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Alkiviadis
12-21-2006, 10:42
I have 4 questions...
Can someone answer me?

1.I play as KH and in campaign map the advisor don't speak (is that correct?)and always have the same text after 12 years...Something about that Prolemaioi have some agents in Karia...Is that correct too?

2.The Greek Voicemod is about the battlemap or and in the campaign map?

3.Prometheus city models are not in this version?I ask this beacause i saw this different cities in some other thread and wonder I do something wrong?

4.The turns is the same?4 for 1 year?
Thank a lot..

MarcusAureliusAntoninus
12-21-2006, 11:26
1. The advisors usually don't talk. (Though there have been errors reported about the male advisor portrait having the female "Victoria"'s voice.) That message that keeps coming up is an error and I read somewhere that it is fixed for the next version.

3. Prom's cities are included but there was an error with the mod switcher and don't appear without personal editting.

4. There should be 4 turns per year if the script is active.

Alkiviadis
12-21-2006, 11:45
Thanks my friend for your quick reply...

I remember "Victoria" keep talking....But my male advisor propably is Lakon...

Tell me if you can about Greek Voicemod...

And about Prom's cities,is there a topic for the editting?In 0.81 will this error be corrected?

MSB
12-21-2006, 12:18
EB have said that they will fix Prom's cities and ports for 0.81.

Alkiviadis
12-21-2006, 12:39
Anything about GreekVoicemod?

And something else...The SPQR is playable?Because i don't remember to see something like this...

MSB
12-21-2006, 12:44
When people say S.P.Q.R they are referring to the playable faction Senatus Popularisquo Romanus a.k.a. The Unified Roman Faction. EB has merged the Roman factions into one (no senate providing missions, no civil war etc.)

The senate is dead in EB. You do, however, as the Roman faction effectively play as the senate because the Roman faction represents the senate.

Not very clear I know, but I hope this helps you understand a little better.

And the Greek voice mod is for the battle map only. It only effects unit replies to your orders and not the general's speech. I believe the same is true for the Latin voice mod, the Carthaginian voice mod, the Celtic voice mod and the Eastern voice mod.

Alkiviadis
12-21-2006, 13:19
You clearly answerd in all my questions...Thanks a lot again:beam: