JeffBag
11-29-2006, 07:28
After hearing about all the complaints of missile units being too weak, I decided to go fool around with some of them, and realised, that M2TW archers serve a totally different purpose from the archers of the previous games.
Firstly, the 'perfect charge'; we all know that infantry can kill almost 20% of the other infantry unit when they get it, and heavy cavalry can kill almost the entire unit. However, the formation needs to be very neat, and it is usually done by double clicking only at the last few moments, or single clicking, letting them reform and auto charge.
This is where missile units come in. If they shoot at a certain time, of which I have not tested, but I believe it is when they start the run up, even if they kill nothing, some of the enemy units would get stunned and fall back, leading them to attempt to reform almost directly infront of your units, given your units the ability of a free perfect charge into their mess of a formation.
Therefore, missile units are not weak, though they kill little themselves, they help your melee units kill plenty of others. This still requires much more testing though, with archers, crossbows, and maybe firearms units too.
Firstly, the 'perfect charge'; we all know that infantry can kill almost 20% of the other infantry unit when they get it, and heavy cavalry can kill almost the entire unit. However, the formation needs to be very neat, and it is usually done by double clicking only at the last few moments, or single clicking, letting them reform and auto charge.
This is where missile units come in. If they shoot at a certain time, of which I have not tested, but I believe it is when they start the run up, even if they kill nothing, some of the enemy units would get stunned and fall back, leading them to attempt to reform almost directly infront of your units, given your units the ability of a free perfect charge into their mess of a formation.
Therefore, missile units are not weak, though they kill little themselves, they help your melee units kill plenty of others. This still requires much more testing though, with archers, crossbows, and maybe firearms units too.