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View Full Version : How to make the game go smoother ?



Dexter
12-08-2006, 13:04
Hy .... its me agin
this is my sys
2600 Mhz intel
256 DDR 6200 Nvidia
512 DDR 400 Mhz
Win Xp

Unit detail on high rest medium ..
Q: why does the camere move sloppy when attacking citys ???
in forest it is acceptable ...
on grass whit medium forest its A ok
not enough RAM ??? needs 1024 ?


in the video option there is autodetect .. but then it does not work ...
so i placed it on Version 1 ... whit unit high detail rest ,medium .. and its ok ... sort of ok ...

anyone knows ???

If this Q was alraedy asked sorry ... have not eaten my veggied ... me brain dead ... :P

Barry Fitzgerald
12-08-2006, 13:08
I would add another 512mb of RAM...pretty cheap nowadays anyway.

That will def help a lot...

Talbot
12-08-2006, 13:31
I would definitely think about adding another 512mb ram. Also try turning off shadows if they are own and the shader version, if it is set to 2 change it to 1. That'll make a big difference.

Quickening
12-08-2006, 13:37
I would definitely think about adding another 512mb ram. Also try turning off shadows if they are own and the shader version, if it is set to 2 change it to 1. That'll make a big difference.

Im running a

3.0Ghz Intel Procesor
with
GeForce 7600 GT 256MB
and
1 Gigabyte of RAM

I am inches away from being able to play the game at top settings at all times. But in my tests I have found that it makes very little difference whether shadows are high or off. What really impacts performance from what Ive seen, is the anti-alaising. At x8 things really do start to crawl in the epic battles so Ive settled for x4 grudgingly. There is still a tiny bit of stutter in epic sieges though and am contemplating what visual candy I am willing to sacrifice for that a little more performance.

Now, what is that Shader 1 and 2 business all about? Why would switching to Shader 1 make things faster and would the game be recognisably more ugly if I did so?

Dexter
12-08-2006, 13:37
its on 1 ... :( .. ok Ram it is then .. thanx

Dexter
12-08-2006, 13:40
Im running a

3.0Ghz Intel Procesor
with
GeForce 7600 GT 256MB
and
1 Gigabyte of RAM

I am inches away from being able to play the game at top settings at all times. But in my tests I have found that it makes very little difference whether shadows are high or off. What really impacts performance from what Ive seen, is the anti-alaising. At x8 things really do start to crawl in the epic battles so Ive settled for x4 grudgingly. There is still a tiny bit of stutter in epic sieges though and am contemplating what visual candy I am willing to sacrifice for that a little more performance.

Now, what is that Shader 1 and 2 business all about? Why would switching to Shader 1 make things faster and would the game be recognisably more ugly if I did so?


I would definitely think about adding another 512mb ram. Also try turning off shadows if they are own and the shader version, if it is set to 2 change it to 1. That'll make a big difference.

It makes a difference but not too much ... reduces the Ram use ... thats why i put it on 1 .. some video cards have trouble whit version 2 .. but since the game need at lest 512 ram ... :(((

TheImp
12-08-2006, 14:52
Athlon 3200+
1G DDR ram
Nvidia 7800GS

For my part, shadows are the fps killers. I tried all the possible settings with shadows and i have noticed that even between "very low" to "no shadows" u can raise fps from 5 to 10.
So if u want to run smooth, just don't put them on at all.
I can't play a game where textures are not on high settings, so i forbade shadows in order to keep textures high.

GFX707
12-08-2006, 14:53
Im running a

3.0Ghz Intel Procesor
with
GeForce 7600 GT 256MB
and
1 Gigabyte of RAM

I am inches away from being able to play the game at top settings at all times. But in my tests I have found that it makes very little difference whether shadows are high or off. What really impacts performance from what Ive seen, is the anti-alaising. At x8 things really do start to crawl in the epic battles so Ive settled for x4 grudgingly. There is still a tiny bit of stutter in epic sieges though and am contemplating what visual candy I am willing to sacrifice for that a little more performance.

Now, what is that Shader 1 and 2 business all about? Why would switching to Shader 1 make things faster and would the game be recognisably more ugly if I did so?

Why don't you just up the resolution and get rid of the anti-aliasing then? At 1600x1200 and even 1280x1024 on my 19 inch screen I don't even notice a difference between anti-aliasing on or off and there's not much of a hit these days for upping the resolution compared to upping the anti-aliasing despite what cardmakers say. Just a suggestion of course.