View Full Version : Musketeer problems
Troy Lawton
11-22-2006, 00:58
Is it just me or does anyone else have problems with the musketeers firing off 7 or 8 volleys and stopping, even with fire at will on and enemy in range? I haven't tried any other gunpowder units as of yet
happens quite a bit. they get stuck in their "Reforming" state. if you take a closer look, they struggle for a while after each shot to shuffle to their rightful places in the formation, the delay between shots vary quite a bit for that reason, and sometimes the shuffling just gets stuck.
Troy Lawton
11-22-2006, 03:41
Very annoying isn't it! I know that if I was being shot at I wouldn't be spending all my efforts on "reforming"
PwnageBot2000
11-22-2006, 03:44
Happens on my custom games as well. They would fire several volleys as told (default fire at will) and then stop. They were well in range and had plenty of time to shoot. Sometimes even ordering them to fire was a bit of a problem.
Troy Lawton
11-22-2006, 04:11
Could this be classed as a "bug" that requires attention?
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