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View Full Version : How stacked are YOUR Mongolians?



eefums
11-18-2006, 19:43
I thought they'd be a stupid horde prancing around..I was wrong. https://img234.imageshack.us/my.php?image=mongolialolii3.jpg

NihilisticCow
11-18-2006, 19:52
I played a campaign as the Turks and had to deal with them..... boy there's a lot of stacks....

Ciddler
11-18-2006, 20:00
I am playing as the turks now, I was strong and they seemed to have thought it would be easier to attack Hungary. They were right, Hungary is getting their butts wooped and even declared war on me for whatever reason.

So lucky for me they did not go south but directly west.

IrishArmenian
11-18-2006, 20:25
After all, they did create an Empire larger than Rome in less than 50 years. Historically accurate I guess. Can't wait to play as the Russians and desperately try to outlast the Mognols and wait until the drunks take over, tehehe.

Zenicetus
11-18-2006, 20:26
I am playing as the turks now, I was strong and they seemed to have thought it would be easier to attack Hungary. They were right, Hungary is getting their butts wooped and even declared war on me for whatever reason.

So lucky for me they did not go south but directly west.

It might have been just the overall strength of your empire, but did you also do anything special to reinforce your frontier like build forts or use blocking armies? When playing the Sassanids in RTW/BI, I remember I was able to steer the Horde away to attack a weaker faction, by placing a few forts at the mountain passes, and keeping my frontier provinces fairly well reinforced with troops.

hoetje
11-18-2006, 20:29
Does anyone know when the Timurids arrive?I heard they will be a good macht for the Mongols

Quillan
11-18-2006, 20:29
Playing the ERE in BI, I built forts at the Danube river crossings. The Vandals avoided me and went elsewhere. After the Vandals pushed the Goths off their lands, they avoided me as well. The Huns, on the other hand, didn't like being herded. I had to kill all 9 stacks of their troops in the end.

Timurids are late 1300s, historically. I think Timur took over in 1369 or thereabouts, and it was over the next 35-40 years he systematically carved out his territory.

Dutch_guy
11-18-2006, 20:37
Timurids are late 1300s, historically. I think Timur took over in 1369 or thereabouts, and it was over the next 35-40 years he systematically carved out his territory.

:computer:

We have spoiler tags for a reason you know ~;)

:balloon2:

Quillan
11-18-2006, 20:56
Who's talking spoilers? I'm talking history. There's no guarantee it happens in game exactly the way it did in history. They may have a trigger or random factor involved. I haven't even gotten to the Mongols yet in my game.

SIGGE
11-18-2006, 21:03
How can you have a mini-map with solid colors like that? Mine is with millions of colors and some parts are dark..

Stolpmeister
11-18-2006, 21:58
This stacked:

https://img.photobucket.com/albums/v698/Stolpmeister/mongols.jpg

As you can see all the generals are 8+ Command, and most of the units have two silver chevrons of experience. They later empired out like in effums screenshot.

Kralizec
11-18-2006, 22:11
In RTW the AI would often have multiple stacks strolling around in the countryside, without using them to actually conquer some settlements. This is pretty neat.

Dutch_guy
11-18-2006, 22:15
Who's talking spoilers? I'm talking history. There's no guarantee it happens in game exactly the way it did in history. They may have a trigger or random factor involved. I haven't even gotten to the Mongols yet in my game.

I see. My bad then, freaked out when I saw Timurids with a date next to it - as I, like you, aren't that far in the game yet.

Plus, unlike you, other people may not have heard we actually have a spoiler tag option, which they may know now.

:balloon2:

TigerVX
11-18-2006, 22:26
My Mongols decided to go to Russia rather then the Middle East, and as a result; All the European super powers are cowering. Heres a Hint, Hungary used to control most of Russia.

https://img109.imageshack.us/img109/9263/stackedov1.jpg

And yeah, I'm Sicily =P. I like to play my games slow rather then expand quick. I don't even plan to win this campaign, I'm just messing around right now. Of course, all my cities and castled are defended with cannon towers and loads of militia with silver armor at least, I don't have much to worry about.

And yeah, the Scots REALLY did kick England out of England :P

Ciddler
11-18-2006, 23:10
It might have been just the overall strength of your empire, but did you also do anything special to reinforce your frontier like build forts or use blocking armies? When playing the Sassanids in RTW/BI, I remember I was able to steer the Horde away to attack a weaker faction, by placing a few forts at the mountain passes, and keeping my frontier provinces fairly well reinforced with troops.

I had the castle near to their spawn point filled to the brim and troops on the way. I was also the strongest nation to the time, still am. Hungary is still meddling with them, lovely! ^^

Dooz
11-18-2006, 23:45
My Mongols are just sitting too, bunched up together like an overweight lunchladies panties on a hot summer day. Hope this is fixed in the patch.

Maculio
11-19-2006, 00:26
this is the date in spoiler tag
this is the exact tag from the descr_events

event historic timurids_invasion_warn
date 288 304

Dan.o6
11-19-2006, 00:39
^^ so what year is that?

