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View Full Version : Each turn = two years, but my generals hardly age?



Dayve
11-20-2006, 07:32
Only been playing it for one hour, and i notice something seriously wierd... Everytime i end turnm two years pass, but King William the leetness has only aged to 55 years old, despite 20-odd years passing...

AussieGiant
11-20-2006, 07:34
You need to do a bit of reading on the board before posting.

It is designed this way for pacing and game play.

It may not make sense but it was done this way for those reasons.

Dooz
11-20-2006, 07:42
In order to get the character aging to match the in-game years, you need to change the turns to 2 turns a year. That's discussed at length in a bunch of posts and stickies, so if you want to do that you can find what you need.

Waleed
11-20-2006, 07:44
I'm 76 turns into a campaign as the Moors and I have to say it is works very well this way. I've probably invested 30 hours into this campaign at the very minimum. The year is something like 1230 right now and i've gone through multiple sultans. You need to remember this game covers almost 5 centuries. If every year was a turn the game would go incredibly slow and you'd probably conquer the whole world without even being able to try to conquer the new world or even experience the mongol horde. If they were to keep the turns the way to are and have realistic aging you'd be losing agents and generals before you could even get much use out of them. Is this completly historical? Nope. I prefer having the game as historical as possible but I have to say a little sacrifice of history for gameplay worked out extremly well in this game. Also since turns are what is displayed on the main campaign screen you hardly realize this feature.