TheFluff
11-21-2006, 00:49
Hello all! I been lurking about for sometime, but i've been enjoying the TW series since STW so im not really "new" but im not really the type that plays on VH/VH (i like h/h) since i perfer to keep my sanity sometimes! Anywho, in MTW trade was very easy, in RTW it was a tad confuseing and i usually dident bother. However in MTW2 i been haveing a hard time seeing the benifits of trade even though i know they are massive in some cases.
Basically my problem is im not sure not so much if, but when i should be building the trade buildings/improvments (these would be docks,warfs/wharehosue,market.roads) because often times when i open the settlment window to view the detials (the little icons) often times if i have "paved roads" or "docks" in the que,but it doesnt actually tell me how much income they would genrate. The werid thing is, in the end they actually end up makeing a huge impact but i dont find out untill i check later. As a quick example. I was playing as the scots. I had all the british isles, all of north france and parts of prussa. Newho i noticed that my huge city of Edinburg had about 5 small trade fleet icons sailing back and forth from various parts of my controled areas of northern france. I was pretty excited but couldent figure out how it was working exactly beacuse caen is a fortress with just a shipbuilding dock and no real improvments, yet it had a fleet sailing to it, yet london had no fleeting sailing out but it had a dock and all sorts of improvments a huge city has.
So my questions are
-How exactly does trade from SEA, and trade from LAND work this time around?
-Are the improvments immidate or take a few turns?
-How exacly can i bost my own domistic trade when im at the point of my game where everyone hates me and wont talk to me? (This was the case of my scot camp)
-I dont rember what the flash ing icons repersent in the income display. Does this mean something this turn or next turn is prohibiting you from makeing that icon worth of income? i thought it was something like rebels blociking a seaport or road but oftentimes thats not the case.
On a unrelated subject, does anyone know how exacly armor upgrade on teir 1 and 2 units scale them to units wearing the same armor type? Im talking just about defence here, but i know that many people belive that unlike RTW, armor class (as in what they are actully wearing) is more important then the total defence rateing of a unit. This is something that is very important to me because i enjoy playing factions that dont have alot of heavy units (mostly middle eastern) but i been abit turned off by them because if i go by my RTW knowlage, they will be useless after i establish myself post mongol invastion beacuse they will die to fast against the euro plate wearing armies...even the eastern ones.
Thanks, hope this isent TOO much ~:cheers:
Basically my problem is im not sure not so much if, but when i should be building the trade buildings/improvments (these would be docks,warfs/wharehosue,market.roads) because often times when i open the settlment window to view the detials (the little icons) often times if i have "paved roads" or "docks" in the que,but it doesnt actually tell me how much income they would genrate. The werid thing is, in the end they actually end up makeing a huge impact but i dont find out untill i check later. As a quick example. I was playing as the scots. I had all the british isles, all of north france and parts of prussa. Newho i noticed that my huge city of Edinburg had about 5 small trade fleet icons sailing back and forth from various parts of my controled areas of northern france. I was pretty excited but couldent figure out how it was working exactly beacuse caen is a fortress with just a shipbuilding dock and no real improvments, yet it had a fleet sailing to it, yet london had no fleeting sailing out but it had a dock and all sorts of improvments a huge city has.
So my questions are
-How exactly does trade from SEA, and trade from LAND work this time around?
-Are the improvments immidate or take a few turns?
-How exacly can i bost my own domistic trade when im at the point of my game where everyone hates me and wont talk to me? (This was the case of my scot camp)
-I dont rember what the flash ing icons repersent in the income display. Does this mean something this turn or next turn is prohibiting you from makeing that icon worth of income? i thought it was something like rebels blociking a seaport or road but oftentimes thats not the case.
On a unrelated subject, does anyone know how exacly armor upgrade on teir 1 and 2 units scale them to units wearing the same armor type? Im talking just about defence here, but i know that many people belive that unlike RTW, armor class (as in what they are actully wearing) is more important then the total defence rateing of a unit. This is something that is very important to me because i enjoy playing factions that dont have alot of heavy units (mostly middle eastern) but i been abit turned off by them because if i go by my RTW knowlage, they will be useless after i establish myself post mongol invastion beacuse they will die to fast against the euro plate wearing armies...even the eastern ones.
Thanks, hope this isent TOO much ~:cheers: