, the biggest Portuguese RTS Clan. My experience above described was in vh/vh difficulty!
I would like to refer some other bugs related to diplomacy:
- AI pays to much to Human become Vassal. I asked 12000 florins and it gave it to me! At next turn i attack their ally and they broke alliance again without any penalty!
- AI pays a lot when want cease fire, sometimes 4000 or 5000 florins, in next turn I attack it again without any problem!!
At last, when AI has a Spy inside town who open doors, AI continue using only the siege engines and ignore the side doors open by spy!
Anyway Campaign AI is the biggest problem in MTW2! CA must do something or we will have a nice looking game with no chalange at all!!