Tellos Athenaios
12-23-2006, 20:32
Another things you might have heard of before, but, if not, here they are:
1 Armenian Armoured Horse Archers, depending on the angle with the camera seem to be missing their bows
2 Arachosian Skirmisher Cavalry have some trouble with their heads
3 Daha Skirmisher Cavalry still got the unit (test) number (108 if I'm correct); which is not supposed to be in for public releases
4 Arachosian Skirmisher Cavalry joins Pontic armies, which is rather odd for their origins lay waaaay further east - perhaps intended though? :inquisitive:
5 Klerouchioi Palangitai, contrary to their unit description, are only very limitted available - the description tells you of how broadly these units were instituted, while the game allows you (playing as AS) to recruit them in Memphis only.
6 What happened to the (Seleukid) hypaspistai? :inquisitive:
(7 Thorakitai actually lost their 2D art; Peltastai, and Thureophoroi have outdated 2D art; and Mercs (phalangitai, hoplitai) need a charge bonus adjustment.)
1 Armenian Armoured Horse Archers, depending on the angle with the camera seem to be missing their bows
2 Arachosian Skirmisher Cavalry have some trouble with their heads
3 Daha Skirmisher Cavalry still got the unit (test) number (108 if I'm correct); which is not supposed to be in for public releases
4 Arachosian Skirmisher Cavalry joins Pontic armies, which is rather odd for their origins lay waaaay further east - perhaps intended though? :inquisitive:
5 Klerouchioi Palangitai, contrary to their unit description, are only very limitted available - the description tells you of how broadly these units were instituted, while the game allows you (playing as AS) to recruit them in Memphis only.
6 What happened to the (Seleukid) hypaspistai? :inquisitive:
(7 Thorakitai actually lost their 2D art; Peltastai, and Thureophoroi have outdated 2D art; and Mercs (phalangitai, hoplitai) need a charge bonus adjustment.)