Maculio
11-19-2006, 00:42
guys another spoiler i just found of the timurid invasion: this is the actual invasion

;-- Timurids invasion --
monitor_event EventCounter EventCounterType timurids_invasion_warn
and EventCounter > 0
; ADD SCOUTING INVASION
add_events
event counter timurids_invasion
date 2 4
end_add_events
if I_EventCounter timurids_invasion_warn == 2
terminate_monitor
end_if
end_monitor
I'm assuming the date is refered to the invasion warning event - so two to four years between warning about it ( i haven't found the counter but the event count is on my last post)


monitor_event EventCounter EventCounterType timurids_invasion
and EventCounter > 0
if I_EventCounter timurids_invasion == 1
;;; SCOUTING INVASION
add_events
event emergent_faction timurids
date 0
; region Tbilisi_Province
region Yerevan_Province
region Bulgar_Province
region Sarkel_Province
region Baghdad_Province
movie event/timurids_invade.bik
This will cos problems for eastern factions and i have fought the mongols 5 times, these settlements are all placed around the areas of the mongol's most likely conquests, so this will be a pain up the backside for the mongols. Some kind of balancing?

; ADD TIMURID INVASION 1
event counter timurids_invasion
date 2
end_add_events
end_if
if I_EventCounter timurids_invasion == 2

;Sarkel
if I_CharacterTypeNearTile timurids named_character, 30 258, 134
set_counter timurids_sarkel 1
end_if
;Tbilisi / Yerevan
if I_CharacterTypeNearTile timurids named_character, 20 278, 101
set_counter timurids_yerevan 1
end_if
;Baghdad
if I_CharacterTypeNearTile timurids named_character, 30 291, 70
set_counter timurids_baghdad 1
end_if I think this is for placement of the family members, so thism eans that if you have high subterfuge assasin you can really reak havoc among the timurids, so whet your daggers prior to invasion. So the characer Sarkel is at 258, 134 and so on. This is again close ot mongolian lines

Maculio
11-19-2006, 00:54
i have to spoil again omg lol

this is 1368 and 1384 i think, it has to be in years not turns. now this is the details of the armies.

;;; TIMURID INVASION 1 SCRIPT
spawn_army
faction timurids
character Timur, named character, age 30, x 292, y 166, family ;Command 9 Dread 9 Loyalty 6 Piety 4
traits EasternWarlord 3 , GoodCommander 3 , Bloodthirsty 2 , BattleDread 3 , StrategyDread 2 , PublicFaith 4 , Loyal 1 , ContentGeneral 3 ;command 9, dread 9, loyalty 6, piety 4
Timur is leader of faction

unit Mongol Bodyguard exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Lancers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Lancers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Lancers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Lancers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Archers exp 6 armour 0 weapon_lvl 0
unit Mongol Heavy Archers exp 6 armour 0 weapon_lvl 0
unit Sabadar Militia exp 6 armour 0 weapon_lvl 0
unit Sabadar Militia exp 6 armour 0 weapon_lvl 0
unit Sabadar Militia exp 6 armour 0 weapon_lvl 0
unit Sabadar Militia exp 6 armour 0 weapon_lvl 0
unit ME Halberd Militia exp 6 armour 0 weapon_lvl 0
unit ME Halberd Militia exp 6 armour 0 weapon_lvl 0
unit ME Halberd Militia exp 6 armour 0 weapon_lvl 0
unit Elephants exp 6 armour 0 weapon_lvl 0
unit Elephants exp 6 armour 0 weapon_lvl 0
unit Elephant Artillery exp 6 armour 0 weapon_lvl 0
unit Elephant Artillery exp 6 armour 0 weapon_lvl 0
end
spawn_army
This is his personal army. OUCH look at all the elephants and mongol heavy archers and lancers. So this army is balanced, apart from lack of infantry. I think mongol archers are horse archers, we'll have to wait for pack extracter to find out. ME is probably middle eastern.
It has 4 armies of this size, but the last one has ME_Rocket Artillery - whats this mongols with big guns? :help:





;;; move them to location of first invasion
if I_CompareCounter timurids_sarkel = 1
reposition_character Timur, 280, 136
reposition_character Husayn, 277, 133
reposition_character Umar_Shaykh, 278, 131
reposition_character Miran, 277, 136
end_if
if I_CompareCounter timurids_yerevan = 1
reposition_character Timur, 291, 109
reposition_character Husayn, 289, 108
reposition_character Umar_Shaykh, 291, 107
reposition_character Miran, 288, 106
end_if
if I_CompareCounter timurids_baghdad = 1
reposition_character Timur, 292, 58
reposition_character Husayn, 290, 60
reposition_character Umar_Shaykh, 293, 63
reposition_character Miran, 290, 65
end_if

; ADD TIMURID INVASION 2
add_events
event counter timurids_invasion
date 12 24
end_add_events
end_if
if I_EventCounter timurids_invasion == 3
I'll summarise this but you wont like it, if the earlier troop sarkel survives these men will be spawned at already formidable positions, and the last things is worst of all, there is at least one mroe force of this size yet to come